Bringing the Wargaming experience to Fallout New Vegas
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Progress with the mecha Animator controller, Uscript integration into Animator, testing our freshly made animations and the base texture for the Sutherland. Id like to welcome 2 new members to the team, Lupus, our new lead animation artist, and Wicked Horizion, our new lead texture artist. Both of these chaps are very skilled and have a great work ethic so Im super chuffed to have them on-board.
I now also have a new job! hooray for money :D thus the slow going updates, but money! Will be picking up a graphics tablet soon, an start cranking out some original concept art for everything. Soon we'll have something more go on regarding textures other then my vague descriptions an google images!