Fantasy twist each side have the same base supernatural abilities. The player must be staked to be eliminated for a kill. Buy menu and money awards for objectives and kills. Additional abilities to purchase in buy menu, one per player. Balance for competitive play is the number one priority. There will be no circumstantial powerups. Each side will have the exact same access to weapons and abilities.

The base abilities will include:

  • run faster, but not annoying tribes ascend fast.
  • Jump Higher - weapon accuracy will go to nil ch
  • Resurrect unless staked - 10 second counter

The purchasable cool down abilities will include

  • 10 seconds invisible no ability to fire ability to invisible on prone 5 seconds with delayed attack
  • 3 seconds invulnerable
  • Sprint
  • Heat vision - through walls

The weapons will be your modern FPS weapons

  • No room for OP 'noob' weapons
  • Steep learning curve
  • Realistic as possible accuracy

Competitive Play

  • round based competitive team play
  • defuse or team deathmatch
  • the number one priority is balanced gameplay
  • Memorable balanced levels with unlimited creative capabilities

Very heavily art influenced

  • loose story line will allow for past or future maps
  • not as cartoony as tf2 but not rigid enough to discount any fantastic ideas
  • Still fun but mature enough to be taken seriously is a huge priority

Player Customization

  • Hats
  • Outfit unlocks
  • Trading
  • Steam Integration

Community Based developer program

  • Maps
  • Voting
  • Models
  • Trinkets


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Post comment Comments
IsomericGamer
IsomericGamer - - 261 comments

ew..

Reply Good karma Bad karma+1 vote
zerokite
zerokite - - 24 comments

well this look interesting "I'll"be waiting.

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