UT40K: The Chosen Although 40K players and other Mod Teams may not have herd about us, we have in fact been going on, for quite a while. The fact that a ModDB page was never set up for us has only just been brought to light. We are a small but dedicated team, devoted to bringing the universe of Games Workshops Warhammer 40,000 to it's full glory, using the UT3 engine. While we have been toiling in the shadows, we have actually managed to release a Number of Public Betas over the last year and improve on them with each upgrade. We are devoted to remaining as close to the publish code rules as we possibly can, to the point where we have implemented both the JAM system, for the Terminator Assault Cannon, and a fully functional vehicle damage system, complete with Front, Side and Rear armour values and features all of the ways of disabling a vehicle (e.g. Crew Stunned, Weapon Destroyed, Immobilised and all the others) We have two mostly functional races available; The Imperium's...

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RSS Report VH_IG_Sentinel (view original)
VH_IG_Sentinel
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Predalienator
Predalienator

Is it animated yet?

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Geodav Author
Geodav

yes it has some basic walking anims should work a bit better than in the October release

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Chompster
Chompster

the guys from BF40K did an amazing job, great to see their work didnt completely go to waste.

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Geodav Author
Geodav

we still have more to put in from the BF40k mod but a lot depends on coding, so long as i'm working on the game content will not go to waste

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-=[Colorado]=-
-=[Colorado]=-

Very nice...

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stormarn
stormarn

please stop spelling Sentinel wrong! anyhow, love the progress!

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Geodav Author
Geodav

sorry my fault, the spelling is now corrected and will be fixed code wise after the next build

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Uliseh
Uliseh

its my idea or its is a bit fat??

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-=[Colorado]=-
-=[Colorado]=-

Yeah it looks a bit unpropotinal... can't tell exactly but either the cab is to big or the "legs" are to small or to thin...

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Description

the Imperial Guard Sentinel from the BF40k mod, now working a bit better ;)

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