The Empire had just destroyed Alderaan. Vader, after years of training and preparation, believed it was now time to move against the Emperor. Vader made a surprise visit to Coruscant and rendezvoused with his Sith apprentice, Darth Caezar. They moved quickly and in an epic struggle with Palpatine, Vader emerged victorious as the new Emperor. Caezar became his second-in-command. Vader moved quickly to consolidate his power and legitimize his rule, winning the support of nearly the entire Empire through fear and admiration. He also won much support by personally leading his men into battle fearlessly and by taking an active role in running the day-to-day functions of the Empire, unlike Palpatine who had greatly isolated himself from the galaxy. He also continued the massive military buildup of the Empire. Due to this, many new people flocked to the Imperial cause signing up for the Imperial Military and Administration. The Empire was swarmed with patriots willing to lay down their lives for the Empire.
Mara Jade at first opposed the two but soon relented due to her love for Darth Caezar, and the two wed. Tarkin respected Vader enough to accept him as leader, knowing how powerful and intelligent Vader was. Vader, even though he took the throne by coup, was accepted as the legitimate Emperor - not by all however. The equally power hungry Dark Jedi Jerec, using the Dark Side and cunning, won support of some Imperial commanders and established his own evil Empire, named the Grand Imperium. He was joined by Zsinj, Kaine, and an assortment of other Imperials, including the Inquisitor Tremayne. He declared war on Vader and prepped his forces for battle.
The Rebel Alliance saw this new Imperial Civil War as an opportunity to keep the Imperials attention elsewhere and their forces divided. The few remaining Jedi still hoped for a restoration of the Old Order. Their hope and confidence boosted hugely, the Rebels were now ready to set up and dig in for this war of galactic liberation.
But other powers now saw their chance at galactic domination. With the Emperor gone, Prince Xizor could now duke it out with the Dark Lord for control. He began pooling all his resources into an all-out war with the Empire, although he retained his legal (and illegal) business operations, after all, the Black Sun was a crime syndicate. He was joined by the Dark Lord Darth Maul, who escaped Sidious' grasp and once more went into hiding, but now saw his chance for revenge. The Hutt Cartel once dominated the galaxy and with strong leadership and immense wealth from piracy, they could again. Thousands of years ago, the Mandalorians were the most feared warriors in the galaxy who fought glorious battles against the Jedi and Sith. They built a powerful empire of their own. Why not again? Could a new Mandalore reunite the scattered clans and roaming mercenaries into a professional and deadly Mandalorian force.
Many challenges lie ahead for the new Emperor. Even with an unmatched and loyal military, the task will be daunting. Can Vader reunite the fractured Empire while holding off Pirates, Rebels, and Mandalorians on multiple fronts? Can he preserve order in the inevitable chaos and return peace to the galaxy. Can he achieve the ancient Sith dream of total galactic control? Or will you try and restore so-called freedom to the galaxy as the Rebels or create your own empire as one of the other factions? This is Vader's New Order - Empire Surrounded!

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2 comments by DarthCaesar on Nov 6th, 2014

I know it has been a long time. I will do my best to finish the mod. Most everything is working but I have some models that need to be fixed up and maps. Custom battles still need to be done. But all the base content is in the game.

I wish I had more time to put into the mod but with college and other games and mods I can't devote a lot of time to the mod. It's a little more difficult because my team has disappeared on me completely. Not all the units I wanted added will be added, some have to be removed - mostly patch work is left.

So keep your heads up fans, hopefully this mod can be done in the next couple months.

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Jun 24, 2013 Singleplayer Map 2 comments

A map that will be featured in VNO and another upcoming mod. Free-release, just give me credit if you use it in a mod.



Jun 14, 2013 Singleplayer Map 1 comment

A map I made for a friend, who may feature it in his mod SGGW. It's free-release, just give me credit if you use it in a mod. A map of the toxic waste...



Jun 14, 2013 Singleplayer Map 0 comments

A map for Ziost. Free-release just be sure to give credit where credit is due. Uses vanilla props and props from the RAW team who came up with amazing...

Vader's New Order Beta

Vader's New Order Beta

Jan 23, 2013 Demo 20 comments

Beta version of VNO. The beta is pretty much z3rox's mod with a few new additions with units an dplanets but not much else. It's just to get you interested...

Post comment Comments  (210 - 220 of 273)
DarthCaesar Creator
DarthCaesar Mar 13 2013, 1:21am says:

Having tropubles adding heroes for the Imperium. I added a story plots file for the GI and added Zsinj and Kaine into the unique_units and into the story file spawning at different tech levels. I added the line sayign what story the pirates are using into the campaigns_underworld_gc file but when I start campaign neither hero is there. WHat file did I forget to change?

0 votes   reply to comment
GrandAdmiralDaizo Mar 13 2013, 10:15pm replied:

If you are playing the GC as the Pirates, then I believe you must add the lines of code to the file "Story_Plots_Empire_AI_Heroes_EXP.xml" in order for them to appear. The file that determines what heroes spawn in GC for an AI player is different than the file that determines what heroes spawn in GC for human player.

0 votes     reply to comment
DarthCaesar Creator
DarthCaesar Mar 13 2013, 11:10pm replied:

where do I find that file? I found a file called story_Empire_heroes_ai_exp.xml but don't think that's the same one and I see in the campaigns_underworld_gc I see that that is the file they use for the heroes but I don't see it in the folders.

0 votes   reply to comment
GrandAdmiralDaizo Mar 14 2013, 1:01am replied:

After examining the XML file "Story_empire_ai_heroes_exp", simply making the desired changes to the aforementioned file and then renaming it "Story_Plots_Empire_AI_Heroes_EXP.xml" should solve the problem, as then the game will draw from that file rather than from the vanilla EAW file of the same name.

+1 vote     reply to comment
Xenophobia_Lord Mar 9 2013, 7:46pm says:

Just applied to help code this.

+2 votes     reply to comment
GameMurderer Mar 9 2013, 1:55pm says:

nice to see that this is coming nicely

+2 votes     reply to comment
DarthCaesar Creator
DarthCaesar Feb 26 2013, 11:31pm says:

I'm having a problem guys. I added a fanon legion of stormtroopers called the 10th legion commanded by Darth Caezar. The model I used was given to me by Admiral_Ace. They are stormtroopers marked by red. I added everything for them and I'm fairly sure it's all correct but when I go into a battle and drag my cursor over them the game gives me an exception. it doenst do it with the same model on Super Star Wars. Any thoughts?

+2 votes   reply to comment
LordVindican Feb 27 2013, 2:39am replied:

Try editing a copy of the regular stormtroopers, just changing the model to the one you want. Then work your way through the changes to find out what is causing the exceptions. Mail me if you need any further help

+2 votes     reply to comment
DarthCaesar Creator
DarthCaesar Mar 1 2013, 7:17pm replied:

No worry I fixed it. There was a mess up in the XML file.

+2 votes   reply to comment
keoni Feb 26 2013, 2:50pm says:

Okay, i found the "is buildable" and changed it to yes, what other parts do i need to modify for the vong units, do change affiliation?

+2 votes     reply to comment
DarthCaesar Creator
DarthCaesar Feb 26 2013, 7:05pm replied:

Yeah you will have to add the faction name for the one you want. Make sure it says yes for build tab and make sure you give it GUI Row 0 or 1 thre are several tutorials you could look up on this.

+3 votes   reply to comment
keoni Feb 27 2013, 7:01am replied:

thanks, i'll look those up, i tried to edit it myself and got a syntax error upon loading.

+1 vote     reply to comment
keoni Feb 20 2013, 4:21pm says:

How much coding would be necessary to make the vong ships available to build on Helska and Belkadan?

+2 votes     reply to comment
DarthCaesar Creator
DarthCaesar Feb 21 2013, 12:37am replied:

That would be a simple edit.

+2 votes   reply to comment
keoni Feb 21 2013, 6:59am replied:

What would i need to do for that?

+2 votes     reply to comment
DarthCaesar Creator
DarthCaesar Feb 22 2013, 4:01pm replied:

You would have to mod the xml file for vong units that should be in the folder.

+2 votes   reply to comment
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Vader's New Order - Empire Surrounded
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