Welcome to the shield-wall. Hold firm your spear and your shield, the time for blood-letting is here. Whether you fight for the Allfather, Óðinn or for the Christ Almighty - now is your time, let forth the ravens of war! Vikingr strives to recreate the dark ages of Northern Europe. Choose to fight for Norðmenn, Engle, Normant, Goídil or the Eastern Rusĭ amongst the cold beauty of new, unforgiving landscapes.

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1 comment by hrotha on Apr 27th, 2015


The Viking fleets returned to Normandy. They had often found safe harbour there in the past, a constant source of dispute with king Æþelréd of England until the Pope mediated a truce between king and count ten years ago; but the count had died and his son, Richard II, had welcomed the Vikings again as their onslaught on England heightened. They conquered at Maldon and fell on London, and many of them took tribute and settled down as men of the king; but still others ravaged the shores of England for three full years before sailing to Normandy with their spoils.

Æþelréd was quick to exploit the respite, however, as he laid waste to Cumberland and the Isle of Man, known Viking bases in the Irish Sea; but his attention soon turned to Normandy. At Portsmouth he gathered another ship-fyrd, ready to cross the sea and do the most harm to Richard, that he may stop supporting the pirates. Ælfríc son of Ælfhere, ealdorman of Hampshire, was chosen as the captain, even though some whispered that he was a friend to the Danes; and he was to be assisted by a Danish steersman, Pallig son of Tókig, one of those who had accepted Æþelréd’s terms and entered his service.

But even before they came to land near Barfleur, the Norman lookouts spied the fleet in the horizon, and swiftly they rode to warn the young Niel, viscount of the Cotentin, Richard’s friend and most trusted captain. Together with his companion Alvreid Gaianz, “the Giant”, he mustered his host at Coutances and marched on the Saire valley to defend his land and folk against the invaders, gathering many stragglers along the way in his hurried advance towards the columns of smoke in the distance that marked where the English had burned down a village along the coast.

It was a pleasant summer day in the Saire valley, and the histories of England and Normandy were about to become inextricably intertwined.


Head over to the Taleworlds forum to see the full thread and sign up. Everybody is free to join one of the two public hosts: the Gent de la Sare for the Costentineis or the Cyrlisce Scipmenn for the Engla Scipfyrd.
Forums.taleworlds.com

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Post comment Comments  (110 - 120 of 236)
Guest
Guest Jun 9 2013, 6:45pm says:

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baross
baross Apr 17 2013, 5:45pm says:

Single player will be grate.., i bought the game just to play this mod: SPOILER ALERT No one is playing.. Servers are empty..

+2 votes     reply to comment
Moeckerkalfie
Moeckerkalfie Apr 20 2013, 7:22am replied:

Usually there are around 20 players at a time in the evening hours, if you try at the morning or at american day time you might indeed find it empty though.
There is currently an event being organized on the taleworlds subboard which will most likely have ~170 players take part, so I recommend taking a look at that if you are interested.

+1 vote     reply to comment
JeansenDK
JeansenDK Apr 2 2013, 10:55am says:

When i am inside the multiplayer, there is NO one at all! How can this be? I thought the mod was alive?

+1 vote     reply to comment
Gerard_bob
Gerard_bob Aug 19 2013, 5:01pm replied:

Same here.... There is nobody online.... such ********, i thought this mod was gonna be awesome... If it had singleplayer, it was best mod ever, now its crap

+1 vote     reply to comment
Beobart
Beobart Mar 31 2013, 11:19am says:

Tracking... I love this mod. Good work everybody.

+2 votes     reply to comment
Stefanice
Stefanice Mar 21 2013, 2:30pm says:

PLease creat Vikingr for singleplayer .

+4 votes     reply to comment
szatesz
szatesz Aug 18 2013, 11:12am replied:

if u want singleplayer smila to this one u should try the Brytenwalda mod

+1 vote     reply to comment
usnavy30
usnavy30 Mar 19 2013, 12:59am says:

Hey vikingr team please read my proposition regarding the equipment screen.
Forums.taleworlds.com

I would love to use the coding if you could give the permissions for it.

+1 vote     reply to comment
Alin_Nationalist
Alin_Nationalist Mar 11 2013, 1:51pm says:

why?! just why,this mode doesn't have a singleplayer ?!

+6 votes     reply to comment
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Released Jan 12, 2011
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Highest Rated (26 agree) 10/10

Being a longstanding MM player, pretty much since when they started the mod, i must admit i'm a bit dissapointed by Vincenzo and Lord_Olafson's reactions on this page. I renember MM's less glorious times, the ones i cherish the most, where Lcatt, Dante, Atkivir, Dale and a few other players still played the mod while it had all but died down, on some evenings where there were more then 20 players online it really was -ALOT- for us and we were all happy. Then came MM Waterloo, and all of the sudden…

Mar 1 2011, 3:46am by Shoep

Lowest Rated (5 agree) 3/10

I totally agree with what Vincenzo said, the mod is totally buggy, I remeber alot of rigging bugs as well as missing AI meshes. When I destroyed a house, the house model didnt change (wtf!) it was still the same, I couldnt see any difference between the destroyed and the not destroyed model. Second time I destroyed a house, I was kicked over the whole map, and I died when I hit the ground.... Also the bots which spawn when a house is destroyed are annoying, most of the maps dont have a AI mesh…

Feb 28 2011, 1:05pm by lord_olafson

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