Welcome to the shield-wall. Hold firm your spear and your shield, the time for blood-letting is here. Whether you fight for the Allfather, Óðinn or for the Christ Almighty - now is your time, let forth the ravens of war! Vikingr strives to recreate the dark ages of Northern Europe. Choose to fight for Norðmenn, Engle, Normant, Goídil or the Eastern Rusĭ amongst the cold beauty of new, unforgiving landscapes.

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1 comment by hrotha on Apr 27th, 2015

The Viking fleets returned to Normandy. They had often found safe harbour there in the past, a constant source of dispute with king Æþelréd of England until the Pope mediated a truce between king and count ten years ago; but the count had died and his son, Richard II, had welcomed the Vikings again as their onslaught on England heightened. They conquered at Maldon and fell on London, and many of them took tribute and settled down as men of the king; but still others ravaged the shores of England for three full years before sailing to Normandy with their spoils.

Æþelréd was quick to exploit the respite, however, as he laid waste to Cumberland and the Isle of Man, known Viking bases in the Irish Sea; but his attention soon turned to Normandy. At Portsmouth he gathered another ship-fyrd, ready to cross the sea and do the most harm to Richard, that he may stop supporting the pirates. Ælfríc son of Ælfhere, ealdorman of Hampshire, was chosen as the captain, even though some whispered that he was a friend to the Danes; and he was to be assisted by a Danish steersman, Pallig son of Tókig, one of those who had accepted Æþelréd’s terms and entered his service.

But even before they came to land near Barfleur, the Norman lookouts spied the fleet in the horizon, and swiftly they rode to warn the young Niel, viscount of the Cotentin, Richard’s friend and most trusted captain. Together with his companion Alvreid Gaianz, “the Giant”, he mustered his host at Coutances and marched on the Saire valley to defend his land and folk against the invaders, gathering many stragglers along the way in his hurried advance towards the columns of smoke in the distance that marked where the English had burned down a village along the coast.

It was a pleasant summer day in the Saire valley, and the histories of England and Normandy were about to become inextricably intertwined.

Head over to the Taleworlds forum to see the full thread and sign up. Everybody is free to join one of the two public hosts: the Gent de la Sare for the Costentineis or the Cyrlisce Scipmenn for the Engla Scipfyrd.

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Post comment Comments  (70 - 80 of 238)
OttoFIN Jan 12 2014 says:

Everytime I try to start the mod, at loading screen it says "Unable to open file: CommonRes\new_ui.brf" help?

+1 vote     reply to comment
hrotha Jan 12 2014 replied:

Did you install it on its own separate folder, and did you use the WSE Loader to start it?

+1 vote     reply to comment
OttoFIN Jan 13 2014 replied:

... What do you mean?

+1 vote     reply to comment
hrotha Jan 13 2014 replied:

Where did you install it and how are you running it?

+1 vote     reply to comment
OttoFIN Jan 14 2014 replied:

I downloaded it to the Mount and Blade Warband/Modules and I run it by steam.

+1 vote     reply to comment
hrotha Jan 14 2014 replied:

That's most likely the problem. As said in the description, Víkingr is standalone - you should install it in a separate folder and then, if you're so inclined, add it to your library as a non-Steam game.

+1 vote     reply to comment
OttoFIN Jan 14 2014 replied:

I moved the VikingR folder to my "Saved Games". How do I launch the mod? SORRY I SUCK AT DOWNLOADING MODS.

+1 vote     reply to comment
hrotha Jan 14 2014 replied:

Uninstall and install again in the default folder (should be C:\Program Files\Vikingr), then click on the shortcut that should have been created on your desktop, or directly on VikingrLoadscreenShuffle.exe in your Vikingr root folder.

+1 vote     reply to comment
OttoFIN Jan 14 2014 replied:

Does it need to be in the C? Can it be in D?

+1 vote     reply to comment
hrotha Jan 14 2014 replied:

Yes, you can basically install it anywhere you want, except on top of your regular Warband installation.

+1 vote     reply to comment
kenny355a Jan 5 2014 says:

Is it just me or is NOBODY on the servers?

+1 vote     reply to comment
hrotha Jan 7 2014 replied:

Fewer people play during Christmas/New Year due to having to attend to family and social stuff, and it takes a few days to readjust afterwards, but right now you'll find people playing on Hildileikr (the official server) again in the evenings, around 8-10 pm CET. The last few evenings we've had around 25 players.

+1 vote     reply to comment
Guest Dec 19 2013 says:

This comment is currently awaiting admin approval, join now to view.

jdf731 Dec 17 2013 says:

I hate multiplayer mods cause there really a waste of time cause the only way u can really play it is if other people r playing it too and now most servers are for persistent world/frontier full invasion or native and Napoleonic so most multiplayer mods r a waste of time and this mod is amazing and has real potentially but I was disappointed with the lack of singleplayer

+2 votes     reply to comment
Gerard_bob Dec 25 2013 replied:


+1 vote     reply to comment
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Release Date
Released 2011
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149 votes submitted.

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Highest Rated (26 agree) 10/10

Being a longstanding MM player, pretty much since when they started the mod, i must admit i'm a bit dissapointed by Vincenzo and Lord_Olafson's reactions on this page. I renember MM's less glorious times, the ones i cherish the most, where Lcatt, Dante, Atkivir, Dale and a few other players still played the mod while it had all but died down, on some evenings where there were more then 20 players online it really was -ALOT- for us and we were all happy. Then came MM Waterloo, and all of the sudden…

Mar 1 2011 by Shoep

Lowest Rated (5 agree) 3/10

I totally agree with what Vincenzo said, the mod is totally buggy, I remeber alot of rigging bugs as well as missing AI meshes. When I destroyed a house, the house model didnt change (wtf!) it was still the same, I couldnt see any difference between the destroyed and the not destroyed model. Second time I destroyed a house, I was kicked over the whole map, and I died when I hit the ground.... Also the bots which spawn when a house is destroyed are annoying, most of the maps dont have a AI mesh…

Feb 28 2011 by lord_olafson

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