Vr2 Engine 2.2.5 (.zip)
Jun 13, 2007 Full Version 0 commentsVr2 Quake engine, version 2.2.5
Vengeance r2 is my Quake 1 Engine mod. Vengeance revision 2 is based on QMB. This new Vengeance includes lots of new features includeing realtime lighting, light blooms, support for new file formats such as .md3, .spr32 and .pk3, an enhanced and scriptable particle system, new extensions and much, much more.
The idea for this mod is to add as many features as possible that facilitate both gameplay and modding. This includes lots of eyecandy, but keeping compatibility with both original Quake and those less fortunate in their computers.
Also included in the Vr2 project is vr2mod, a QC mod that shows off the capabilities of the Vengeance r2 engine, while also providing a fun playing experience in singleplayer and multiplayer. Features of vr2mod include smarter monsters, new maps, modified weapons, more realistic miscellaneous items (exploding boxes, lava deaths, etc), color-coded items, a flashlight and much more.
Always keep your eyes out for the next versions! :D
1 comment by Entar on Jun 7th, 2007 digg this super bookmark
There's a double dose of download for you today! New releases of Vr2 and vr2mod have just been uploaded! We'll start with the new Vr2 additions:
And now, on to the new additions to vr2mod:
You can download the new version of vr2mod here and the new version of the Vr2 engine here. You can also visit the mod profile, here. Play nice, and have fun!
vr2mod version 9, lots of bugfixes, new features, and new content.
vr2mod from January 24, 2007 Bugfixes, cleanups, tweaks, optimizations, reorganizations, and all kinds of other vague terms like that.
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i voted for your mod buddy... i like the trailer... keep it up man, i love all the new releases!
that map is e1m1, from original Quake. They actually put up the wrong clip - I made a real spiffy one, but they put up one that I had submitted earlier, before I had been planning to make a nice, cut together one. I've private messaged them about it and hopefully it'll be changed soon.
Your vid doesn't seem to show off what I was expecting to see. Although I did notice it has an old custom Quake SP map that brings back good memories (I take it this is an example map and hasn't actually been leased to you fro the mod itself).
everything is fixed and the mod is tottaly amazing.........:D
I don't know how to fix the first problem, but for the second problem: Is there an opengl32.dll file in your Quake directory? If so, delete it (unless you have a voodoo 3 iirc which I doubt). That should fix your problem.
I've intalled the game with the libs and vr files and done what was in the wiki but when I try to run the exe it says:
error:unable to access one or more function in SGL.LIB. either your powervr window 95 drivers are not intalled or they are out of date. try installing the latest window 95 drivers for your power vr card.
the second error is : could not initialize GL (wglcreatecontex failed)
note:that also happen when I try to access GLquake.exe:(
any help :):)::)
and ha, i just found the console_game thing, good job
ah, thank you Entar! this release is great, i love the menus, though it crashed on me once when clicking 'options'
lighting is great too
So, im assuming that this is a project where you're converting the game quake to Darkplaces? Or what? why doesnt it say what you're trying to do in the About: section?
mmm nice update