Warcraft Total War is a total conversion mod for Medieval II Total War. Our goal is to bring the Warcraft universe into a Total War game. This mod will feature epic battles with units from the Warcraft universe and a new campaign that will cover the events of the Third War and beyond.
The unfinished Warcraft Total War Alpha released in the Azeroth Total War TWC-thread back in march the 29 at Total War Center. It has a few High Elven, Dwarf, Scourge (i think) and Ogre units plus the full Warcraft 1 themed Human rosters for Theramore, Stormwind, Lordaeron and the full Horde-roster. Be advised there are some heroes available in the folder as well as some other files. This mod has only a very unbalanced custom battle-mode - the campaign is there but isn't playable. Feel free to take a look at it though as he had done some work on it since the 2012 version. This was released as a resource for anyone working on Warcraft-mods and everything is free to use in Warcraft-projects - feel free to test out the factions in custom battles. The humans are replaced in our more recent version so feel free to use them in your own WTW-projects - give credit to Eoghan Wolfkin for all the models, and to the old WTW-team for the 2012-material. Place folder in M2TW/mods/wtw & click bat-file
Eoghan Wolfkin, on march the 29th:
"I have some very good news for you lot! I actually tried to work on creating an alpha for a warcraft mod last year in my spare time using as much spare content, and a fair bit of my own work. Gave up on it because of my rampant procrastination problem which has me constantly stopping and starting things. Anyway, will try to upload it on this page by the end of the day. It's not finished, and frankly I think you could gut the good bits you want to keep, and merge them into your mod.
Was trying to make a First War alpha so the rosters of these factions reflect that.
What I've got in my mod:
Human units (Enough to fill up a faction. Finished Stormwind and Lordaeron).
Orc Units (that actually look like orcs from WoW)
Faction UIs (I found in one of the old threads. Edited the Scourge/Burning Legion one)
Music (Found again)
Some Ogre and Troll units
Goblin units (Some artillery) (Was going to make them mercenary/rebels unit only)
Some dwarf units
Some High elven units
Some portraits (Orc and Human) (Human more complete)
Some Custom Models for generals (Blackhand,Orgrim,Cho'gall,Kilrogg,LLane Wrynn,Khadgar,Lothar,Medivh)
Some mob units (Slime, Bandits)
Gonna try and post some images in a minute.
What I didn't finish you'll be able to see soon enough. But, either way, I hope you enjoy.
Also, there are some glitches when it comes to the footman units. Got a weird gltich involving some armour stretching across the battlefield, that I never found the time to look into."
As the mod is available at TWC in the Azeroth thread i figured it should be uploaded here before people start to post links everywhere.
A resource for Warcraft-mods - but also a possibility to test the most early mod that our team had when we started out in march. Eoghan did all of this in 2015 and 2016 himself.