All in One - Uplink Source Soundtrack
Sep 19, 2007 Music 0 commentsThis ZIP packages contains all of the 8 tracks of the Uplink Source soundtrack
Uplink: Source is a total remake of the Half-Life demo : Uplink. The main goal of this mod is to remake from A to Z this game in order to get all the advantages of the Source Engine developped for Half-Life 2.
Total remake of:
Story:
The player takes control of Gordon Freeman 48 hours after the "containment failure," according to a caption. A scientist and a security guard wish to enter the Lambda complex and escape, but they cannot open the reactor door until a signal is sent to the United States Nuclear Regulatory Commission (USNRC), and the radio antenna must be reconfigured manually. To this end, they enlist the player's aid, sending him through an area heavily populated with military personnel and Vortigaunts; having reconfigured the antenna, the player must navigate through an underground maze populated by headcrabs and zombies.
Arriving back at the starting point, the player passes through the previous area, fighting against headcrabs, zombies, and now houndeyes, only to become trapped in a large room with a Gargantua, which proceeds to kill everyone there before homing in on the player. The G-Man is seen watching from a window high on the wall. The screen then fades to black, accompanied by the caption: Current evaluation: uplink completed. Require further data.
Uplink: Source est une refonte totale de la démo de Half-Life, nommée Uplink. Le but premier de ce mod est de refaire de A à Z ce jeu afin de tirer partie des avantages offerts par le moteur Source developpé pour Half-Life 2.
Refonte totale de:
Histoire:
Selon les rumeurs, le joueur incarnerait Gordon Freeman 48 heures après le "containment failure". Un scientifique et un garde de Black Mesa souhaite pénetrer dans le secteur Lambda afin de s'échapper mais ne parviennent pas à ouvrir la porte du réacteur. Pour cela, un signal doit être envoyé à l'Autorité de Sûreté Nucléaire Américaine (USNRC), signal émis en reconfigurant manuellement une antenne radio.
Pour cela, il envoie Gordon traverser un secteur qui pullule de militaires et de Vortigaunts ; après avoir reconfiguré l'antenne, le joueur doit traverser un labyrinthe souterrain peuplé de crabes de tête et de zombis. Sur le chemin du retour, le joueur traverse le secteur précédent, en affrontant des crabes de tête, des zombis, et des houndeyes jusqu'à être bloqué dans une grande salle par un Gargantua qui élimine tout le monde avant de foncer sur le joueur. Le G-Man regarde la scène depuis une haute baie vitrée murale. L'écran s'assombrit alors, accompagné de la mention : "Current evaluation: uplink completed. Require further data". (Bilan : liaison établie. En attente d'autres données.)
5 comments by freredarme on Aug 3rd, 2007 digg this super bookmark
Here is the first view of the mod : 4 screen captures and 3 renders of 3D models.
We are already working on the continuation to offer you the best and to make a quality mod.
Of course, some improvements can be added to better fit your desires, in any case, we hope you'll appreciate this media release !
A new version of the internal alpha has been made : 0.0.5, it has a lot of improvements for the gameplay.
Download:
Homepage: www.uplinksource.com
This ZIP packages contains all of the 8 tracks of the Uplink Source soundtrack
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I loved the demo, I never bought the game because of it, I played it then bought the orange box the next week, so I would love to see a source update of that demo.
Yay, hazard course FTW!
Any news ?
I remember playing the living hell out of this demo before I bought Half-Life. Glad to see that someone is porting it to Source. Good luck!
Nice to see the update! Goodluck!
Thank you :)
You can get the original game from our website : Uplinksource.com
Thank you and good lick!!!
Luck* sorry
Great mod! Anyone know where I can get the demo?
The mod is not dead :)