Currently in Early Production. This mod will feature 11 Races. (If possible), With subraces, if time and skill permits. Each race will incorporate a vast navy and army, including all land units from the appropriate Warhammer 40k codexes, (This will be a close to codex mod), and a mixed array of navy units ranging from small fighters to Battlecruisers, with units unique to each race. Each race will also feature its own buildings, to be similar to those from the Dawn of War series, along with their own heroes and weaponsets. The Starmap for EAW will be completely replaced by a WH40k starmap, along with new planet mapping to reflect the WH40k scenery, and hopefully new User interfaces.
Universal War is now Hosted at Petrolution.net CHeck out our new forums now!
Phoenix Mod Productions Brings You A Contest Which Puts You In The Seat Of A Concept Artist.
The WH:UW team picks up two new members in the form of Haylay and Rico.
Forces of Corruption is the new target for our modification, sorry to those of you who don't have FoC.
Unveiling Step 2 In The WH40k:UaW Master Plan. Textured Models.
In this news story we will reveal the previously unspoken of team members, and give a little insight into the behind the scenes progress.
The Phoenix Modding Group Has Released Tracking Tables For Each of The Game's Races.
Phoenix Modding Group release their new model and forums and appeal for some new blood in the team.
Today brings us a major step towards the completion of this mod, our first completed model of the Chaos Infidel Frigate. -Leanden
Production of Warhammer 40,000: Universal War mod for Star Wars: Empire at War Begins!