Featuring 550+ AI triggers/scripts, 2500+ ART entries, and a complete overhaul for every individual unit in RULES file, This is INI modding at its finest.

RSS Reviews  (0 - 10 of 48)
9

AutoGavy says

May contain spoilers Agree (3) Disagree (1)

Always hated how bad Red Alert 2 AI was, this mod makes the Aı how it should be.

good but lag

What modders like to do nowadays: turn your innocent and harmless AI players into absolute rape machines, no exception.

Surely the tide has changed.

10

One of the best YR mods around. And done without the power of other extensions, just .ini editing and nothing more. Please keep it up, your work is beyond amazing and shows true skills!

The most problematic mod have ever seen

3

g-darius says

May contain spoilers Agree Disagree

Well...
+ Initalite, all was good, the units are the same.
+ The units and buildings have a reasonable time to be completed (not like other mods)
+ SOVIETS have the COSMONAUT, a little off in Earth maps, but not matter so much.
+ SOVIETS have a SPY, nice (1).
> SOVIETS have another NUCLEAR PLANT in the DEFENSE TAB...ok..(2) =-P.
> SOVIETS have a DESOLATOR in the VEHICLE TAB....really is a TANK with DESOLATOR voice...¿why not another pic of a tank for this?, is out to my mind.
- (1) This SPY don't adopt appearance of others units, even can attack, so is almost impossible get updates with this unit.
- (2) the NUCLEAR PLANT is REALLY NUCLEAR PLANT if you UPDATE the bulding, if not you get a TESLA REACTOR with form of N.P (even the size is like the N.P, not like other tiny N.P, silly).
- The new particles effects are nice, but CAUSE A MASSIVE SLOWDOWN (even with resolution of 1024x780).
- Im against one army (Skyrmish) and for my surprise he build ¡14 MVC!, ¡so was imposible to beat!, ¿whats happens with the AI?.
- I found 2 MVC, one in DEFENSE or BULDING (i don't recall) TAB (¿¿??) and one in VEHICLE TAB (normal), the one than was in D.T. is rare to put in functions. ¿Why?.
- First mod than i see than DON'T REMOVE THE BATTLE FOG when i cover the map, the fog come back later. Even if you use the ALLIED SPY SAT than a become useless now.
- CHRONO COMMANDO now can't destroy bridges.
- ¿Where is the SPY PLANE with LYBIA faction?.
- LYBIA have womens working like the ORE MINER....but you can build a ORE MINER. ¿Why not stay with the normal ORE MINER and with this you avoid legal problems for exploitation of women for forced labor?.
- BLACK EAGLE are brocken, one unit don't give up still destroy a rival unit and the AI build MANY airports, also have more energy and you don't get down this units easilly.
- I play with YURI army and found than a YURI force (with face of the YURI himself so i don't recall the name) have voices from CRAZY IVAN (he even can put bombs in bridges), YURI PRIME and a TERRORIST!!, ¿WHAT?.
♦ I think than this "mod" like was focus in edit INI files instead edit and put models and graphics, was become limited for the proper game things. VS is like a DIRECTORS CUT but without the addons, soo if wasn't in the engine (even ocult) never will be and this is a limitant because certain things NEED a NEW graphic/interface/sound.
Even with this, the "mood" need fixes or maybe the indications so make changes for myself, but i found this more closer to the Vanilla YR than the mood ENHANCED, but like a say before, is VERY LIMITED because are basically INI edits.

10

Brings the game to life. Madness what can be done without external dll's.

10

amr. says

Agree Disagree

Brilliant mod and without using any external assets.

Beautiful visual effects in this mod. This mod is made by a very talented modder.