Vault-Tec Multiplayer Mod ("vaultmp") is a multiplayer mod for the PC versions of Bethesda's award-winning role-playing game Fallout 3

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Vault-Tec Multiplayer Mod 0.1 alpha shows off work in progress inventory syncing. VaultMP is estimated to be fully playable in 2 months.

Posted by Genocyber on Jul 24th, 2011

In Recyclers 129 revision of his Vault-Tec Multiplayer Mod he has implimented:

  • Fallout: New Vegas 1.4 compatibility
  • Inventory system (WIP)
  • Other improvements

VaultMP is estimated to be fully playable in 2 months.

Post comment Comments
TheUnabridgedGamer Jul 24 2011, 11:55pm says:

I'm just curious -- what do you do now that you've finally managed to make a singleplayer game function as multiplayer? And if you plan to continue this modding trend -- might I suggest trying some other games? Maybe KotOR? I understand The Force Unleashed has unused multiplayer scripts -- but that's honestly more far fetched than a multiplayer KotOR game.

-3 votes     reply to comment
Maxen1416 Jul 25 2011, 1:03am replied:

the games youve mentioned are completely different, and its not easy to simply mod a game, then switch to another game with a completely different engine,
especially when adding multiplayer

+1 vote     reply to comment
Genocyber Author
Genocyber Jul 25 2011, 7:07am replied:

Maxen is on the ball with this one, for the moment being expect to only see this multiplayer mod for the fallout games.

Would be nice to extend it to other singleplayer games, but we have to be realistic.

+1 vote   reply to comment
WarlockSyno Jul 25 2011, 8:34am replied:

Since the engine is so close to Oblivion, is it possible for it too?

+1 vote     reply to comment
Maxen1416 Jul 25 2011, 6:06pm replied: +1 vote     reply to comment
SPTX Jul 26 2011, 10:04am replied:

The thing with Oblivion's multiplayer mod is that it's more dead than dead and not even functionnal. Not properly at least.
Your's seems already way more advanced.

+1 vote     reply to comment
TheUnabridgedGamer Jul 25 2011, 12:06am says:

To clarify -- how will you be using this in the game? Are you thinking specific multiplayer modes or what?

0 votes     reply to comment
Genocyber Author
Genocyber Jul 25 2011, 7:10am replied:

When you setup your server, you can choose the game type. MMO, deathmatch, the balls in your court when it comes to customization.

You will also be able to install mods. If you wish to play on a server with mods, you need to have the exact same mod data in your folder as everyone else. For anyone who has played fallout with mods, you will know how easy this is to do.

+1 vote   reply to comment
deadrawkstar Jul 25 2011, 12:07am says:


+2 votes     reply to comment
Geosmith Jul 25 2011, 1:26am says:

Yes, I've got heartaches by the number. And one of them is the fact that I can't play this yet. :(

+4 votes     reply to comment
aidas2 Jul 25 2011, 2:45am says:

This is really awesome, here's an idea, when you press to talk near them, a chatbox pops up where the dialogs would normaly be. Looks really great now and looking forward to the release of this, exactly what Bi games are missing.

+1 vote     reply to comment
Genocyber Author
Genocyber Jul 25 2011, 7:12am replied:

The chat feature is already being implemented.

+2 votes   reply to comment
Huvi Jul 25 2011, 1:17pm says:


+1 vote     reply to comment
Brainz80 Jul 25 2011, 3:29pm says:

This has to be perhaps the most interesting project here on ModDB. Looking forward to the release of VaultMP. Luckily there are quite a few mods out there for making this an excellent mod - V.A.T.S would most likely prove a bit difficult in MP ;)

+2 votes     reply to comment
rammt13n Jul 25 2011, 4:04pm says:

so is V.A.T.S just going to be removed?

+1 vote     reply to comment
Brainz80 Jul 27 2011, 3:22pm replied:

That would be my guess... or replaced by some more convenient system. Bullet-time might also prove difficult for multiplayer.

+1 vote     reply to comment
Genocyber Author
Genocyber Jul 29 2011, 8:07am replied:

VATs has been removed, It may be that due to its nature in relation to the multiplayer scripts that it will stay that way in-definitively.

+1 vote   reply to comment
Metalspy Jul 25 2011, 8:37pm says:

I never understand how these Bethesda games get multiplayer mods, doesn't that require modding of the engine?

+1 vote     reply to comment
Genocyber Author
Genocyber Jul 31 2011, 8:31am replied:

Theres a few other games out there that have multiplayer mods, good example is the GTA mp mod.

What makes bethesda games so attractive to make mp mods for is the fact its so easy to mod with things like the script extender and geck.

+1 vote   reply to comment
tarxter Jul 26 2011, 11:20am says:

Love you, no ****.

+2 votes     reply to comment
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