The Unofficial Patch is not really a mod, but while the default basic patch only fixes bugs, the optional plus patch restores a lot of hidden content, including new quests and new maps!

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Blog RSS Feed Report abuse Latest News: Unofficial Patch 9.3 released!

5 comments by Wesp5 on Apr 24th, 2015

Get it from Patches-scrolls.de (Germany), Patches.planetvampire.com (Canada) or Patches2.planetvampire.com (France).

This time the setup has been changed, so now the patch will install itself into a subfolder of the main game directory called Unofficial_Patch and you need to start the game either via the desktop icon or start menu entry or manually using the classic Source mod -game parameter. That way several mods can easily be installed parallel on one vanilla game version! Thanks for this go to Behar, who not only created the Game Mod Loader but included all previous dll fixes into it as well!

The patch also includes two new maps, the Malkavian Maze and the Warrens Shortcut. Special thanks go to Psycho-A for the continuous improvement of the Bloodline SDK which made creating maps possible in the first place. Thanks also go to EntenSchreck who supplied me raw drafts of both maps which I finished in Hammer, to Psycho-A and atrblizzard for optimizing them in several ways and the two older new maps too, and last not least to No_Mercy, who showed no mercy at all discussing each minor detail in all of the new levels that could be improved ;)! And as always to my beta-testers...

v9.3 24.04.2015
----
+Recreated Malkavian Maze and Warrens Shortcut, thanks EntenSchreck.
+All four new levels optimized, thanks to atrblizzard and Psycho-A.
+Improved library quest emails and restored big moon to Ocean House.
+Made tutorial guard and Luckee Star easter egg vanish after scene.
+Fixed blood pack appearing in SM haven and Skelter blocking stairs.
+Improved library and atrium maps and removed Giovanni well spirit.
+Made it possible to do the cemetery quest after getting Romero fun.
+Included eye replacer mod, but made it deselectable, thanks Nivea.
+Added installer option to deselect casting and changed disciplines.
+Corrected beachhouse dog vanishing and dealing damage after death.
+Made auto-move and walk/run toggles be definable, thanks to Malkav.
+Fixed Johansen always following you and Romero's whore trying too.
+Made it possible to freely select one of Beckett's new disciplines.
+Corrected cabbie sewer animation and Venture Tower elevator issue.
Repaired Confession cross and restored dance spot, thanks Psycho-A.
Fixed Plaquebearer quest bug and added all concept arts to Extras.
Made abandoned warehouse bum leave later if you didn't talk to him.
Removed character sheet music overlaying others, thanks Zer0morph.
Fixed three mirrored keycard backsides and centered the area icons.
Improved Grout's wife tube and electronic voices, thanks Psycho-A.
Fixed hostess, Boris, Phil, Johansen, Gimble and LaCroix dialogues.
Made Empire Hotel TV unreactive and prevented invincible Cathayan.
Added museum light, Chinatown newsboxes and fixed minor map issues.
Moved Knox/Bertram XP to Knox dialogue and added pics reflections.
Fixed walk-through columns at Venture Tower and warrens reflection.
Made Igor react to killed allies and heart monitor to dead victim.
Stopped several dialogue NPCs staying tranced after being fed upon.
Restored two cool unused lines for Knox and fixed Venus money bug.
Improved wet reflections and other texture issues, thanks Psycho-A.
Showed Carson's finger and fixed Flynn's eye clip, thanks DDLullu.
Added mod -game loader and improved SDK, thanks Behar and Psycho-A.
Improved Blender scripts and added sheet injector, thanks DDlullu.
Fixed player in Carson cutscene and unlocked door, thanks Psycho-A.

Post comment Comments  (170 - 180 of 619)
KingBreezy
KingBreezy Nov 29 2014, 8:40pm says:

Alright got the Gary issue fixed, now the lift at Hallowbrook in downtown is not working, i am on the latest patch and i installed it a few days ago. Can you help me with this one?

+1 vote     reply to comment
Wesp5 Creator
Wesp5 Nov 30 2014, 2:17am replied:

Uh, that could be difficult. You probably updated the patch and then continued an old save. Leave downtown, set G.Patch_Plus = 0 in the console, then go to downtown and try the elevator again!

+2 votes   reply to comment
KingBreezy
KingBreezy Dec 1 2014, 1:53am replied:

Yeah I did update and continue from a previous save. And the console command did not work. I left downtown and went to hollywood. Put the cmd in the console and traveled back to downtown and tried the lift and nothing happened. I can just do a new game and wouldn't mind, but i'll wait for your suggestion.

+1 vote     reply to comment
Wesp5 Creator
Wesp5 Dec 1 2014, 3:43am replied:

Are you sure you typed the command exactly as written, including capitals? If so it seems the game already saved the new version of the map and starting a new game is all you can do...

+2 votes   reply to comment
KingBreezy
KingBreezy Dec 1 2014, 3:02pm replied:

Yeah I copied the cmd from here and just did crtl v to paste it in the console and it did not work. I'll just start a new game, plenty or different things i could do this time around, no worries. Thanks for the help though man!

+1 vote     reply to comment
BrecMadak
BrecMadak Nov 27 2014, 10:16am says:

Ok one major problem I'm having though not mod related straight away probably but game itself. My option settings is always reset each time I enter the game, despite I save the options in question.

I try to find a cfg of the game but can't see any. So any help would be quite handy since its a bad hassle for me at the moment.

+1 vote     reply to comment
Wesp5 Creator
Wesp5 Nov 27 2014, 3:53pm replied:

The cfg files should be in the vampire/cfg folder beneath the main game folder. Maybe you should check them for write-protection or something...

+1 vote   reply to comment
BrecMadak
BrecMadak Nov 27 2014, 4:16pm replied:

Well, I did all cfg extensioned files Read Only, but still it doesnt save my settings on next launch of the game. Any other suggestion that I can try maybe ?

+1 vote     reply to comment
Wesp5 Creator
Wesp5 Nov 28 2014, 8:08am replied:

I would suggest it the other way around; Remove all Read Only flags, so the game can write the new configs...

+1 vote   reply to comment
BrecMadak
BrecMadak Nov 28 2014, 8:15am replied:

Well, before i marked them as read-only, they were naturally non read-only already. That's why I ask for another solution if possible :(

+1 vote     reply to comment
Wesp5 Creator
Wesp5 Nov 28 2014, 2:45pm replied:

I assumed you accidentally had the config files write protected. Are you running the game in administrator mode?

+1 vote   reply to comment
BrecMadak
BrecMadak Nov 28 2014, 4:33pm replied:

Just tried it but still problem occurs.

+1 vote     reply to comment
Wesp5 Creator
Wesp5 Nov 29 2014, 5:22am replied:

Hm, then I'm out of ideas. Are you using the Steam version? You might ask in their community for help...

+1 vote   reply to comment
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Released Oct 30, 2014
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Highest Rated (8 agree) 10/10

Exactly what AmericanCrime said: "AN essential Bloodlines patch/mod. It fixes almost everything inherently wrong with the vanilla game and aims to enhance the experience as well by restoring content. Highly Recommended!!!!!" This is the TRUE patch for any loyal fan of the game. There is absolutely no reason to not use this patch over any other patch, that claims to be, 'official'. All the mods for the game, use this patch as their foundation & regularly update to work alongside this masterpiece…

Jan 13 2013, 6:34pm by LuckyClover

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