The Unofficial Patch is not really a mod, but while the default basic patch only fixes bugs, the optional plus patch restores a lot of hidden content, including new quests and new maps!

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Blog RSS Feed Report abuse Latest News: Unofficial Patch 9.3 released!

5 comments by Wesp5 on Apr 24th, 2015

Get it from Patches-scrolls.de (Germany), Patches.planetvampire.com (Canada) or Patches2.planetvampire.com (France).

This time the setup has been changed, so now the patch will install itself into a subfolder of the main game directory called Unofficial_Patch and you need to start the game either via the desktop icon or start menu entry or manually using the classic Source mod -game parameter. That way several mods can easily be installed parallel on one vanilla game version! Thanks for this go to Behar, who not only created the Game Mod Loader but included all previous dll fixes into it as well!

The patch also includes two new maps, the Malkavian Maze and the Warrens Shortcut. Special thanks go to Psycho-A for the continuous improvement of the Bloodline SDK which made creating maps possible in the first place. Thanks also go to EntenSchreck who supplied me raw drafts of both maps which I finished in Hammer, to Psycho-A and atrblizzard for optimizing them in several ways and the two older new maps too, and last not least to No_Mercy, who showed no mercy at all discussing each minor detail in all of the new levels that could be improved ;)! And as always to my beta-testers...

v9.3 24.04.2015
----
+Recreated Malkavian Maze and Warrens Shortcut, thanks EntenSchreck.
+All four new levels optimized, thanks to atrblizzard and Psycho-A.
+Improved library quest emails and restored big moon to Ocean House.
+Made tutorial guard and Luckee Star easter egg vanish after scene.
+Fixed blood pack appearing in SM haven and Skelter blocking stairs.
+Improved library and atrium maps and removed Giovanni well spirit.
+Made it possible to do the cemetery quest after getting Romero fun.
+Included eye replacer mod, but made it deselectable, thanks Nivea.
+Added installer option to deselect casting and changed disciplines.
+Corrected beachhouse dog vanishing and dealing damage after death.
+Made auto-move and walk/run toggles be definable, thanks to Malkav.
+Fixed Johansen always following you and Romero's whore trying too.
+Made it possible to freely select one of Beckett's new disciplines.
+Corrected cabbie sewer animation and Venture Tower elevator issue.
Repaired Confession cross and restored dance spot, thanks Psycho-A.
Fixed Plaquebearer quest bug and added all concept arts to Extras.
Made abandoned warehouse bum leave later if you didn't talk to him.
Removed character sheet music overlaying others, thanks Zer0morph.
Fixed three mirrored keycard backsides and centered the area icons.
Improved Grout's wife tube and electronic voices, thanks Psycho-A.
Fixed hostess, Boris, Phil, Johansen, Gimble and LaCroix dialogues.
Made Empire Hotel TV unreactive and prevented invincible Cathayan.
Added museum light, Chinatown newsboxes and fixed minor map issues.
Moved Knox/Bertram XP to Knox dialogue and added pics reflections.
Fixed walk-through columns at Venture Tower and warrens reflection.
Made Igor react to killed allies and heart monitor to dead victim.
Stopped several dialogue NPCs staying tranced after being fed upon.
Restored two cool unused lines for Knox and fixed Venus money bug.
Improved wet reflections and other texture issues, thanks Psycho-A.
Showed Carson's finger and fixed Flynn's eye clip, thanks DDLullu.
Added mod -game loader and improved SDK, thanks Behar and Psycho-A.
Improved Blender scripts and added sheet injector, thanks DDlullu.
Fixed player in Carson cutscene and unlocked door, thanks Psycho-A.

Post comment Comments  (290 - 300 of 653)
Guest
Guest Aug 2 2014, 6:31pm says:

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Wesp5 Creator
Wesp5 Aug 3 2014, 8:06am replied:

Sorry, I have no idea. This seems to be a strange random bug. Have you tried leaving the chantry? Changing levels usually works sooner or later...

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Guest
Guest Aug 3 2014, 9:55am replied:

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Wesp5 Creator
Wesp5 Aug 3 2014, 12:04pm replied:

I don't really know. The enemies are divided into different Hit_Strata classes, the higher the more resistant they are to any kind of disciplines.

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Guest
Guest Aug 3 2014, 9:49am replied:

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soopytwist
soopytwist Aug 2 2014, 2:11pm says:

Game crashes every time I try to take a screenshot (disc version, not Steam). I tried the default F10 and also F12 like in Steam but they both crash the game. I tried to take a screen shot of a texture alignment bug to send you Wesp5 but I cannot. It's the panel opposite the elevator in the haunted hotel (after turning on the power in the boiler room).

Also the AI is too skilled. Some enemies appear to both have x-ray vision and clairvoyance most of the time and sneaking still isn't right. Also the blood bar doesn't animate like health does.

+1 vote     reply to comment
Wesp5 Creator
Wesp5 Aug 2 2014, 4:16pm replied:

Thanks for the info on the panel, I just fixed that! As for the AI, many of the supernaturals have True Sight, which is supposed to be some kind of Auspex to look through stealth and sometimes even Obfuscate. As for the blood bar not animating, this seems to be a random bug, it's working fine on my system. But then I get another random bug in that the health bar becomes transparent...

+1 vote   reply to comment
soopytwist
soopytwist Aug 3 2014, 9:00am replied:

Thanks Wesp5. Awesome work on the mod BTW! Any ideas on the screen shot issue?

+1 vote     reply to comment
Wesp5 Creator
Wesp5 Aug 3 2014, 12:07pm replied:

No idea. Try rebinding it to another key, if nothing helps try FRAPS or something similar...

+1 vote   reply to comment
DaxU
DaxU Jul 29 2014, 3:57am says:

gonna try it out,thank you so much Wesp5

+1 vote     reply to comment
DaxU
DaxU Jul 29 2014, 12:48am says:

HELP!!I got a crash when im about to go to the ELIZABETH DANE.Crash log says" no precache; models/Character/npc/common/Cop_Variant/rookied_cop/Rookied_cop.mdl"

What should i do?just cant let it game go..

+1 vote     reply to comment
Wesp5 Creator
Wesp5 Jul 29 2014, 3:00am replied:

Just try out some of the alternate vampire.dll files in vampire/dll. You are probably using a bad crack...

+1 vote   reply to comment
DaxU
DaxU Jul 29 2014, 3:43am replied:

I found a vampire.dll in Vampire/dlls,how can i "try out some of the alternate vampire.dll files"?

+1 vote     reply to comment
Wesp5 Creator
Wesp5 Jul 29 2014, 3:49am replied:

Just rename the original file to .old or something and then rename the new file to vampire.dll!

+1 vote   reply to comment
Pietroschek
Pietroschek Nov 22 2014, 9:33am replied:

Is this still a topic in 9.2 ?

+1 vote     reply to comment
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Vampire: The Masquerade – Bloodlines Icon
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Released Oct 30, 2014
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Highest Rated (8 agree) 10/10

Exactly what AmericanCrime said: "AN essential Bloodlines patch/mod. It fixes almost everything inherently wrong with the vanilla game and aims to enhance the experience as well by restoring content. Highly Recommended!!!!!" This is the TRUE patch for any loyal fan of the game. There is absolutely no reason to not use this patch over any other patch, that claims to be, 'official'. All the mods for the game, use this patch as their foundation & regularly update to work alongside this masterpiece…

Jan 13 2013, 6:34pm by LuckyClover

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