Clan Quest Version 1.2.1
Nov 15, 2009 Full Version 0 commentsComplete download for version 1.2.1 of Clan Quest Mod. This includes various enhancements, including integration with Camarilla Edition, UP 6.5, and a...
This is an add-on for Vampire the Masquerade: Bloodlines that adds a series of quests to the game, including one quest specific to each of the playable clans and a quest designed specifically for evil characters. Each clan quest exemplifies the ethos and operations of the clan!
Additionally, this mod integrates several other mods available for Bloodlines, including:
You can download Clan Quest Mod at the following link, or use the downloader available here, on Moddb.com:
Filefront.com
The download includes readme notes with installation instructions, a self-extracting, menu based installer, and a pack of saved games to present the new content in an immediate format.
If you encounter problems or find any bugs, you can report them here, or at this forum setup specifically for Clan Quest Mod. New quest ideas are welcome, too!
Highlights of Clan Quest Mod
Quest Highlights
Brujah
Talk to Damsel after joining the Anarchs for a chance to stir things up.
Gangrel
Listen to Beckett to help him do a little research.
Malkavian
Pay Tourette a visit after making it to Chinatown for a chance to start a conspiracy.
Nosferatu
Talk to Tung after meeting Gary for an opportunity to dig up some dirt
Tremere
Council with Strauss once you’re his apprentice for a reconnaissance mission
Toreador
Talk to Isaac after you’ve paid tribute for a chance to work on one of his film projects
Ventrue
Look for a special email from the prince for a power meeting with a hit man
Evil
Talk to the corrupt CDC worker to spread the plague around L.A.
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Today version 1.2 of the Clan Quest Mod is being released a second time, but this time as version 1.2.1, instead. 1.2.1 includes some additional files from Wesp's Unofficial Patch that are needed to address memory issues that affect users with 64-bit processors, operating systems.
As an additional bonus, 1.2.1 includes the following new features:
Version 1.2.1 of Clan Quest Mod can be downloaded here:
This file should also be available on Moddb shortly.
As always, if you experience any issues with the mod or installer, please report them here or on the fourm. Without the astute and helpful comments provided by users in regards to 1.2, the issues addressed by 1.2.1 may have been a far away fix.
Complete download for version 1.2.1 of Clan Quest Mod. This includes various enhancements, including integration with Camarilla Edition, UP 6.5, and a...
Complete download for version 1.2 of Clan Quest Mod. This includes various enhancements, including integration with Camarilla Edition, UP 6.5, and a new...
This is the complete v1.1 of the Clan Quest Mod for VtM:B. This is built on Unofficial Patch 5.8, and optionally includes arsenal mod.
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its i think one of the most greatest mods ever in my oppinion !!!!
I played the game with the mod version 1.2(brujah male) and there was no ghange in the story , no extra quest....I am sure that I installed correctly because it change the starting screen and also I activated the extraoption gun mod wich worked in game(new guns) maybe I did not triger the quest? I don't know...can u tell me?
Getting the Brujah quest is one in the same to becoming an Anarch, so it's a bit specific.
To be precise, you must complete the plaguebearer quest, and also once complete, tell Damsel you’d like to join up with the Anarchs. If you do that, the next time you speak with her, she’ll have a mission for you.
Now, if you’ve gone too far, and already made it so that’s not possible, there’s a cheat you can enter to fix it. I am telling you this because I don’t want to make you have to start over, just to see the new content. To do the cheat, you have to open the console and enter this command:
__main__.G.Player_Anarch = 1
If you do that, it should work as though you agreed to help her at the end of the plague bearer quest and she’ll give you the mission.
Let me know if that helps!
Awesome mod, thanks. Are you going to make a new version integrated with 6.6 patch?
Absolutely! I'm working on it now actually. It should include other additions such as custom models/skins integrated into the installer, and probably the music mod as well!
I recently finished the Brujah quest, and all I have to say is awesome! I've been looking forward to this mod, and I'm glad it came out so good.
I was wondering if you could add the Arsenal Mod Spell Check on the next release. It just corrects the spelling mistakes and deletes the mace.
Moddb.com
Hey, thanks for the suggestion. In fact, if you check out v1.2.1, you'll see I already have taken measures to do this! I don't advertise it very much because I don't want to over-advertise the fact that the original author of Arsenal has a lot of trouble with English. But if you look in the credits, I give irondefender, the co-creator, credit for copy/editing of Arsenal Mod, since he re-wrote most of the weapon descriptions.
Though I haven't actually installed it (and probably won't cuz I don't want to play VtMB at the mom) but I would defo give it a try, I love the idea, now all you have to do is learn how to create custom "areas/levels/maps/scences"
P.S - For some strange reason the voice of Damsel doesn't suit her.. no offence.. it just... sounds weird, like a lightly baddly dubbed voice-over.
Thanks for the comments! I wish I could include new maps, especially since I picked up Source mapping skills working on a Left 4 Dead map a couple months back. Sadly, this clunky old game uses an old version of the source engine and no map editor, so it's pretty much a bust. Someone is working on changing that though...
As for the voice acting, I'm just curious, is it the lip animations themselves you don't like, or just the voice actor I used? I strive to get that part of the mod down really well. Everyone has a different opinion on the voice acting, but I'm always interested to get input.
Oh, I haven't forgotten about you. No plans for any quests involving E (yet) though. Don't worry though, you'll be the first to know.