UT40K: The Chosen Although 40K players and other Mod Teams may not have herd about us, we have in fact been going on, for quite a while. The fact that a ModDB page was never set up for us has only just been brought to light. We are a small but dedicated team, devoted to bringing the universe of Games Workshops Warhammer 40,000 to it's full glory, using the UT3 engine. While we have been toiling in the shadows, we have actually managed to release a Number of Public Betas over the last year and improve on them with each upgrade. We are devoted to remaining as close to the publish code rules as we possibly can, to the point where we have implemented both the JAM system, for the Terminator Assault Cannon, and a fully functional vehicle damage system, complete with Front, Side and Rear armour values and features all of the ways of disabling a vehicle (e.g. Crew Stunned, Weapon Destroyed, Immobilised and all the others) We have two mostly functional races available; The Imperium's...

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HI, im new (Games : Unreal Tournament 3 : Mods : UT40K: The Chosen : Forum : Modelling / Skinning : HI, im new) Locked
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Oct 8 2011 Anchor

Hi, I wanted to work in your mod as a designer and I guess that I can bring some new ideas, first, I tried the mod and I think that guns are not looking, like gun, you could add iron sight with this mod, also I think vehicle behavior is quite similar, and ultimately I would love to collaborate with you as a 3d modeler

this is the mod Ironsight

greetings and sorry for my bad English


PD: i dont know where to post this message

Edited by: Blakvaldy92

Oct 11 2011 Anchor

do you have something to show ?

BTW , welcome !

Oct 11 2011 Anchor

sorry but the mod that i want to show is here, i cant put url , so you have to put this in google( call-of-duty-style-iron-sights-in-ut3-tutorial) , and clik in the first search clik in

Edited by: Blakvaldy92

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