The Unofficial Patch is not really a mod, but while the default basic patch only fixes bugs, the optional plus patch restores a lot of hidden content, including new quests and new maps!

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Blog RSS Feed Report abuse Latest News: Unofficial Patch 9.3 released!

5 comments by Wesp5 on Apr 24th, 2015

Get it from Patches-scrolls.de (Germany), Patches.planetvampire.com (Canada) or Patches2.planetvampire.com (France).

This time the setup has been changed, so now the patch will install itself into a subfolder of the main game directory called Unofficial_Patch and you need to start the game either via the desktop icon or start menu entry or manually using the classic Source mod -game parameter. That way several mods can easily be installed parallel on one vanilla game version! Thanks for this go to Behar, who not only created the Game Mod Loader but included all previous dll fixes into it as well!

The patch also includes two new maps, the Malkavian Maze and the Warrens Shortcut. Special thanks go to Psycho-A for the continuous improvement of the Bloodline SDK which made creating maps possible in the first place. Thanks also go to EntenSchreck who supplied me raw drafts of both maps which I finished in Hammer, to Psycho-A and atrblizzard for optimizing them in several ways and the two older new maps too, and last not least to No_Mercy, who showed no mercy at all discussing each minor detail in all of the new levels that could be improved ;)! And as always to my beta-testers...

v9.3 24.04.2015
----
+Recreated Malkavian Maze and Warrens Shortcut, thanks EntenSchreck.
+All four new levels optimized, thanks to atrblizzard and Psycho-A.
+Improved library quest emails and restored big moon to Ocean House.
+Made tutorial guard and Luckee Star easter egg vanish after scene.
+Fixed blood pack appearing in SM haven and Skelter blocking stairs.
+Improved library and atrium maps and removed Giovanni well spirit.
+Made it possible to do the cemetery quest after getting Romero fun.
+Included eye replacer mod, but made it deselectable, thanks Nivea.
+Added installer option to deselect casting and changed disciplines.
+Corrected beachhouse dog vanishing and dealing damage after death.
+Made auto-move and walk/run toggles be definable, thanks to Malkav.
+Fixed Johansen always following you and Romero's whore trying too.
+Made it possible to freely select one of Beckett's new disciplines.
+Corrected cabbie sewer animation and Venture Tower elevator issue.
Repaired Confession cross and restored dance spot, thanks Psycho-A.
Fixed Plaquebearer quest bug and added all concept arts to Extras.
Made abandoned warehouse bum leave later if you didn't talk to him.
Removed character sheet music overlaying others, thanks Zer0morph.
Fixed three mirrored keycard backsides and centered the area icons.
Improved Grout's wife tube and electronic voices, thanks Psycho-A.
Fixed hostess, Boris, Phil, Johansen, Gimble and LaCroix dialogues.
Made Empire Hotel TV unreactive and prevented invincible Cathayan.
Added museum light, Chinatown newsboxes and fixed minor map issues.
Moved Knox/Bertram XP to Knox dialogue and added pics reflections.
Fixed walk-through columns at Venture Tower and warrens reflection.
Made Igor react to killed allies and heart monitor to dead victim.
Stopped several dialogue NPCs staying tranced after being fed upon.
Restored two cool unused lines for Knox and fixed Venus money bug.
Improved wet reflections and other texture issues, thanks Psycho-A.
Showed Carson's finger and fixed Flynn's eye clip, thanks DDLullu.
Added mod -game loader and improved SDK, thanks Behar and Psycho-A.
Improved Blender scripts and added sheet injector, thanks DDlullu.
Fixed player in Carson cutscene and unlocked door, thanks Psycho-A.

Post comment Comments  (170 - 180 of 593)
murijin
murijin Nov 17 2014, 1:07am says:

Firstly, thanks for all the hard work. Alright- so I've been searching for a decent ENB/sweetFX preset and I ran into this:

Dropbox.com

It's by qrpiech, and is definitely worth checking out.

+2 votes     reply to comment
BrecMadak
BrecMadak Nov 23 2014, 12:04pm replied:

can you give me the link of its official page or homepage of that mod, if ever exists ?

+1 vote     reply to comment
murijin
murijin Nov 25 2014, 8:34pm replied: +1 vote     reply to comment
me8istakas
me8istakas Nov 13 2014, 5:43pm says:

Hi guys,i would like to know if i can visit the library level again after the completion of the quest.I forgot to take the braid talisman and i would prefer not to use the console.

+1 vote     reply to comment
Wesp5 Creator
Wesp5 Nov 14 2014, 8:12am replied:

Hm, I actually don't know myself! I planned to hide the entrance after you finished the quest, but I can't find where the variable is set. I may have forgotten to do set it, so you might be able to enter again ;)...

+1 vote   reply to comment
me8istakas
me8istakas Nov 14 2014, 9:15am replied:

Hi Wesp,thanks for your answer and your awesome patches!!!The entrance was closed when i tried to enter the library after the quest,luckily for me the talisman i was searching was in the new atrium level(should read the patch notes more carefully:P).

+1 vote     reply to comment
pureevil29
pureevil29 Nov 7 2014, 9:50am says:

Wesp, first of all I want to thank you for your many years improving this game making it 300% better than it was at release!

Second, I want to ask two questions:

Is there any plans on reducing loading instances by making the maps bigger? You see, today's hardware can handle a lot bigger maps and one of the things that feels most outdated about V:BL right now is the numerous loading instances that can happen every 3 minutes as you roam arround the map/maps. I know this involves mapping and lots of work but would make gameplay so much more fluid.

Are there any plans on translating the mod to other languages?

+1 vote     reply to comment
Wesp5 Creator
Wesp5 Nov 7 2014, 10:03am replied:

As for the loading times, I don't think it's even possible to increase map size using the Source engine. The Project Resurgence people tried and failed if I remember correctly. But the current Project Vaulderie trying to remake the whole game in Unity will do exactly what you want :)!

As for translations, as soon as a fan wants to do it, I will give him the source archive of the patch...

+1 vote   reply to comment
pureevil29
pureevil29 Nov 11 2014, 8:57am replied:

Thanks Wesp! I am reading about Project Vaulderie and it looks very promising!

+2 votes     reply to comment
SolidTorch
SolidTorch Nov 4 2014, 8:38pm says:

is this downloadable yet i cant find it anywhere say's its released but?

+1 vote     reply to comment
Wesp5 Creator
Wesp5 Nov 5 2014, 4:22am replied:

Check the Official Page listed at the right or Planet Vampire!

+1 vote   reply to comment
Pietroschek
Pietroschek Nov 20 2014, 12:14am replied:

Hey Wesp! Nice to read you are well. Wanna guess what clan?

Bonus-Content:

Inspired by SIMON & GARFUNKEL 'Mrs. Robinson' LYRICS
"Mister Ratkinson"

My yummy cheers to you, Mister Ratkinson,
Jesus, you taste better than most'll ever know!
Lemme snatch you, please, Mister Ratkinson.
Few could escape me in this sewer-way,
Hey, hey, hey
Hey, hey, hey

LaCroix blown away with the wind, Mr. Ratkinson
So our nocturnal freedom has once more been won
Ming-Xiao didn't turn out my newest love affair
Oh, gluttony, I think I just snack one more pair

My final cheers to you, Mister Ratkinson,
Jesus, you taste better than most'll ever know!
Lemme snatch you, please, Mister Ratkinson.
Few could escape me in this sewer-way,
Hey, hey, hey
Hey, hey, hey

+1 vote     reply to comment
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Vampire: The Masquerade – Bloodlines Icon
Platform
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Developed By
Wesp5
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Official Page
Patches-scrolls.de
Release Date
Released Oct 30, 2014
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Highest Rated (8 agree) 10/10

Exactly what AmericanCrime said: "AN essential Bloodlines patch/mod. It fixes almost everything inherently wrong with the vanilla game and aims to enhance the experience as well by restoring content. Highly Recommended!!!!!" This is the TRUE patch for any loyal fan of the game. There is absolutely no reason to not use this patch over any other patch, that claims to be, 'official'. All the mods for the game, use this patch as their foundation & regularly update to work alongside this masterpiece…

Jan 13 2013, 6:34pm by LuckyClover

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