The VIPER Mod for Grand Theft Auto San Andreas is based on the 90's hit TV show: "VIPER". Viper: The Metro City Chronicles 2.0 has been released on May 10th, 2013.

Report abuse Viper: The Metro City Chronicles 2.0
Filename
Viper_TMCC_2.0.zip
Type
Full Version
Uploader
KnightBob
Date
May 10th, 2013
Size
106.12mb (111,273,163 bytes)
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1,964 (1 today)
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Description

The Viper Project Modding Team is proud to announce the release of Viper: The Metro City Chronicles 2.0. This version of the mod continues to add new features to the Viper Mod.


After 2 years of hard work the next release of Viper is ready to be released! News features include: New code for more canon game-play,  full set of new sounds, Season 1 ore Season 2-3 morph for the Dodge RT/10 Viper Morph. And Much Much More!

For a full announcement please click here.

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Viper: The Metro City Chronicles 2.0
Post comment Comments  (0 - 50 of 66)
marcing115
marcing115 May 14 2013, 10:59am says:

where is spy hunter ????

Viper II is very very gggggoooooooooooooooodddddddd mod :) thanks :)

+1 vote     reply to comment
KnightBob
KnightBob May 15 2013, 9:21am replied:

Spyhunter is also being worked on :)

We are also happy with Viper 2.0, and are looking forward to work on the next release.

+1 vote     reply to comment
Izad
Izad Feb 1 2014, 2:36am replied:

Can I Use Other Kind Of Installer?

Cuz My Computer Cant Do SAMI

+1 vote     reply to comment
KnightBob
KnightBob Feb 1 2014, 5:56am replied:

You can manual install the mod if you would like to, what kind of problems do you have? Since most problem with Sami on computers that have Windows Vista ore newer are easy to solve.

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Guest
Guest Feb 12 2014, 10:51pm replied:

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KNIGHT5000
KNIGHT5000 May 18 2013, 6:14am says:

Good work i will give 5 stars for the mod

+1 vote     reply to comment
Izad
Izad Feb 1 2014, 2:12am replied:

Knight5000 Can U Please Fix Knight Rider New Generation.

+1 vote     reply to comment
anoma400
anoma400 May 18 2013, 1:11pm says:

after installing this mod gta sa didn't run

+1 vote     reply to comment
KnightBob
KnightBob May 18 2013, 2:53pm replied:

Thats not enough informatio to work with. When did it stoped working? Because if you followed all the instructions there is no reason to get any kind of error.

Did you install the mod on a clean SA installation? And did you follow all the read-me steps.

+1 vote     reply to comment
anoma400
anoma400 May 18 2013, 9:57pm replied:

I had installed a clean of GTA SA and then I installed Viper the metro city chronicles 2.0 as instructed in the included readme but after installation of the mod using sami and spark I clicked on GTA SA but it didn't run. It didn't showed any kind of error message. What can I do for this?

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Guest
Guest May 18 2013, 8:09pm says:

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KnightBob
KnightBob May 20 2013, 6:29am replied:

You shut recieved an e-mail, if you didn't please contact us at info@vipermoddingteam.com

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Guest
Guest May 31 2013, 2:31am replied:

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BobamaticZero
BobamaticZero May 19 2013, 9:42pm says:

Awesome, just in time for my Birthday. Great work guys. 5 Stars

+1 vote     reply to comment
KnightBob
KnightBob May 20 2013, 1:23pm replied:

Happy birthday :)

If you have any problems, ore have feature request please tell us :)

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anoma400
anoma400 May 21 2013, 9:48am says:

I had installed a clean of GTA SA and then I installed Viper the metro city chronicles 2.0 as instructed in the included readme but after installation of the mod using sami and spark I clicked on GTA SA but it didn't run. It didn't showed any kind of error message. What can I do for this?

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KnightBob
KnightBob May 21 2013, 2:40pm replied:

Did you had any mod installed before? If you do, remove GTA SA. Go to C:\Program Files\Rockstar Games\GTA: San Andreas ore C:\Program Files (x86)\Rockstar Games\GTA: San Andreas if you are using a 64-bit Windows. And make sure that the folder is empty. If it is, install the game. If it isn't remove all the data from the folder.

Install the mod as the read-me says, if you followed the read-me, you never used spark. But the only img editing you did was using img.exe in the SA directory.

If all of this didn't help, could you please tell me precisly when you got the error?

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Guest
Guest May 23 2013, 3:35pm says:

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LakoPL
LakoPL May 24 2013, 6:42am says:

Hi,I've got one problem, if i play longer than 15 minutes NPC disappear. But mod is best i have played.
Pozdrowienia z Polski/Greatings from Poland

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KnightBob
KnightBob May 24 2013, 5:02pm replied:

Hello,

Are you sure you didn't active the GhostTown cheat?

Bob

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Guest
Guest May 28 2013, 10:44am says:

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lostral
lostral May 31 2013, 9:23am says:

cooool!!! i love it

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Guest
Guest Jun 6 2013, 10:03am says:

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KnightBob
KnightBob Jun 6 2013, 4:42pm replied:

This mod is based around the '90s hit serie, Viper. The mod is developed for Grand Theft Auto: San Andreas, for more information about the series please visit: Vipercomplex.com

For more information about the mod, please take a look on our website: Vipermoddingteam.com, and on our ModDb page.

+1 vote     reply to comment
juanma_16
juanma_16 Jun 6 2013, 11:45pm says:

Mine crashes during the loading bar process after selecting "start new game". I've followed the read me.

+1 vote     reply to comment
KnightBob
KnightBob Jun 7 2013, 3:24am replied:

Hmm, thats strange. I have never had this reported before, you did do the img.exe step?

+1 vote     reply to comment
juanma_16
juanma_16 Jun 7 2013, 1:48pm replied:

Problem solved. My bad, sorry. I hadn't deleted one of the .ipl files. Now it works perfect. Thanks!

+1 vote     reply to comment
KnightBob
KnightBob Jun 7 2013, 4:49pm replied:

Glad to hear it! Please report any other problems/bugs you might find :)

+1 vote     reply to comment
juanma_16
juanma_16 Jun 7 2013, 5:32pm replied:

Well, i'm not sure this is a problem but when in Vigilante mode if you leave the car the game crashes. I tried to get out of the Viper since i don't know how to disable vigilante mode. I think a good way to avoid seeing other vipers during Vigilante missions is by replacing them on cars like Hotknife, Phoenix, Hotring i mean rare cars.

+1 vote     reply to comment
KnightBob
KnightBob Jun 8 2013, 4:00am replied:

I'm aware of the exit car isseu: Vipermoddingteam.com

Somewhere in the game, there most be some sort of code that tells the game to exclude them from Vigilance mission. There must be, if I find that, I can use it for Viper. That is the plan at least :)

+1 vote     reply to comment
honeycool75
honeycool75 Jun 8 2013, 6:35am says:

I started playing this great viper mod. I just wanted to check if these are known issues:

1. How to spawn a "defender" viper RT/10? All I get are just regular RT/10s from the spawn menu.

2. If I enter a parked viper GTS at the warehouse side, the game crashes when I press "-" to morph.

3. To lock the doors, I have to press 3 to 4 times. The first few times will cause the doors to re-opened.

4. The weapon pods run out of missiles or ammo after firing 3 times. Have to drive the defender a couple of clicks and it fires again.

Anyway, this mod is truly fun.

Thanks.

+1 vote     reply to comment
KnightBob
KnightBob Jun 9 2013, 3:45pm replied:

I don't know if you want to report it in the bug tracker, ore let me I do. I just ask this to keep everything in the same place, easy to find :)

1. That was the idea, it is indented to do so. The Viper that spawns at the base when you start the game, is the "hero" Viper, one of a kind. It only has the special stuff enabled, no else Viper has it.

2. Does it also crash when you left the warehouse side, ore only if you are there?

3. The lock-un lock doors is something I now, the lights have a wait build in, to prevent this. The only doors doesn't have a long anough wait.

4. This is a limitions that we currently have, not the way your are expiericing it, but it is a know problem since the first release of Viper, that the ammunition will run it. I might have found a way to find the machine gun script, but I'm not sure yet.

If you find more, please report it :)

+1 vote     reply to comment
honeycool75
honeycool75 Jun 10 2013, 11:59am replied:

I encountered some issues posting into the bug tracker (error page not found) before posting it here.

1. For the "hero" viper and other defender GTS vipers, after saving the game, quit and restart GTA and reloading the save game, those vipers are gone. I can only and have to get the GTS at ocean docks. It would be great to have a way to get back the "hero" viper as well. :(

2. Yes, the defender GTS from the ocean docks trailer crashes even outside of the warehouse when I attempt to morph by pressing "-". I have tested by starting a new game over and over again. Same result - crash when tried to morph.

+1 vote     reply to comment
juanma_16
juanma_16 Jun 10 2013, 1:17pm replied:

For me:

1. I completelly agree with this. If you save the Hero Viper in any garage and save the game, once you load the game again, the car is gone and you have to get a new one.

2. It doesn't happen to me. But i've noticed something, the first time (after isntalling the mod) i had to get a new Viper from Ocean docks, it was a RT/10. After that, it's been always a GTS. Is this random?

+1 vote     reply to comment
KnightBob
KnightBob Jun 10 2013, 1:35pm replied:

Strange, a special tool in the Admin CP allows me to start a new bug report. I had no problems with it, going to Bug Tracker, selecting the Viper: The Metro City Chronicles 2.0 category, and starting a new bug.

1. Is the car still in the garage? I thing that the car disapearing/losing it ability is a game limition. I will take a look into this.

2. I don't have this problem, could you please remove the gta_sa.set from the GTA San Andreas User Files, which is in your documents, and look if the problem is solved. !!IMPORTANT! This will reset your settings!

@juanma_16:

1. Look please above :)

2. If it only happend one time, I thing it is just something that happend, which I can't explain. Probably some var went wrong.

+1 vote     reply to comment
juanma_16
juanma_16 Jun 10 2013, 3:44pm replied:

1. In my case, the garage is empty :(

2. Ok, no problem, but the correct one to appear is the GTS, right?

+1 vote     reply to comment
KnightBob
KnightBob Jun 10 2013, 3:56pm replied:

1. This might be a limition that SA has :(

2. Yes, the GTS is supposed to appear.

+1 vote     reply to comment
honeycool75
honeycool75 Jun 11 2013, 7:18am replied:

Yes, I removed the gta_sa.set before replying to your post earlier. The game still crashes when I morph the ocean dock GTS to defender. Other then that, the mod is good with the "hero" viper.

Having said, I even uninstall GTA, deleted the whole folder and re-installed GTA with the viper mod. The game still crashes due to ocean docks GTS. Sigh......

+1 vote     reply to comment
KnightBob
KnightBob Jun 11 2013, 7:42am replied:

That is so strange, really. I never had this before.

So you get in the car, you morph it, and the games crashes. If you leave the trailer packs, you can morph it just fine?

+1 vote     reply to comment
honeycool75
honeycool75 Jun 12 2013, 10:49am replied:

About the GTS defender crash issue when morph. I found a solution which worked about 90% of the time. I will have to drive the GTS all the way into viper hq and continue to the back into the sea. Only then the GTS will morph without crashing the game.

About the hero rt/10 viper, can you provide an option to get it back? After saving and reloading the game, the car is gone as mentioned earlier. Thanks.

+1 vote     reply to comment
juanma_16
juanma_16 Jun 10 2013, 3:38pm says:

Something else happens to me. Sometimes, the Defender gets fire and, unless i morph it, it blows. It is supposed to be indestructible so i think it might be an issue.

+1 vote     reply to comment
KnightBob
KnightBob Jun 10 2013, 3:57pm replied:

Thank you :) I forget the build in if the player morphs, that it remembers the vehicle's damage level.

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Guest
Guest Jun 10 2013, 10:00pm replied:

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juanma_16
juanma_16 Jun 10 2013, 10:01pm replied:

Ok. But as i said it happens sometimes for no reason. For instance, i've got the police, fbi and army shooting at the Defender and it didn't explode. I mean, in that case it was indestructible so it's strange.

+1 vote     reply to comment
KnightBob
KnightBob Jun 11 2013, 9:31am replied:

I played the mod again today, and the car doesn't get damaged.

As seen in Thief of Hearts, the car gets damaged when it got missles fired at it. This is something that still needs to get build into the mod.

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Guest
Guest Jun 12 2013, 3:51pm replied:

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juanma_16
juanma_16 Jun 12 2013, 3:52pm replied:

Perhaps it happens when the Defender launchs its missles after not being able to launch them, you know, that issue that happens after shooting too much. Those missles are launched randomly when you're driving and maybe they hit the Defender. But i'm not sure...

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Guest
Guest Jun 12 2013, 10:11pm replied:

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KnightBob
KnightBob Jun 13 2013, 2:33am replied:

This might happen. The weapon bugs is something that is I thing not can be fixed, unless we find another way to fire the weapons. I will take a look at this again.

This is one of the problems that we now since the first release of the mod, but never where able to fix. In the mods code nothing is wrong, this is just something the game does. I don't now why.

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juanma_16
juanma_16 Jun 13 2013, 2:04pm replied:

Yeah, but it's not a major issue at all. The mod is amazing anyway!
Btb, have you found an animator for the morphing?
I've found this guy who created a convertible Peugeot with an animated roof and other things. Here the link: Gtaforums.com
And here their official forum: Brmodstudio.forumeiros.com

Perhaps he is able to help you with the Viper.

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Platform
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Official Page
Vipermoddingteam.com
Release Date
Released May 9, 2013
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MD5 Hash
127125a5a29bb96e3b5b0dcd0412f126
Related Games
Grand Theft Auto: San Andreas
Grand Theft Auto: San Andreas Single Player Adventure
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The Viper Project Modding Team
The Viper Project Modding Team Developer & Publisher with 9 members