Welcome to the shield-wall. Hold firm your spear and your shield, the time for blood-letting is here. Whether you fight for the Allfather, Oðinn or for the Christ Almighty - now is your time, let forth the ravens of war! Vikingr strives to recreate the dark ages of Northern Europe. Choose to fight for the Viking, Englisc Saxons, Normans or the Eastern Rus amongst the cold beauty of new, unforgiving landscapes.

Image RSS Feed Latest Screens
Vikingr patch preview Vikingr patch preview Vikingr patch preview
Blog RSS Feed Report abuse Latest News: Battle of Sulcoit announced (Dec 8th)

0 comments by hrotha on Nov 19th, 2013


By the year 968 AD war had been waged for generations between the Goídil natives of Ireland and settlers from the north. After the first years of the great onslaught on the English kingdoms many great battles were fought between the Anglo-Saxon heptarchy kings and the Viking invaders, and soon Norse warfleets were seen in the Irish Sea itself. Rowing up the rivers to raid the Gaelic villages and monasteries, the "Ostmen" soon established the longphorts, shore fortresses to harbour their fleets, which evolved into powerful cities controlling the lands.

Yet the warlike Goídil did not yield their homelands and many tribes resisted the foreign invaders in long and scathing wars, with Viking and Gaelic villages burning likewise in the many raids. Others approached the Norse with agreements and trade, some even fighting their neighbouring tribes with the help of their new allies and rising to great power. And so the Viking cities soon were part of the ancient tribal struggles for power, in which the most powerful Goídil kings were aspiring to no less than the old title of high kingship over all Ireland.


The sign up thread is already available on the Taleworlds forum, and everyone is free to join any of the two public hosts taking part in the battle, the Coibni Dáil Cais and the Leiðangrslið Hlymreks:



Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Vikingr 1.0 Fix (incremental patch)

Vikingr 1.0 Fix (incremental patch)

Sep 14, 2013 Patch 11 comments

If you already have Vikingr 1.0 installed on your computer, you can download this small patch which contains only the files affected by the lattest fix.

Vikingr 1.0 full installer

Vikingr 1.0 full installer

May 15, 2013 Full Version 15 comments

After more than two years since the release of the first version the Vikingr development team is proud to present Vikingr 1.0. In the attempt to represent...

Clan texture templates

Clan texture templates

Jan 9, 2013 Other 1 comment

A set of resources containing texture templates as a basis for customized clan content. Most files are saved as .psd to preserve the layers. These files...

Vikingr 0.98 update

Vikingr 0.98 update

Jan 6, 2013 Other 3 comments

An update with visual changes and optimizations for the 0.98 patch of Vikingr

Vikingr 0.98 full

Vikingr 0.98 full

Nov 29, 2012 Full Version 8 comments

Full stand-alone installer 0.98 for Vikingr mod. No previous installation of warband 1.143 necessary (Only a CD key is needed).

Vikingr 0.90

Vikingr 0.90

Dec 20, 2011 Full Version 4 comments

New version of Vikingr with a new faction and bugfixes, new money earning system, clanshields and banners and much more!

Post comment Comments  (10 - 20 of 184)
OttoFIN
OttoFIN Jan 12 2014, 8:56am says:

Everytime I try to start the mod, at loading screen it says "Unable to open file: CommonRes\new_ui.brf" help?

+1 vote     reply to comment
hrotha
hrotha Jan 12 2014, 10:12am replied:

Did you install it on its own separate folder, and did you use the WSE Loader to start it?

+1 vote     reply to comment
OttoFIN
OttoFIN Jan 13 2014, 11:11am replied:

... What do you mean?

+1 vote     reply to comment
hrotha
hrotha Jan 13 2014, 3:05pm replied:

Where did you install it and how are you running it?

+1 vote     reply to comment
OttoFIN
OttoFIN Jan 14 2014, 7:13am replied:

I downloaded it to the Mount and Blade Warband/Modules and I run it by steam.

+1 vote     reply to comment
hrotha
hrotha Jan 14 2014, 9:08am replied:

That's most likely the problem. As said in the description, Víkingr is standalone - you should install it in a separate folder and then, if you're so inclined, add it to your library as a non-Steam game.

+1 vote     reply to comment
OttoFIN
OttoFIN Jan 14 2014, 9:40am replied:

I moved the VikingR folder to my "Saved Games". How do I launch the mod? SORRY I SUCK AT DOWNLOADING MODS.

+1 vote     reply to comment
hrotha
hrotha Jan 14 2014, 10:58am replied:

Uninstall and install again in the default folder (should be C:\Program Files\Vikingr), then click on the shortcut that should have been created on your desktop, or directly on VikingrLoadscreenShuffle.exe in your Vikingr root folder.

+1 vote     reply to comment
OttoFIN
OttoFIN Jan 14 2014, 11:23am replied:

Does it need to be in the C? Can it be in D?

+1 vote     reply to comment
hrotha
hrotha Jan 14 2014, 1:16pm replied:

Yes, you can basically install it anywhere you want, except on top of your regular Warband installation.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Mount & Blade: Warband Icon
Platform
Windows
Contact
Send Message
Official Page
Einherjarshieldings.com
Release Date
Released Jan 13, 2011
Mod Watch
Track this mod
Share
Community Rating

Average

8.8

133 votes submitted.

You Say

-

Ratings closed.

Highest Rated (24 agree) 10/10

Being a longstanding MM player, pretty much since when they started the mod, i must admit i'm a bit dissapointed by Vincenzo and Lord_Olafson's reactions on this page. I renember MM's less glorious times, the ones i cherish the most, where Lcatt, Dante, Atkivir, Dale and a few other players still played the mod while it had all but died down, on some evenings where there were more then 20 players online it really was -ALOT- for us and we were all happy. Then came MM Waterloo, and all of the sudden…

Mar 1 2011, 3:46am by Shoep

Lowest Rated (5 agree) 3/10

I totally agree with what Vincenzo said, the mod is totally buggy, I remeber alot of rigging bugs as well as missing AI meshes. When I destroyed a house, the house model didnt change (wtf!) it was still the same, I couldnt see any difference between the destroyed and the not destroyed model. Second time I destroyed a house, I was kicked over the whole map, and I died when I hit the ground.... Also the bots which spawn when a house is destroyed are annoying, most of the maps dont have a AI mesh…

Feb 28 2011, 1:05pm by lord_olafson

Style
Genre
Combat Sim
Theme
Medieval
Players
Multiplayer
Embed Buttons

Promote Vikingr on your homepage or blog by selecting a button and using the HTML code provided (more).

Vikingr Vikingr
Vikingr
Statistics
Rank
342 of 21,427
Last Update
5 months ago
Watchers
273 members
Files
7
News
15
Reviews
43