Bringing the Wargaming experience to Fallout New Vegas

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Grunt Animation Cycles
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lolfr
lolfr Jul 22 2013, 3:46pm says:

I am loosing my patience for this mod.
everything looks soo ... damn i cant even find a word!

+2 votes     reply to comment
plyuto518
plyuto518 Jul 22 2013, 4:04pm says:

Excellent work!

+1 vote     reply to comment
LesserAngel
LesserAngel Jul 22 2013, 8:07pm says:

This pleases me...

+1 vote     reply to comment
orcus_35
orcus_35 Aug 3 2013, 2:59pm says:

Very Very Nice

+1 vote     reply to comment
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Description

Cleaned up the grunt a little, lowered the poly count, in the process off rigging him. After my recent batch of rigging tests, Im fairly confident I can rig most humanoid bipeds.

Here you can see the result of automatic bone weights, which gives me great insight into where and at what weight certain parts of the mesh should be manually painted so things like the armor plates an backpack dont stretch weirdly.

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Type
Entertainment
Date
Jul 22nd, 2013
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1171×381
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