You will start you adventure by talking to a guard from Veldion that you will find in 4 of the major cities. On you quest(s) you will learn alot about the strange land of Veldion and its past. You will learn about the Orbs of Trials, they used to be used long ago to gain access to Castle Veldion when the land was used as a training area for the local knights. But what is a castle without a king, and where is the king? Is he alive or dead, and why is a priest and a mage running the island, are they the reason the king is missing?
Embark in an epic quest to find the missing king. Your travels will take you through some supposedly abandoned mines, the West Labyrinth (a large maze like dungeon), the Catacombs where you will find some very tough fights and several other interesting areas. You will experience never seen before architecture ranging from a medieval cathedral to a castle with a functional drawbridge. With the optional music pack you can hear some great music composed by intell and Xill from the Wizards Islands team. Requires Tribunal or Bloodmoon.
Veldion 2.0 Readme file
Side Quests, ideadiarea
Lore and books, Folex
Music, intelli from the WI Team
Tombstone models, LadyE
-How to start the mod
You will notice a guard in strange armor in these locations, Vivec, Balmora and Seya Neen. Talk to one of them guards to
start the quest off.
-Requirements, Tribunal or Bloodmoon, the mod needs either one or both expansions because of script calls.
-Performance, if you notice mouse float you may want to drop the anisotropic filtering down if you have it on, the
Cathedral and hall of warriors has some large textures.
-Compatibility, I know its compatible with Wizards Islands and SOD.
-Incompatibility, Dragons Breech.