Bringing the Wargaming experience to Fallout New Vegas
Progress with the mecha Animator controller, Uscript integration into Animator, testing our freshly made animations and the base texture for the Sutherland. Id like to welcome 2 new members to the team, Lupus, our new lead animation artist, and Wicked Horizion, our new lead texture artist. Both of these chaps are very skilled and have a great work ethic so Im super chuffed to have them on-board.
I now also have a new job! hooray for money :D thus the slow going updates, but money! Will be picking up a graphics tablet soon, an start cranking out some original concept art for everything. Soon we'll have something more go on regarding textures other then my vague descriptions an google images!