Older downloads were removed.

How to change Draw Distance multiplier?
- open "override.txt" (in GTA Vice City folder):
drawdist 3.00 <- Multiplier
loddist 450 <- DD for LOD objects

How to remove 3D grass?
- open gta_vc.dat (file in: ...GTA Vice City/data), scroll down and delete everything below "# Grass system"

How to disable/enable TRAILS?
- you can change it in the game options dialog

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Prominent Land postproduction process postproduction start
Blog RSS Feed Report abuse Latest News: End of development

6 comments by *Kov on Feb 15th, 2015

Development on Vice Cry project is over!

It means there will be no future updates/patches and anything officially
connected with Vice Cry mod.
Vice Cry 1.8 stays as the last version of the whole project. Absolutely the last one.

Thank you - the community - for being with us for all these years! :D
It was a great experience.

See ya next time!

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Vice Cry - Winter Edition

Vice Cry - Winter Edition

Dec 22, 2014 Full Version 5 comments

Vice Cry - Winter Edition - HD models, HD textures, snow and Tommy with fancy ski hat! You don't need Vice Cry 1.8 installed!

Vice Cry HOTFIX

Vice Cry HOTFIX

May 25, 2014 Patch 15 comments

Vice Cry HOTFIX increases engine limits. It also repairs object flickering, alpha bugs, garage bugs, radar icon bugs and crashes IN NEW GAME and OLD SAVES...

Vice Cry 1.8

Vice Cry 1.8

May 17, 2014 Full Version 60 comments

Here it is - after two years of development! Vice Cry 1.8 finally released!

Post comment Comments  (50 - 60 of 349)
rynodude
rynodude May 28 2014, 7:53pm says:

Absolutely amazing work! You guys took a classic game and made it better than ever. The overall look stays true to the formula but with beefier textures! Kudos!

+2 votes     reply to comment
tomaubus
tomaubus May 27 2014, 11:19am says:

Is there any possibility to uninstal this mod and have only basic game again? :D

0 votes     reply to comment
*Kov Creator
*Kov May 27 2014, 12:04pm replied:

Yes! It's called "reinstal the game"!

+5 votes   reply to comment
Tabajara77
Tabajara77 May 26 2014, 2:48pm says:

Other question, can you guys explain how the 'draw distance multiplier' works? While i'm editing the override.txt file, i want to know what i'm really doing know?
My side, i want my VC best view (i have a good PC specs). Could you guys help me out?
Thanks again!

+1 vote     reply to comment
*Kov Creator
*Kov May 26 2014, 3:17pm replied:

It multiplies the original Draw Distance values in .IDE files.
For example:
We have one of the grass models called "v1". It has draw distance set to 55 meters.
Then we multiply this value. In Vice Cry 1.8 we set it to 3.00, so 3x55=165. Easy.

Multiplier allows us to change Draw Distance for all objects in the game immediately. There is no need to delete 3D grass if someone has lags - now everyone can play with the multiplier and set it up for their own.

"loddist" is... what the hell was it... You can leave it or try to increase it :P

Last two values in override.txt don't matter.

+1 vote   reply to comment
Tabajara77
Tabajara77 May 26 2014, 3:39pm replied:

Thanks for the answer Kov! :)

+1 vote     reply to comment
Tabajara77
Tabajara77 May 25 2014, 10:33pm says:

Btw guys, are you folks planing to 'upgrade' the traffic be more dense?

+1 vote     reply to comment
*Kov Creator
*Kov May 26 2014, 6:30am replied:

At this moment, we have no idea how to increase this density.

+1 vote   reply to comment
Guest
Guest May 26 2014, 7:55am replied:

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*Kov Creator
*Kov May 26 2014, 7:59am replied:

interesting...
I'll take a look at it.

+3 votes   reply to comment
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Icon
Grand Theft Auto: Vice City Icon
Platform
Windows
Developer
VCT
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Release Date
Released May 16, 2014
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8.8

79 votes submitted.

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Highest Rated (2 agree) 10/10

Top notch mod! Mostly keeping it original, just in higher resolution!

Nov 13 2012, 1:31pm by Yurikun

Style
Genre
Adventure
Theme
Realism
Players
Single Player
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1 month ago
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