This is basically what I've been working on the past months. In comparison to "revision 147" it got better player sync, the inventory system is back in and working, and most noticeably is the advanced scripting interface which is now available. It is partly documented here:
The best news is that VaultMP got a new developer Roby65 a 21 year old scripter with 9 years of experience! He is working on the chat right now and made a full list of all the IDs in the world!
Roby65 wrote: Thank you, I really love this project, it's very inspiring
The chat is very simple for now, it only displays 10 lines of chat and you cannot scroll. Probably in the future the GUI will be much more complex. For the size, i dunno, i liked it that way and i didn't change it's size. (outdated)
I will soon upload the changes to the GUI. Changes made:
-Better positioning of text -50 Lines of chat -Resizing of chatbox ( + and - ) -Scrolling of chatbox ( PageUp and PageDown )
In Other news Recycler made a fist action combat synchronization weapons will be next!
Recycler wrote: Fist actions are working; now on to weapons!
Volumed wrote: A awesome job! never have seen multiplayer combat moves in fallout 3, newvegas, oblivion or skyrim!
So to make it clear, there is a sync for it now you can kill other players in Gary2 with your fists and or maybe weapons?
Yes. I'll introduce weapons with Gary 2 as well. There are a couple of problems left to be resolved, and I'll change the system to not use user specified savegames, but that's one of the new features.
It's hard to believe, i never thought you where that far.
You make it look easy Recycler, it's scary.
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