Uplink OS is a total graphical modification to 2001's indie cult hit Uplink: Trust is a Weakness by Introversion Software. It aims to bring a fresh look to the game's cyberpunk visuals and a much needed upgrade to its interface and usability.

Description

Uplink OS BETA v093 for the STEAM version of Uplink - Trust is a Weakness. More crashes squashed! The LAN Systems are now playable, improved scaling and text truncation and optimized some screens that cause micro-freezes whenever entering and exiting them.

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Uplink OS v093 BETA for STEAM
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lukiono
lukiono - - 1 comments

Great work so far. I love the mod =)

Bug;
- Worldmap Cube overlaps the mail window

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Cpt.McBacon Author
Cpt.McBacon - - 255 comments

Ah yes, it actually overlaps all windows XD oups!

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Guest
Guest - - 689,394 comments

when i delete one logfile, all logs are gone and game crashes

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Cpt.McBacon Author
Cpt.McBacon - - 255 comments

Yup. On it! :D

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trustywren
trustywren - - 4 comments

Still getting the "username already taken" bug when creating bank accounts. Utilizing banks is pretty integral to my Uplink gameplay style, so I keep my fingers crossed with every new release of Uplink OS. ;)

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trustywren
trustywren - - 4 comments

Nevermind, I'm dumb! Forgot to rename the new .exe before opening through Steam.

IT WORKS, AND IT IS GLORIOUS! THANK YOU! :)

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trustywren
trustywren - - 4 comments

A couple other things I've noticed, though... 1.) Trying to delete an email (specifically a 'mission accomplished' email--not sure about others--immediately crashes the game). 2.) When I just tried to delete multiple logs on a server, some of them apparently aren't staying deleted...? For example, if I right-click-delete four logs (with a v4 log deleter), wait for all of the deletes to finish, then back out to server's main menu, then go back into logs section AGAIN, the first log I deleted will still be gone, but the other three will have mysteriously returned. I'd need to do more testing to narrow down the problem, but it seems like a sneaky one! ;)

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Cpt.McBacon Author
Cpt.McBacon - - 255 comments

I'm happy it worked out in the end with the bank transfers!
About the bugs, yes I'm aware and working on them right now! Sorry for the inconvenience!

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trustywren
trustywren - - 4 comments

No worries; as eager I am to play a perfect, polished version of Uplink OS, I know what a monstrously complicated undertaking it must be. Thanks for putting so much time and work into this project! :)

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BoggartBear
BoggartBear - - 3 comments

Love what you're doing here, keep it up! This game made me feel like a hacker when I was young, hopefully with this UI refresh my nephew will get that same immersion too!

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Cpt.McBacon Author
Cpt.McBacon - - 255 comments

Yes! That's exactly what I wanted! Teach this new kids about some haxorz! :D
Cheers!

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Guest
Guest - - 689,394 comments

Incredible mod, thank you very much!

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Seigaku
Seigaku - - 15 comments

My game crashed when i deleted a "congratulations" email.

Also for the sake of being more comfortable, would be nice if you wouldn't need to click on the console space for typing every time after hitting enter.

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Cpt.McBacon Author
Cpt.McBacon - - 255 comments

Yes, it actually crashes when deleting the first (or only) mail in the list, while viewing it. It will be fixed in v094.
The Console screen input thing too, in v094 :D
Thanks!

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Guest
Guest - - 689,394 comments

First of all thank you for your hard work. It's amazing!
I have a Question. How is it possible to use the Gateway Self Destruct. I have installed but can't activate. Also i don't know how to use the Gateway Motion Sensor. Thx for helping.

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Cpt.McBacon Author
Cpt.McBacon - - 255 comments

Those are actually bugs. They should be active Apps instead of passive. Will fix in v094 :)

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bigdomin9
bigdomin9 - - 1 comments

Few bugs I encoutered with in this version:

- World map overlaps the mail window.
- Game stop working when you delete email with this "X" button inside
- I can't choose resolution of game, just can click "Full Screen" [My res is 1900x1080
- There are problems with resolution of text inside the game [Screen 1,2]

- Decypher works much slower than in normal Uplink!
* 3,0 on Trinity, 8gb/s internet, 660 GHZ takes 21 sec. to crack[Uplink]
* 3,0 on Trinity, 8gb/s internet, 660 GHZ takes 1 min 12 sec. to crack[Uplink OS]
- Decypher don't work quicker if we change speed of game, works same on slow and quick game mode.

I have idea to add "Disconnect" button to the middle of space between "Save" and "Connect" Button [Screen 3]

Screens: Imgur.com

Thank you very much for this mod, it's great work.

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Guest
Guest - - 689,394 comments

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Guest
Guest - - 689,394 comments

Would it be possible to save everytime a mission is completed, so that when the game crashes, I won't suffer such a huge setback? I just lost 10.000c!

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Quasardian
Quasardian - - 1 comments

Can you make a public trello (or something similar) website, so we can keep track of the bugs?

ps. loving this overhaul so far, thank you for this!

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Guest
Guest - - 689,394 comments

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marcdoyle
marcdoyle - - 4 comments

Firstly let me say that i think this Mod is fantastic. I have never really been able to get into Uplink because it's sort of fiddly and the UI is very hard to see/navigate playing from the couch but this mod fixes all that and makes it feel like a much more modern game, which I will finally get to enjoy!

Unfortunately when upgrading from 0.91 to 0.93, both the Randomizer and Tracer HUD items were lost (those were the only two I had) which is the nature of betas i know, but still worth checking out maybe to prevent it happening again.

The z-order of the items is a bit messed up as people have mentioned, with the map being on top of the mail list which makes it hard to drag the mail list, and the notification toasts appearing behind the mail list which I don't think was the case previously.

I also had a crash deleting an email which strangely did not reset the time/date in the game but did still have me waiting 24 hours for a cpu upgrade, so it was originally scheduled for Tuesday but due to the crash it happened 24 hours later on Wednesday.

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BoggartBear
BoggartBear - - 3 comments

You should start a new game with each Beta release unless stated otherwise.

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marcdoyle
marcdoyle - - 4 comments

Just possibly found another bug, i was hacking into a server using the route randomizer, and normally the trace on that server takes 2-3 minutes, but this time it took about 20 seconds and I ended up with Game Over :( The only thing I did differently was after getting my random route the previous time I connected to it, i saved it, and then reloaded it and used it that way. So i think it's possible that if a randomized route is saved then it doesn't reload properly, even though visibly it looked fine.

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Guest
Guest - - 689,394 comments

marcdoyle I think some servers can trace you faster if you reconnect to them just after disconnecting, while using the same route. I remember the trace tracker beeping really fast sometimes just as I connected to a server and that was the reason.

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marcdoyle
marcdoyle - - 4 comments

Yeah that does makes sense i guess, they might have already traced most of the route the previous time, but i think in this instance that was a red herring. I had just gone into the console as i found out i needed to delete the entire usr folder to pass a mission instead of deleting each file manually (which took me over an hour btw due to the log file bug lol) and i typed help to see the commands, then typed dir to do a directory listing and that's when it happened. I've seen on the forum that typing commands when the line is not highlighted can cause the game to speed up if you type one of the hotkeys so i assume the "r" key speeds up time or something

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Cpt.McBacon Author
Cpt.McBacon - - 255 comments

You are correct, there's some false positive bugs being reported, that are actually the hotkey's doing. I've since changed the game speed keys and will be available in v094 :)

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Guest
Guest - - 689,394 comments

Interested to know on what code platform the original source code is built on is it c++? And how much would it cost to get a copy of the source from the creators?

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Cpt.McBacon Author
Cpt.McBacon - - 255 comments

Yup, C++. It was 40$ when I got it, off their site (it was also in a Humble Bundle). Although, they changed their site and I couldn't find the source anymore :/

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Guest
Guest - - 689,394 comments

I would like to suggest something regarding the Randomizer: only randomize after a given node. For example, I create a route from my gateway to InterNIC, after that I click on Randomize to get a random route starting from InterNIC.

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Cpt.McBacon Author
Cpt.McBacon - - 255 comments

Mmmmm I don't really see how this would help someone. You actually need to know where you're going, do you not?

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jules-war
jules-war - - 3 comments

Game crashes after write more than 22 lines in the notepad

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Guest
Guest - - 689,394 comments

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adohk
adohk - - 2 comments

Flavor text is not scrollable?
I.imgur.com

i really love this mod btw.

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ericsmcbride
ericsmcbride - - 1 comments

My antivirus keeps quarantining the file saying a Trojan is inside. Any idea why?

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