Bringing the Wargaming experience to Fallout New Vegas
The early framework for tanks is now complete. W,S,A and D control the hulls yaw rotation, along with going forwards an backwards. Mouse yaw controls the turrets rotation. Mouse pitch controls the rifled guns elevation. Next step is implementing the 3 camera system.
1) Switch between the 3rd person turret cam on tanks an torso cam on mechas. 2) The gun cams on these vehicles (zoom/scope/ironsights kinda thing). And lastly, 3) The Squad control RTS cam.