The new version of Vengeance r2, v2.2.4, has been released to the public!
New features include:
- Changed sv.lightstyles to a regular array to avoid trouble with the hunk
- Removed smoke changing to bubbles underwater (wha?)
- Added cubemap support (thanks Black)
- Added _gloss texture loading, laying the path for specular maps
- Added multiple skin loading to md3 loader
- Added skybox name parsing from entity lump
- Fixed bug in md3 model drawing when realtime lighting is enabled
- Fixed black models bug with r_fullbright 1
- Fixed bug in reflective water
- Optimized rtlighting world draw
- Cleanup and various tweaks and bugfixes
Get on over to the mod profile or website and pick up a copy!