This is a full, real SDK for the classic Unreal Tournament with totally new features, methods and tools improving the Unreal Engine 1 in a wide range. Next to tons of new visual features it improves overall physics (has it's own build-in Physics Engine "Thelema Physics" or short "tPhys"), has loads of gameplay and AI enhancements, a new render (currently OpenGL only) to deal with hardcoded features and bundled tools. However this is really not the first attempt of improving an old engine. The initial spark for this SDK came from the concept of the "DoomsDay Engine" and the content of this Pack that was archived before it's public announcement when it's elderly features were used for the Mod "Lost Secrets of Na Pali". 

Developer: Stephan "Shadow" Nagel
Additional Help/Support: Creavion, moonangel (alpha-stage new rendering code), the ut99.org Community
Beta-Testers: (n/a)
Contact: UT99SDK@gmx.de

General Feature List

  • "UnrealEnigma" 5in1 Multi Particle Engine (82 %)
  • "ThelemaPhysics" build-in Physics Engine (60 %)
  • "UnrealCine" Movie Suite + Screen Manager (10 %)
  • 2in1 Post Processing System (80 %)
  • 2 different Projector Systems (100 %)
  • Canvas/Screen Manager, new Canvas NEW! (50 %)
  • Full Vehicle Support (60 %)
  • Footstep Sounds/Material Events (100 %)
  • Tree, Foliage and Grass Generator (N/A)
  • Actor Tools (N/A)
  • 5 Util Classes containing over 300 new functions relating math, physics and AI - fast and easy accessable (N/A)
  • Interaction Systems (optimized for the use in RPG Titles, including Character-, Inventory-, Trade-, Simulation-, Quest-, Conversation- and Spellsystems), (35 %)
  • Advanced Zone Handling and Effects (60 %)
  • Dynamic Weather System, powered by UnrealEnigma NEW! (70 %)
  • Advanced Basic Decoration-, Creature-, Projectile-, Weapon-, Item-Classes to work with new Features NEW! (65 %)
  • Contains all Unreal/UT Weapons + Items with improved Visuals (as additional Pack) (45 %)
  • Volume Support and complex Volume-based Effects (90 %)
  • Enhanced AI, External AI Scripting, Scripted Scenes (30 %)
  • Dynamic Coronas, Lensflares and new enhanced Sprite Effects NEW! (85 %)
  • Texture Combiners, Software Shaders, (possibly) Hardware Shaders (75 %)
  • Basic Collection of Effect/Particle-, Special-, Skin- and Misc-Textures to work with (N/A)
  • Options Menus (N/A)
  • A huge collection of Test- , Tutorial- and Tech Maps/Demos (N/A)
  • Comprehensive Documentation and Tutorials (N/A)
  • completely new Render Device featuring stuff like: New Mesh System, Hardware Post Processing, Distance Fog, Motion Blur, Radial Blur... (55 %)
  • bundled Tools to work with the new features (N/A)
  • in-game Editing for some major Systems (UnrealEnigma and UnrealCine) (N/A)
  • Full Source Code (UScript and C++) (N/A)
  • Full extracted Content Source (N/A)
  • ...and many more (to see all features take a look at the UnrealWiki Page of this Pack !)

Release/Progress Details

  • Public Demo Version: 17th October 2007 (100 % done)
  • Public Final Version: TBD, 2009 (65 % done)*

  • >>ATTENTION: Do NOT use the Demo Version for implementing it into any (custom) mod! <<

* Main progress based on average percentages of all progresses.

Update Section (New)
Last update: 3.2. 2009 (Progresses, Added New Features)

Officially cooperating Projects

Maps

Mods

Games/Mods the SDK might be ported on (TBD !!)

Currently only the development for Unreal Tournament is a relevant task, sorry.

Downloads

Filefront Mirros:

UT99ExtensionPack v1.01 [Demo] - File Archive (3.2 MB)
UT99ExtensionPack v1.01 [Demo] - UMOD (3.2 MB)

NOTE: recommended to download via ModDB

Related Links/Contact


Official Partners

  • User Posted Image

Want to become a partner too and gain special support, informations and features as officially cooperating project/partner? Let me now!

Requirements

  • GAME: Unreal Tournament v436
  • Programs/Files: a PDF Viewer, Terrain Editing Tool (included), Mesh System Editing Tool (included), Mesh Converter (Included), OpenGL (1.3 and up), DirectX (8.1 and up)
  • HDD Space (Demo): 5 MB
  • HDD Space (Final): n/a
  • CPU: 1.5 GHZ CPU (2.0+ GHZ Class CPU or higher recommended)
  • GRAPHICS CARD: DirectX/OpenGL compatible Graphics Card with min. 64 MB VRam (128 MB and more recommended)
  • RAM: 256 MB RAM (512 MB and more recommended)

Copyright
© 2009 Unreal Tournament SDK by Stephan "Shadow" Nagel, under Artistic License 2.0

Image RSS Feed Latest Screens
Dynamic Beam Emitter Example 1 Dynamic Beam Emitter Example 1 Spiral Emitter
Latest News

We're sorry, but no news has been posted here.

If you would like to share news with the community, sign up and you can.

Downloads RSS Feed Latest Downloads
UT99 Extension Pack v1.01 Demo (ZIP Version)

UT99 Extension Pack v1.01 Demo (ZIP Version)

Nov 14, 2007 Demo 0 comments

The Download for the Demo Version of the Extension Pack for UT99. It contains mostly new basic features like Emitters and Lensflares and can be seen as...

Comments  (70 - 80 of 131)
Lee_Stricklin
Lee_Stricklin Apr 22 2008, 7:31pm says:

HAHAHAHA! UT99's graphics already kick the shit out of 2K4's graphics if you have UTRP textures+a renderer that can display them and the demo version of extension pack. If you want a graphics guide click here: Unrealtexture.com

+1 vote     reply to comment
shadow342
shadow342 Apr 7 2008, 3:29pm says:

If the Make Something UT contest was going on... This would definetly win. Considering it has complete new graphics etc. Once done, you will probably not be able to tell which is ut or ut2k4!

+1 vote     reply to comment
FXD|Shadow
FXD|Shadow Apr 6 2008, 2:51pm says:

yarp you're damn right, I'm really angry about this fact, I would participate in the contest, if it wouldn't be fuckin Unreal Engine 3 only -.-

+1 vote     reply to comment
Lee_Stricklin
Lee_Stricklin Apr 6 2008, 2:17pm says:

It's a shame that the make something Unreal contest is Unreal Engine 3 only.

+1 vote     reply to comment
shadow342
shadow342 Apr 6 2008, 11:31am says:

Looks good shadow! Keep it up :D

+1 vote     reply to comment
FXD|Shadow
FXD|Shadow Mar 25 2008, 3:59pm says:

yes, partially, but not for everything, it's no miracle-box -_-

+1 vote     reply to comment
IceWarrior98
IceWarrior98 Mar 25 2008, 3:40pm says:

Will this mod also work on previously made maps so you don't have to redownload every single one just to see the new awesome effects. Looks Nice though, the demos quite fun.

+1 vote     reply to comment
FXD|Shadow
FXD|Shadow Mar 16 2008, 7:13pm says:

ey wirklich? das wäre ja großartig! Die Linux-Sache (native/c++ coding auf anderen plattformen als windows) bereitet mir kopfschmerzen, trotzallem will ich dass es so plattformunabhängig wird wie möglich, ich würd ma sagen du machst dich auf zu UT99.org, dort ist das offizielle Forum, bleib mit mir darüber in Kontakt, ich werde bald die Arbeiten am C++ Part wieder aufnehmen!

+1 vote     reply to comment
MamiyaOtaru
MamiyaOtaru Mar 16 2008, 7:01pm says:

Hoffentlich klappts mit Linux? Die C++ Teile müssten klar für Linux compiliert werden. Gibt es einer, der das machen will? Wenn nicht, würde ich es gern wagen.

+1 vote     reply to comment
Ravey
Ravey Mar 16 2008, 1:14pm says:

This sounds fantastic, nice work. ;)

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Icon
Unreal Tournament Icon
Platforms
PC, Linux, Mac
Developed By
FXD|Shadow
Contact
Send Message
Official Page
Myspace.com
Release Date
TBD
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Statistics
Rank
1,522 of 10,585
Last Update
9 months ago
Watchers
48 members
Files
1