Currently in Early Production. This mod will feature 11 Races. (If possible), With subraces, if time and skill permits. Each race will incorporate a vast navy and army, including all land units from the appropriate Warhammer 40k codexes, (This will be a close to codex mod), and a mixed array of navy units ranging from small fighters to Battlecruisers, with units unique to each race. Each race will also feature its own buildings, to be similar to those from the Dawn of War series, along with their own heroes and weaponsets. The Starmap for EAW will be completely replaced by a WH40k starmap, along with new planet mapping to reflect the WH40k scenery, and hopefully new User interfaces.

Post news Report RSS Team Shortage

With our team very busy with other things in life at the present moment, The Warhammer 40,000 Universal War Project seeks new Blood.

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Due to unfortunate, unforeseen circumstances. Our mod team as dwindled somewhat in the recent months and development has slowed significantly.


To this end, Phoenix Mod Productions would like to make a call to anyone who has any skills related to the production of mods, inclusive of but not exclusive to 3D Modelling, 2D Modelling, Texturing and Coding. We also welcome those willing to learn, and who need a place to start.

All those interested should please reply to this news post, or contact me directly through the messaging system.


Leanden
Project Manager

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xenocide2003 Creator
xenocide2003 - - 77 comments

I might be able to help with 3D modeling, although I have never modeled for a game before and I don't really know how to texture. Other then the work in my moddb profile you can see some samples of my work here Xenoside.deviantart.com I use 3Ds Max 9.

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Grammaticus Author
Grammaticus - - 144 comments

Your ships are excellent, the texture could use a little work on some, but on most they are magnificent. Welcome to the team :)
I'll send you a pm with some information about what comes next.

Leanden

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TAL-EL
TAL-EL - - 111 comments

I could help but need to be taught

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neutralrainbow621
neutralrainbow621 - - 81 comments

I am very interested in learning beacause sadly I am in dire need of people to help me learn I have minimal experience with texturing and would be happy to help if I can be taught as well. Please PM me if I can help.

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maverick_typhor
maverick_typhor - - 1 comments

I'm new to this and don't know much about modding but I'd love to help I have plenty of time on my hands and I'm very familiar with the warhammer universe

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alleanah
alleanah - - 16 comments

I would love to help out but unfortunately I'm not very skilled. I have limited modeling experience (but only on google sketchup >.<

I made a Gato class submarine shown in the link below
Sketchup.google.com

it was my first attempt at modelling so don't judge TOO harshly lol

I have 3dsmax 2010 but really... the complexity of it is currently over my head. I've been dying for an opportunity to learn to utilize it, and to learn to texture.

I'm an avid fan of warhammer 40k and would love to contribute to the mod! :D

also perhaps you guys should look into collaborating with the Sins of a Solar Empire battlefleet mod?

I don't know how much can be shared if any, or if they'd be willing to cooperate but maybe you guys can help each other out

they don't have a moddb page, the most recent info I can find on their mod is here:
Forums.sinsofasolarempire.com

and "their" website is here:
Modcraft.net

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Grammaticus Author
Grammaticus - - 144 comments

If you want to be joining us for modelling, out current chief modeller is Null-Entity, he can direct you to tutorials and such for 3dsmax and set you on your way if you want to help with this project.

As for coding Eradius, that is my area of "expertise" and so i can help you with the lua side of coding this mod in :D

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MidniteHazard
MidniteHazard - - 1 comments

i would love to learn 3D modeling. just tell me where to go and who to talk to and i will try as much as i can to learn when i have the time :)

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EradiusLore
EradiusLore - - 9 comments

i have used about 9 coding languages and i would say very skilled in c++ and c# and also vb 6/.net and python is easy as well lol but im new to the mod side of things as my area is building games from scratch even though im fairly new to that as well :P anyway skip to the end... im happy to help if you need a coder, though i may need some help

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Grammaticus Author
Grammaticus - - 144 comments

See ABove Eradius and Midnite

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rowanwilliams
rowanwilliams - - 5 comments

Can i help with anything? I want to know how to make a mod and i will help in anyway i can.

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Marinealver
Marinealver - - 2 comments

I can see that education has failed when so many want this but no one has the skills to do so.

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