Yeah, took me long enough, eh? New features include, but are not limited to, real time lighting, basic .rtlights file support, lots of bugfixes, fixed dynamic crosshair, improved blood and spark particles, slightly reworked particle script system, and more! And, to get you thoroughly riveted, here's another screeny of something I've been working on:
vr2mod is a companion QC mod for the Vr2 engine. In addition to being really fun to play, I'm beginning work on a series of sweet maps for your viewing (and later on, playing) enjoyment. Nothing to release on that front yet, so for now, have fun with the engine and the current version of vr2mod. The mod can be downloaded at my website.