Bringing the Wargaming experience to Fallout New Vegas

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Rig test in the GECK
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JackiChain Aug 30 2012, 2:23pm says:

Keep it up!

+5 votes     reply to comment
JediXaiviar Aug 30 2012, 4:54pm replied:

agreed XD
Its like you making your own game!

+6 votes     reply to comment
Genocyber Author
Genocyber Aug 30 2012, 5:08pm says:

Cheers lads ^^

+3 votes   reply to comment
LesserAngel Aug 30 2012, 10:45pm says:

I think the rainbow looks nice, texture it and make it an unlockable XP.

+3 votes     reply to comment
Dangerdane111 Aug 31 2012, 8:43am says:

Looking great, two thumbs up ;)

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Finally managed to get the base Sutherland frame rigged and ingame with the help of corehound.

Youll notice its a rainbow of color :) this helps us see what parts of the mesh are stretching as it moves and visually designates each mapped block of meshes, allowing for a far easier texturing process when I get round to that.

Now I just need to spend some time tweaking the rig setup so It behaves properly as theres still several issues with stretching/deforming. Once we figure all this stuff out we can use it as a template for all the other mechs and exotic vehicles/creatures.

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Aug 30th, 2012
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