This is a rework on the first episode of Doom to give it a more modern feel, implementing more features and details into each map.

Description

Demo Version v0.1. Contains levels 1 to 4. Requires a source port such as ZDoom or GZDoom

Preview
Waist Deep in the Dead v0.1
Post comment Comments
Guest
Guest - - 689,409 comments

very good job excelent

Reply Good karma Bad karma+1 vote
Javulas
Javulas - - 8 comments

This played out pretty well! I'm primarily a Zandronum user, so I was psyched out to see an imp running around on a floor above me as I grab a keycard! That's completely new to me!

I was also surprised by what enemies were around! No spoilers to that but keep your chaingun and rockets handy!

The maps were well designed, and they were absolutely bada**. Technical bases are my favorite locations, and this did an excellent job in recreating that moon-base feel (and of Knee Deep in the Dead!)

Reply Good karma Bad karma+1 vote
ManthonyHiggs
ManthonyHiggs - - 2 comments

Just tried it out, it's pretty fun! The Doom 2 enemies were a nice surprise

Reply Good karma Bad karma+1 vote
MrRumbleRoses
MrRumbleRoses - - 446 comments

will we ever see a full version of this mod?

Reply Good karma Bad karma+1 vote
mtencza
mtencza - - 221 comments

Execution could not continue.

W.GetNumForName: PLAYPAL not found!

any help here?

Reply Good karma Bad karma+1 vote
ThatGuyFromThatPlace
ThatGuyFromThatPlace - - 28 comments

Is this going to be updated more?

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,409 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags