The Extension Pack for UnrealTournament Classic is a real SDK full of new features, methods and tools improving the Unreal Engine 1 in a wide range. Next to tons of new visual features it improves overall physics (has it's own build-in Physics Engine "Thelema Physics" or short "TPhys"), has loads of gameplay and AI enhancements, a new render (currently OpenGL only) to deal with hardcoded features and bundled tools. However this is really not the first attempt of improving an old engine, the initial spark for this SDK came from the concept of the "DoomsDay Engine" and the content of this Pack that was archived before it's public announcement when it's elderly features were used for the Mod "Lost Secrets of Na Pali".


General Feature List

  • "UnrealEnigma" 5in1 Multi Particle Engine (81 %)
  • "ThelemaPhysics" build-in Physics Engine (60 %)
  • "UnrealCine" Movie/Cutscene Suite (30 %)
  • 2in1 Post Processing System (90 %)
  • 2 different Projector Systems (100 %)
  • Canvas/Screen Manager NEW! (40 %)
  • Full Vehicle Support (70 %)
  • Footstep Sounds/Material Events (100 %)
  • Tree, Foliage and Grass Generator (100 %)
  • Actor Tools (N/A)
  • 3 Util Classes containing over 300 new functions relating math, physics and AI - fast and easy accessable (N/A)
  • Interaction Systems (optimized for the use in RPG Titles, including Character-, Inventory-, Trade-, Simulation-, Quest-, Conversation- and Spellsystems), (50 %)
  • Advanced Zone Handling and Effects (60 %)
  • Dynamic Weather System, powered by UnrealEnigma NEW! (70 %)
  • Advanced Basic Decoration-, Creature-, Projectile-, Weapon-, Item-Classes to work with new Features NEW! (85 %)
  • Contains all Unreal/UT Weapons + Items with improved Visuals (55 %)
  • Volume Support and complex Volume-based Effects (90 %)
  • Enhanced AI, External AI Scripting, Scripted Scenes (30 %)
  • Simulated Shader Effects and Texture Combiners (90 %)
  • Basic Collection of Effect/Particle-, Special-, Skin- and Misc-Textures to work with (N/A)
  • Options Menus (N/A)
  • A huge collection of Test- , Tutorial- and Tech Maps/Demos (N/A)
  • Comprehensive Documentation and Tutorials (N/A)
  • completely new Renderer featuring stuff like: New Mesh System, Hardware Post Processing, Distance Fog, Motion Blur, Radial Blur... (65 %)
  • bundled Tools to work with the new features (N/A)
  • in-game Editing for some major Systems (UnrealEnigma and UnrealCine) (N/A)
  • Full Source Code (UScript and C++) (N/A)
  • Full extracted Content Source (N/A)
  • ...and many more (to see all features take a look at the UnrealWiki Page of this Pack !)

Release/Progress Details

  • Public Demo/Beta Version: 17th October 2007 (100 % done)
  • Public Final Version: TBD (Around May) 2008 (78 % done)

  • >> It's highly recommended to develope with the Final Version! Do NOT work with the Demo Version! <<


Officially cooperating Projects

Maps

Mods

Implementation into other Unreal Engine Games/Projects possible! (Also see: Official Partners)

Games/Mods the SDK might be ported on

  • Unreal I
  • Unreal I Missionpack
  • Deus Ex I
  • Rune
  • Wheel Of Time
  • Tactical Ops (Mod/Retail Version)

Downloads

Filefront Mirros:

UT99ExtensionPack v1.01 [Beta] - File Archive (3.2 MB)
UT99ExtensionPack v1.01 [Beta] - UMOD (3.2 MB)

NOTE: recommended to download via ModDB

Related Links


Official Partners:

  • User Posted Image
  • User Posted Image
  • User Posted Image

Want to become a partner too and gain special support, informations and features as officially cooperating project/partner? Let me now!

Requirements

  • GAME: Unreal Tournament v436
  • HDD Space (Demo): 5 MB
  • HDD Space (Final): TBD
  • CPU: 1.0/1.5 GHZ CPU (2/3 GHZ Class CPU or higher recommended)
  • GRAPHICS CARD: DirectX/OpenGL compatible Graphics Card with min. 64 MB VRam (128 MB and more recommended)
  • RAM: 256 MB RAM (512 MB and more recommended)

© 2008 UnrealTournament Extension Pack by Stephan "Shadow" Nagel, under Artistic License 2.0

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UT99 Extension Pack v1.01 Demo (ZIP Version)

UT99 Extension Pack v1.01 Demo (ZIP Version)

Nov 14, 2007 Demo 0 comments

The Download for the Demo Version of the Extension Pack for UT99. It contains mostly new basic features like Emitters and Lensflares and can be seen as...

Comments  (50 - 60 of 103)
MamiyaOtaru
MamiyaOtaru Mar 16 2008, 7:01pm says:

Hoffentlich klappts mit Linux? Die C++ Teile müssten klar für Linux compiliert werden. Gibt es einer, der das machen will? Wenn nicht, würde ich es gern wagen.

+1 vote     reply to comment
Ravey
Ravey Mar 16 2008, 1:14pm says:

This sounds fantastic, nice work. ;)

+1 vote     reply to comment
FXD|Shadow
FXD|Shadow Mar 16 2008, 5:17am says:

thx dude, comments like this always cheer me up on the long road of finishing this difficult project..

+1 vote     reply to comment
Lee_Stricklin
Lee_Stricklin Mar 11 2008, 11:56pm says:

Looks amazing. Me, my clan, and several others are tracking this right now. Combine this with the new S3TC textures that are being created from the Unreal Tournament Retexturing Project and you got one of the BEST looking games of all time.

+1 vote     reply to comment
FXD|Shadow
FXD|Shadow Mar 1 2008, 5:24am says:

hm denke mal ein paar wochen vorm release ungefähr

+1 vote     reply to comment
Unreal1ty
Unreal1ty Mar 1 2008, 4:27am says:

zumal bei ut99.org ja auch schon eine große anzahl an usern vorhanden wäre. wann glaubst du den

+1 vote     reply to comment
FXD|Shadow
FXD|Shadow Feb 29 2008, 8:08am says:

jo na im mom wäge ich auch ab zu ut99.org zu gehen, anstatt nen eigenes forum aufzumachen, bin dort mod und kenne den admin ein wenig, 1-2 subforen fürs SDK wären vlt. besser als ein komplett eigenes.. aber wie gesagt im mom weiß ichs noch net recht, das bereits aktive angebot von UED.eu für ein paar subforen ist zwar gut aber das interesse seitens nicht-deutscher user ist jedoch größer, sodass deutsche foren nicht soviel sinn machen

+1 vote     reply to comment
Unreal1ty
Unreal1ty Feb 29 2008, 6:37am says:

wow, ich würde mich geehrt fühlen für dein forum admin zu werden xD ich hoffe nur, dass ich es mit meiner momentan knapp bemessenen zeit auch hinbekomme. kannst mich da noch mal ein wenig drüber aufklären, welche seite, was zu tun ist und wann usw. kanns kaum erwarten dein sdk endlich auszuprobieren.

+1 vote     reply to comment
DeeperThought
DeeperThought Feb 24 2008, 1:10pm says:

This project sounds really awesome. It makes me want to reinstall UT :)

I have been working on something similar for Duke Nukem 3D (my Duke Plus mod) but what you have here is much more advanced. Looking forward to trying it out.

+1 vote     reply to comment
FXD|Shadow
FXD|Shadow Feb 16 2008, 12:48pm says:

Nein quak^^ da haste wirklich was falsch verstanden, ich habe das nur gemacht um kontrolle darüber zu haben wie das SDK verändert wird oder was für AddOns es gibt. Ich habe heute noch ein Board aus dem Boden gestampft, das wird dann das offizielle, internationale Board zum SDK. Jeder der dort angemeldet ist darf das SDK frei verändern, es wird sowieso für jeden der volle Source zugänglich sein, alles andere wäre sinnlos. Da du mir schon mehrfach deine Hilfe angeboten hast, würde ich dich gern darum bitten meine rechte Hand für das Board zu werden. Ich brauche unbedingt dort einen Co-Admin/Super Moderator, denn die Nachfrage ist jetzt vor dem Release schon höher als ich dachte, z.B. ist jetzt beschlossen dass es eine Version des SDKs für Tactical Ops geben wird.

+1 vote     reply to comment
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