Extreme Tribes2 play at it's best....War2003!!! The most dynamic and pulse reving mod available. Full of extreme graphics, armors, vehicles, and weapons (ahh yes...with the ever popular nuke!). Not for the faint of heart...if you're up to it....let's rumble! Visit our community website:

Report abuse War2003 1.0 Build 587
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Mar 30th, 2012
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Tribes 2 - War2003 Mod v1.0 Build 587 By: Defender, Pablos_Rath, 316^_^CAM, DynaBlade, Dev, BadShot, Lt Earthworm, ZOD, Team Hammer, Team RedSonja

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Unzip the war2003 zip or exe to the c:\Dynamix\Tribes2\GameData\. Inside the GameData folder, you'll find several more folders- these are the game files for base and all mods, including Classic. Even if your directory structure if not default, the GameData folder is where you need to unzip or extract the mod. When extracting, there will be a dialog box pop up that will let you choose the directory, and also there should be in the lower left corner, check boxes giving more options. Make sure "Use Folders" and "Overwrite Existing Files" are checked. Even if you are not using WinZip, the utility you have should have option settings similar somewhere. If it doesn't, get rid of it- it's worthless. Checking these will insure that all files go where they need to.
When the process is done, you should have a new folder in your GameData directory, "War2003"


Run the "nukedso_a.bat" file in the "...\Tribes2\GameData\BASE\SCRIPTS" directory
by double clicking on the file. This batch file first deletes all .dso
files from this directory on down or use the new link to it on the desktop.

You can start a local game of Tribes2 War2003 by double clicking the
"War2003 - Offline" link in the "...\Tribes2\GameData\War2003" directory or the one the installer makes on your desktop.

You can start a online game of Tribes2 War2003 by double clicking the
"War2003 - Online" file in the "...\Tribes2\GameData\War2003" directory.

You can start a dedicated server. by double clicking the
"War2003 - Server" link in the "...\Tribes2\GameData\War2003" directory or the one the installer makes on your desktop.

f) You will find server admin options in the war2003 prefs folder, look at the War2003Prefs
and the War2003AdminPrefs, they have lots of options, good luck...

If you can't get the mod to run the first time after deleting the base scripts DSO's
try deleting them again and then use the dedicated server link "War2003 - Server" and look at the load screen to see if theres a bunch of war2003 mod files being loaded. if they are then it should be running ok. from time to time you will need to delete all the base scripts DSO's if you can't get the mod running.

Hope you have fun playing this mod!

The Team

[1] Producer / coder

- Jack "Defender" Hemphill admin2@tribalarena.com

[2] Bug tester / Tutorials / Server Contributor / Friend

- Pablos_Rath pablos_rath@tribeswar.com

[3] Bug tester / Server Contributor / Friend

- scott "316^_^CAM" albert rush327@hotmail.com

[1] Main Code contributors
- Brandon "DynaBlade" hall
Coded the EMP, Burn, Poison, functions, and weapons like the Mitzi Blast Cannon, Starburst Cannon, PBW, ELF Projector, Tether Missile Launcher, and lots more like vehicles, and for giving hes Meltdown2 code as base to learn from and for this mod.

[2] Code contributors

- Dev
Havoc2 mod...
built my war2003 Client of his client and code and I used a few more functions he created.

[3] Code contributors

- BadShot
Coded the forces fields, blastwalls, cloaking code,
and helped with most of the deployables and more, to much to list. he has helped with many code problems.

[4] Code contributors

- Lt Earthworm
EMP effects, particles, and more.

[5] Code contributors

Many tribes2 base code fixs and more.

[6] Code contributors

- Team Hammer
They made the first tribes2 mod.
Code for the hack Gun, Disassemble Gun, by them, and more.

[7] Code contributors

- Team RedSonja
Coded, the Regen Beacon, and the Pulse Jammer.
They gave me there source codes, I did not use much but I learned from them.


Copyright information

©1999, 2003, Sierra Entertainment, Inc. All rights reserved.
Tribes is a registered trademark and Sierra and Sierra Studios are trademarks
of Sierra Entertainment, Inc.


We are not responcible for damages to your computer hardware as a result
of installing this server modification. Use at your own risk!
If your computer explodes because you use this modification, it is
purely your responsibility.

We are also not responsable for any software problems that may arise in
TRIBES 2, your computer, or life in general. If you would like to host
this mod.. feel free.

©1999, 2003, Sierra On-Line, Inc. All rights reserved.
Tribes is a registered trademark and Sierra and Sierra Studios are trademarks of Sierra On-Line, Inc.

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War2003 1.0 Build 587
Post comment Comments
Defender1966 Jul 8 2013, 2:20pm says:

This is Defender, the guy who made that old mod..
I also have a newer version called war2009...
Email me for a copy at jackhemphill66@aol.com
My new project is Tribes2 Ultimate, full tribes2 game with 97% all new better looking terrain textures and many old ugly skyboxs replaced, plus map packs, skin packs and much more, tribes2 alternate master server included.. 2.70gig

My server [LA]Tribes2 Overdrive, is running on the tribes2 alternate master server. t2.plugh.us/
Mod: Tribes2 Overdrive

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Released Apr 4, 2003
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