All in One - Uplink Source Soundtrack
Sep 19, 2007 Music 0 commentsThis ZIP packages contains all of the 8 tracks of the Uplink Source soundtrack
Uplink: Source is a total remake of the Half-Life demo : Uplink. The main goal of this mod is to remake from A to Z this game in order to get all the advantages of the Source Engine developped for Half-Life 2.
Total remake of:
Story:
The player takes control of Gordon Freeman 48 hours after the "containment failure," according to a caption. A scientist and a security guard wish to enter the Lambda complex and escape, but they cannot open the reactor door until a signal is sent to the United States Nuclear Regulatory Commission (USNRC), and the radio antenna must be reconfigured manually. To this end, they enlist the player's aid, sending him through an area heavily populated with military personnel and Vortigaunts; having reconfigured the antenna, the player must navigate through an underground maze populated by headcrabs and zombies.
Arriving back at the starting point, the player passes through the previous area, fighting against headcrabs, zombies, and now houndeyes, only to become trapped in a large room with a Gargantua, which proceeds to kill everyone there before homing in on the player. The G-Man is seen watching from a window high on the wall. The screen then fades to black, accompanied by the caption: Current evaluation: uplink completed. Require further data.
Uplink: Source est une refonte totale de la démo de Half-Life, nommée Uplink. Le but premier de ce mod est de refaire de A à Z ce jeu afin de tirer partie des avantages offerts par le moteur Source developpé pour Half-Life 2.
Refonte totale de:
Histoire:
Selon les rumeurs, le joueur incarnerait Gordon Freeman 48 heures après le "containment failure". Un scientifique et un garde de Black Mesa souhaite pénetrer dans le secteur Lambda afin de s'échapper mais ne parviennent pas à ouvrir la porte du réacteur. Pour cela, un signal doit être envoyé à l'Autorité de Sûreté Nucléaire Américaine (USNRC), signal émis en reconfigurant manuellement une antenne radio.
Pour cela, il envoie Gordon traverser un secteur qui pullule de militaires et de Vortigaunts ; après avoir reconfiguré l'antenne, le joueur doit traverser un labyrinthe souterrain peuplé de crabes de tête et de zombis. Sur le chemin du retour, le joueur traverse le secteur précédent, en affrontant des crabes de tête, des zombis, et des houndeyes jusqu'à être bloqué dans une grande salle par un Gargantua qui élimine tout le monde avant de foncer sur le joueur. Le G-Man regarde la scène depuis une haute baie vitrée murale. L'écran s'assombrit alors, accompagné de la mention : "Current evaluation: uplink completed. Require further data". (Bilan : liaison établie. En attente d'autres données.)
0 comments by freredarme on Jul 23rd, 2007 digg this super bookmark
A new version of the mod is now available for the team then not for you ^^ You'll have to be patient, doesn't seem but there's a lot of work :)
Few models are finished, other are in progress, like some maps and graphical effects have been added.
Termm joined us as mapper
Seraphin54 joined us as modeler but left us
Here we go ! the team is now composed by 10 members !
This ZIP packages contains all of the 8 tracks of the Uplink Source soundtrack
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IS THIS DEAD? CUZ IT LOOKS SICK!!!!!
ALSO, IS THE SODA MACHINE THAT GOES BEZURK IN THIS MOD?
I hope this mod isn't dead, i would love to see it finished.
We are not dead, don't worry! new media is coming :)
Bad detail on sewer...
keep up the good work guys
looks cool
looking Good!
I guess a cool new barney will be made ;)
Frere D'Arme is a best mapper!
Good job!!