UT99 Extension Pack v1.01 Demo (ZIP Version)
Nov 14, 2007 Demo 1 commentThe Download for the Demo Version of the Extension Pack for UT99. It contains mostly new basic features like Emitters and Lensflares and can be seen as...
This is the Unreal Engine 1 Counterpart of the Unreal Development Kit (UDK) offering tons of engine enhancements for Users, who still want to develope with Unreal Engine 1.
Why still Unreal Engine 1 ?
Compared to newer Unreal Engine Versions it has advantages like Native Coding (using UT's Public C++ Headers), Clarity, Downwards Compatibility and is highly and better editable.
What else ?
Over the Top it includes a Sandbox Mod (like Garry's Mod) showcasing the New Possibilities via bundled Mini-Mods.
It is completely Open Source and for Free. It's for YOU.




Foliage Generator and Dynamic Weather System (Snow, Rain, Dust, Wind, Cloud)





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The Download for the Demo Version of the Extension Pack for UT99. It contains mostly new basic features like Emitters and Lensflares and can be seen as...
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If this were to merge with unreal 227 then...wow.
hm, at least there will be a port to Unreal of this project
I was a lot of years tracking your mod and i think that you can ask to Epic Games for that things like the dll's and exe's because the unofficial updates of Unreal Tournament appear becuase Epic Games gave to them the code for free. I think you can do it too...
hm maybe you're right, I gonna ask them soon, if I succeed then this goes indipendent, hopefully Epic doesn't see it as business competition of their UDK or as senseless compared to UDK, because it'll move a lot of people back to Unreal Engine 1/1.5
I'm really happy to think about the amount of possibilities that will emerge from this project. I'm even confident about going back to the UT moding scene once again (although I'm a lousy scripter myself, sadly) :) Can't wait to try it out when released.
that's great to hear !
How much are you experienced with Unreal Engine ? I'm still looking for Beta-Testers !
you should try and compile all of the co-op maps/mods and release them, maybe with the enhancements you added :). Also, added support for other model types(md3, md2, mdl) might also be cool
what ? do you know what a hell of a work that is ? besides, I can't recompile somebody else's stuff without permission
the SDK will be a platform for completely new generation of mods
Regarding currently asked term of "Indipendency" :
at Udn.epicgames.com you can read under "Common Questions I'm Asked" a small FAQ about licensing and distributing terms of Unreal Engine 1 and 1.5, where it says, that for any non-commercial project a RETAIL Version of the used Unreal Engine / Unreal Engine Game has to be installed on which the project bases on, no other way.
I could make a PRIVATE standalone Version but as soon as I release this version it would be illegal.
The link I provided is old (Year 2000 - 2003), so I don't know what Epic's thinking about it nowadays.
So the only Indipendency I can offer is an advanced mod and total conversion support like in Unreal Engine 3.
hm ok. yeah I could ask them, with the dlls in binary form I could make the SDK completely indipendent...