Welcome to the shield-wall. Hold firm your spear and your shield, the time for blood-letting is here. Whether you fight for the Allfather, Oðinn or for the Christ Almighty - now is your time, let forth the ravens of war! Vikingr strives to recreate the dark ages of Northern Europe. Choose to fight for the Viking, Englisc Saxons, Normans or the Eastern Rus amongst the cold beauty of new, unforgiving landscapes.

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Blog RSS Feed Report abuse Latest News: Vikingr 1.0 released

0 comments by Moeckerkalfie on May 15th, 2013

After more than two years since the release of the first version the Vikingr development team is proud to present Vikingr 1.0. In the attempt to represent a wide selection of the old northern european peoples the Engle, Normant, Rus and Goídil have received a lot of attention in the previous patches. With this patch, after much tweaking and polishing, the Norðmenn themselves see a final overhaul with much of their old content reworked and expanded, to take their worthy place as namesake of the mod.

Vikingr 1.0 full installer

Main changes for 1.00

Class System:

Raised most class limits
All leaders now receive a basic helmet by default
Added longbow to scytta weapon selection
Added free starting sword for Gallgoidel and Swurdberend
Added single-edged sword to Ceithernach

Increased price penalty on swords for Druzhinnik by 30%
Conte and Voevoda no longer reserve a cavalry class slot

Script & Mechanics:

Fixed inconsistencies with weapon dropping
All helmet prices lowered by 25%

Default item selection now pre-sorted by small script
Helmet hair is now consistent when getting a cheaper helmet due to lacking funds
The buying menu now gets automatically opened when receiving 'loser bonus'

Fixed small glitches and bugs in menu buttons
Fixed class colours in scoreboard

Cavalry:

Slightly Increased health for horses
Made dismounting on bumping more random and rare
Increased cavalry lance base damage
Decreased cost for using spear supplies
Longaxes receive a damage bonus against horses

Admin options:

Added 'move to spectator' option
Enabled triggering a pre-written disclaimer about clan banners

Equipment:

Overhauled and expanded helmet selection for Norðmenn
Created additional axes for Liði
Added new round shield patterns for Norðmenn
Added new norman and viking gambeson armour variations

Reworked old Norman kite shields
Overhauled Norman, viking and some shared tunics
Overhauled some Norman helmet designs

Fixed inconsistencies with scabbards
Made torch unable to block or be sheathed
Made short spear unable to block

Other Content:

New icons for all factions
New main theme by Nordous
Updated custom battle bots and hero descriptions
Replaced some old banner designs

Read more on our the taleworlds at:
Forums.taleworlds.com

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Vikingr 1.0 full installer

Vikingr 1.0 full installer

May 15, 2013 Full Version 2 comments

After more than two years since the release of the first version the Vikingr development team is proud to present Vikingr 1.0. In the attempt to represent...

Clan texture templates

Clan texture templates

Jan 9, 2013 Other 0 comments

A set of resources containing texture templates as a basis for customized clan content. Most files are saved as .psd to preserve the layers. These files...

Vikingr 0.98 update

Vikingr 0.98 update

Jan 6, 2013 Other 3 comments

An update with visual changes and optimizations for the 0.98 patch of Vikingr

Vikingr 0.98 full

Vikingr 0.98 full

Nov 29, 2012 Full Version 8 comments

Full stand-alone installer 0.98 for Vikingr mod. No previous installation of warband 1.143 necessary (Only a CD key is needed).

Vikingr 0.90

Vikingr 0.90

Dec 20, 2011 Full Version 4 comments

New version of Vikingr with a new faction and bugfixes, new money earning system, clanshields and banners and much more!

Vikingr 0.84

Vikingr 0.84

Sep 26, 2011 Full Version 2 comments

Vikingr version 0.84 full installer, no previous version need. Needs Mount and Blade Warband version 1.143 to work. Improved weapon balance, new textures...

Post comment Comments  (10 - 20 of 125)
Valdzi
Valdzi Jan 20 2013, 2:58pm says:

Will this mod be single player?

+4 votes     reply to comment
devasyer450
devasyer450 Jan 20 2013, 3:59am says:

I llike this mod but it not have singleplayer and room :(

+3 votes     reply to comment
Moeckerkalfie
Moeckerkalfie Jan 20 2013, 6:24am replied:

There is indeed no single player mode, but if by "room" you mean a server, you are mistaken. There is a 42 slot server running at all times, named Hrafnabjóðr, and there are people playing every day, most in the evenings.

+2 votes     reply to comment
Jesterinatlantic
Jesterinatlantic Jan 8 2013, 9:37am says:

the mod looks really good... but one question, it has single player campaign, or it is just online?

+3 votes     reply to comment
Painmace
Painmace Jan 16 2013, 4:20pm replied:

Its only multiplayer but its good and i wish there was more events in it, try Brytenwalda for single player campaign, its really good might crash sometimes.

+1 vote     reply to comment
AubeSangante
AubeSangante Jan 6 2013, 5:05pm says:

On of the very most hard mods i have played on multiplayer ! Great mods !

+2 votes     reply to comment
Guest
Guest Jan 2 2013, 5:34pm says:

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xMjolnirx
xMjolnirx Jan 1 2013, 3:55pm says:

If this had Single Player it would be my favorite mod ever. However it doesn't and therefor isn't.

+1 vote     reply to comment
Urdnot.Grunt
Urdnot.Grunt Jan 2 2013, 8:28pm replied:

i can play singleplayer on it

+1 vote     reply to comment
boomerz12
boomerz12 Dec 31 2012, 2:32am says:

when can we download it

0 votes     reply to comment
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Icon
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Platform
Windows
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Official Page
Einherjarshieldings.com
Release Date
Released Jan 13, 2011
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Community Rating

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8.9

111 votes submitted.

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Ratings closed.

Highest Rated (22 agree) 10/10

Being a longstanding MM player, pretty much since when they started the mod, i must admit i'm a bit dissapointed by Vincenzo and Lord_Olafson's reactions on this page. I renember MM's less glorious times, the ones i cherish the most, where Lcatt, Dante, Atkivir, Dale and a few other players still played the mod while it had all but died down, on some evenings where there were more then 20 players online it really was -ALOT- for us and we were all happy. Then came MM Waterloo, and all of the sudden…

Mar 1 2011, 3:46am by Shoep

Lowest Rated (5 agree) 3/10

I totally agree with what Vincenzo said, the mod is totally buggy, I remeber alot of rigging bugs as well as missing AI meshes. When I destroyed a house, the house model didnt change (wtf!) it was still the same, I couldnt see any difference between the destroyed and the not destroyed model. Second time I destroyed a house, I was kicked over the whole map, and I died when I hit the ground.... Also the bots which spawn when a house is destroyed are annoying, most of the maps dont have a AI mesh…

Feb 28 2011, 1:05pm by lord_olafson

Style
Genre
Combat Sim
Theme
Medieval
Players
Multiplayer
Statistics
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196 of 19,302
Last Update
3 days ago
Watchers
217 members
Files
6
News
13
Reviews
36