WarCraft III: World of WarCraft (Wc3:WoW) is the most accurate WoW replica mod for WarCraft III: The Frozen Throne, featuring many elements as WoW does. It is a Single Player Campaign and the WarCraft III engine does not allow Campaigns to be played online or even on LAN. Wc3:WoW is currently being developed by a group of developers who hope to become pro some day called Condemned Entertainment. Previously, the team was given the simple 'Wc3:WoW Team' title, but after realizing it wasn't a professional team title to stick with, the team name was changed. Right now, the leader of Wc3:WoW is Craka_J, who had led the project through tedious development for over 4 years.

Post news Report RSS Finally Compatible With 1.24

After months of reworking the triggers and code of Wc3:WoW, Yixx has finally made the campaign compatible (and now require) patch version 1.24. Now we can get back to working on the triggers and terrain once again...

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Time for a little victory dance, because Yixx has finally fixed the mod to work with the WarCraft III patch version 1.24. It has been months since 1.24 was released by Blizzard Entertainment and it caused Wc3:WoW to crash. Plus, the way our triggers were setup were really unorganized and trashy. We had a mixture of GUI triggers and JASS triggers and in some cases this can cause errors within the error and probably in-game too. So, from now on, we're not using GUI triggers ever again.

In a way, 1.24 was both a crisis and godsend for us. A crisis because it set us even further behind development and losing pretty much all triggers, but a godsend because it forced us with an initiative to clean up, organize, and recode everything in Wc3:WoW in a more seamless and functional way. We've got a lot of big ideas for Wc3:WoW now and the bright side is that we didn't lose the terrain or imported files. Thank god! Although, the reality of the matter is to thank Yixx. Without him, this mod probably would have died permanently a bit after 1.24 came along. He definitely helped pull the project up again and is still doing an amazing job.

Anyway, what now? Terrain progress! Tonight I'll be downloading the fixed version of the campaign and will continue working on Orgrimmar and pushing for the finish. I found an old CD with WoW screenshots and all the Orgrimmar screenshots I'll probably need. Go me! Problem is that it has a virus. So I might be working on scanning my PC and all that when I put it all on my PC tonight, so don't expect any visuals for about a week or so... probably less. Will try to stay on top of development progress as much as possible!

PS: Thanks a ton for the votes and watches! I'm really surprised we're getting votes despite the fact 2.0 isn't even playable yet. Your generosity and support is very appreciated and motivating for us!

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Feared
Feared - - 647 comments

Congratulations.

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Craka_J Author
Craka_J - - 616 comments

Thanks!

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Arctic«
Arctic« - - 408 comments

GratZ! keep up the good work!
looking forward for next release =D

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Craka_J Author
Craka_J - - 616 comments

Thanks a lot!
The next release might not be soon enough though.

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iliketokillagainpl
iliketokillagainpl - - 46 comments

Can't wait to play guys

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Craka_J Author
Craka_J - - 616 comments

Right now there's not enough triggers to make it playable in the sense we want it to be. Still need to create the third person camera system, including the adjustable camera. Also need to add keyboard movement, add floating names, pre-create Player-Bots, and more... keep an eye out for more news updates regarding progress.

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ghobot21
ghobot21 - - 281 comments

Keep the progress coming!!

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EagleWulf
EagleWulf - - 197 comments

COOOL, nice working!!! aah god! it so close!!! YEAH KEBORD WALKING YIPPYY!

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