One of the first things you may notice in the title is that the "B" is missing from VTMB, this is not an accident. The Final Nights is an expansion to an otherwise flawless video game built upon the success of the Camarilla Edition series of mods. The "B" has been removed because this expansion can no longer bare the name Bloodlines as it is so far removed from the original game as to warrant the name change. The idea behind this expansion is, and always will be the notion of a completely new experience unlike we've seen so far. With 7 completely brand new clans, 5 new disciplines, extra quests, new NPCs, new game mechanics and new music, the features seem endless. All of this is being built upon the Camarilla Edition series incorporating such things as the blood timer system, pedestrian blood dolls, and the new combat system. Combined we feel the name Bloodlines must be removed from this game, and thus we now simply have "The Final Nights".

Image RSS Feed Latest Screens
Brother Kanker (TFN 1.2) The Fang of Vukodlak (TFN 1.2) Akeem the Assamite Vizier (NEW NPC)
Blog RSS Feed Report abuse Latest News: The Final Nights Version 1.2 Release Date

3 comments by Zer0morph on Mar 21st, 2014

I'm proud to announce the release date of The Final Nights Version 1.2 will be Friday, April 4th. Beta testing is now complete and we are happy to say that TFN 1.2 runs very smooth. Quite a few bugs left over from 1.1 are now fixed along with some new content that should wet your chops. The new Samedi detection system is the highlight for TFN 1.2 along with other clan rebalancings. TCI would like to thank the community for your support during the development of this update!

Official Update List

Bug Fixes
- Fixed "Surfside" reference in Lilly's diary, Therese and Newscaster dialogue
- Dirty Cop .VCD file too long
- Readjusted supernatural values for targeted disciplines
- Created VCD files for Blood Dolls and Prostitutes
- First visit to Santa Monica will display loading tip about brandishing weapons
- Reworked Daimoinon 3: Conflagration so that it damages supernaturals more
- Reworked Daimoinon 4: Infernal Servitor so that it effects supernaturals
- Presence no longer affects allied enemies on bloodhunt map
- Serpentis claws auto equip upon changing and use Unarmed feat instead of Melee feat
- Daimoinon firey hands use Unarmed feat instead of Melee feat
- Santa Monica Pier lights no longer show through walls
- Fixed Pyramid quest where refusing Strauss failed the quest twice
- Fixed downtown CDC guys not leaving after Pestilence quest
- Fixed Venture tower debris not appearing in the street downtown
- Purchasing masquerade redemptions from Silvia Black works properly
- Fixed Santa Monica warehouse ambient music
- Turn down particle effects for the Shade by 25%
- Heavy Cloth armor picture now displays correctly
- Sneaking past first shovelhead in tutorial is much easier

New Content
- Added Female Baali to PC list
- Street civilians sighting a Samedi will summon Police
- Street cops sighting a Samedi will attack immediately
- Shop civilians sighting a Samedi will run in fear but will not summon Police
- Shop security sighting a Samedi will attack immediately
- Rebalanced Samedi merit/flaw system
- Rebalanced Baali merit/flaw system
- Street cops will run in fear if player uses supernatural 3 (or higher) disciplines
- All sewers use the same eerie ambient music
- Made bloodloss timer based on Humanity and Stamina score
- Mentioned new bloodloss timer in tutorial pop ups and added to humanity description
- Put Jack upstairs in Last Round if you are Samedi
- Put Larry near abandoned hospital if you are Samedi
- Bypass speaking to bums on Plague Bearer quest if you are Samedi
- Pier Arcade hooker/customer NPCs replaced by video game player NPCs if you are Samedi
- Created "Fang of Vukodlak" occult item for Unarmed feat characters, sold by Regent
- Created new patrol path for pier cop
- Added rats to basement of Ocean House Hotel
- Brother Kanker reskinned
- SM Blue Blood now has a car that leaves when he does
- Moved Hollywood net cafe computer to the back
- Moved Ming's conversation in alley near Bradbury Hotel

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
VtM: The Final Nights 1.2 (Update Only)

VtM: The Final Nights 1.2 (Update Only)

Apr 2, 2014 Patch 14 comments

This is the update patch ONLY and requires you install it over TFN 1.1.

VtM: The Final Nights 1.2 (Full)

VtM: The Final Nights 1.2 (Full)

Apr 2, 2014 Full Version 73 comments

This is the Full Version and only requires Vampire: The Masquerade - Bloodlines. Install over a clean copy of VTMB.

VtM: The Final Nights 1.1 (Update Only)

VtM: The Final Nights 1.1 (Update Only)

Mar 6, 2012 Patch 1 comment

This is the update patch ONLY and requires you install it over TFN 1.0.

VtM: The Final Nights 1.1 (Full)

VtM: The Final Nights 1.1 (Full)

Mar 6, 2012 Full Version 87 comments

This is the Full Version and only requires Vampire: The Masquerade - Bloodlines. Install over a clean copy of VTMB.

VtM: The Final Nights 1.0

VtM: The Final Nights 1.0

May 2, 2011 Full Version 5 comments

One of the first things you may notice in the title is that the "B" is missing from VTMB, this is not an accident. The Final Nights is an expansion to...

Post comment Comments  (160 - 170 of 295)
Ramastan
Ramastan Nov 4 2012, 4:29pm says:

is it possible to use both Final Nights and the Clan Quest mod together?

+3 votes     reply to comment
Korakas
Korakas Oct 6 2012, 6:59am says:

you should lower the prices on the books vendor the way it is now you need to spent a lot of xp points in haggle not to mention the xp point on research and then to get the ability to the point the way i see it its just easier to just ignore the books pluss i think that for the samedi male a good idea would be the last armor to be a tuxedo since takin clothes of corpses is a common practise for the samedi

+1 vote     reply to comment
SingleMom
SingleMom Oct 4 2012, 2:23pm says:

Thanks for taking out the only 2 ways to heal yourself in the game. I really appreciate having to stop in the middle of a gun fight to find a corner to sit in while my health regens for 30 minutes.

+2 votes     reply to comment
Korakas
Korakas Oct 6 2012, 7:02am replied:

it would be better if they just kept the blood suckin healin method

+2 votes     reply to comment
dabbler77
dabbler77 Aug 30 2012, 2:31pm says:

BUG:
I just upgraded to 1.1 and I can't access the shady broker in the arcade in Santa Monica. The pay phones don't appear at all (i.e. it's just an empty wall). So far this only affects my Saliburi female because the pay phone appears for my Follower of Set character.

The Saliburi female was created in TFN 1.0 so that might have glitched it. Also, I checked my email again and the email from the shady broker is gone. However, I still have the Rendezvous with Reed sidequest in my quest log.

+1 vote     reply to comment
FilthyInsomniac
FilthyInsomniac Aug 28 2012, 6:51pm says:

I just downloaded this mod last night and started playing it I've noticed one issue so far and that is when I use any melee weapon/attack the camera automatically faces my character and obstructing my view in this 3rd person mode. I was wanting to know if anyone else was having this issue?

+1 vote     reply to comment
harvey2670
harvey2670 Aug 7 2012, 8:07am says:

there is a new version of VTMB: Camarilla Edition 1.6 and unoffical patch 8.1 are u guy going to add in to ur mod

+1 vote     reply to comment
Zer0morph Creator
Zer0morph Aug 14 2012, 3:25pm replied:

The Final Nights is a stand alone product and though we share resources with Camarilla Edition, we update independently. As far as the Unofficial Patches are concerned, we extract any fixes that pertain to TFN from the UPs but don't blindly integrate because it would cause conflicts.

+1 vote   reply to comment
Zer0morph Creator
Zer0morph Aug 14 2012, 3:23pm replied:

The first song played in The Asylum night club is called "Blue - The Birthday Massacre". All of the new songs are listed in the credits after you beat the game. Press pause and you can write them down. :)

+1 vote   reply to comment
siwelionard
siwelionard Aug 4 2012, 6:13pm replied:

Oh, I found credits^_^

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Vampire: The Masquerade – Bloodlines Icon
Platform
Windows
Developed By
Zer0morph
Contact
Send Message
Release Date
Released Apr 30, 2011
Mod Watch
Track this mod
Share
Community Rating

Average

8.8

38 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Role Playing
Theme
Horror
Players
Single Player
Embed Buttons

Promote VtM: The Final Nights on your homepage or blog by selecting a button and using the HTML code provided (more).

VtM: The Final Nights VtM: The Final Nights
VtM: The Final Nights
Statistics
Rank
356 of 22,622
Last Update
7 months ago
Watchers
279 members
Files
5
News
10
Features
4
Reviews
4