Why Visions? We believe that EA Games delivered a fun RTS game in BFME2 but abused the newly gained Book License. They made up units and heroes, most of them making no sense when placing them in Middle Earth. That's were Visions comes in. The goal of this mod is to make the game more fun, more real and more appealing. We intend to make the game more faithful to the source material, and also to the realistic designs of WETA workshop in the movie. We also intend to improve the quality of art assets, removing chunky dwarves, and replacing awful re-used assets from BFME1.
Alright, we have done it. Men of the West is splitten up. Rohan gets a couple of new units and heroes. Heroes: Gamling Hâma Elfhelm Units: Footmen Marksmen...
the seperation
I have intensively playtested The Battle for Middle-Earth 2, and came to the following conclusion. It.Is.Not.Enough. The Elven side has only 5 units...
small update
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.