The Extension Pack for UnrealTournament Classic is a real SDK full of new features, methods and tools improving the Unreal Engine 1 in a wide range. Next to tons of new visual features it improves overall physics (has it's own build-in Physics Engine "Thelema Physics" or short "TPhys"), has loads of gameplay and AI enhancements, a new render (currently OpenGL only) to deal with hardcoded features and bundled tools. However this is really not the first attempt of improving an old engine, the initial spark for this SDK came from the concept of the "DoomsDay Engine" and the content of this Pack that was archived before it's public announcement when it's elderly features were used for the Mod "Lost Secrets of Na Pali".


General Feature List

  • "UnrealEnigma" 5in1 Multi Particle Engine (81 %)
  • "ThelemaPhysics" build-in Physics Engine (60 %)
  • "UnrealCine" Movie/Cutscene Suite (30 %)
  • 2in1 Post Processing System (90 %)
  • 2 different Projector Systems (100 %)
  • Canvas/Screen Manager NEW! (40 %)
  • Full Vehicle Support (70 %)
  • Footstep Sounds/Material Events (100 %)
  • Tree, Foliage and Grass Generator (100 %)
  • Actor Tools (N/A)
  • 3 Util Classes containing over 300 new functions relating math, physics and AI - fast and easy accessable (N/A)
  • Interaction Systems (optimized for the use in RPG Titles, including Character-, Inventory-, Trade-, Simulation-, Quest-, Conversation- and Spellsystems), (50 %)
  • Advanced Zone Handling and Effects (60 %)
  • Dynamic Weather System, powered by UnrealEnigma NEW! (70 %)
  • Advanced Basic Decoration-, Creature-, Projectile-, Weapon-, Item-Classes to work with new Features NEW! (85 %)
  • Contains all Unreal/UT Weapons + Items with improved Visuals (55 %)
  • Volume Support and complex Volume-based Effects (90 %)
  • Enhanced AI, External AI Scripting, Scripted Scenes (30 %)
  • Simulated Shader Effects and Texture Combiners (90 %)
  • Basic Collection of Effect/Particle-, Special-, Skin- and Misc-Textures to work with (N/A)
  • Options Menus (N/A)
  • A huge collection of Test- , Tutorial- and Tech Maps/Demos (N/A)
  • Comprehensive Documentation and Tutorials (N/A)
  • completely new Renderer featuring stuff like: New Mesh System, Hardware Post Processing, Distance Fog, Motion Blur, Radial Blur... (65 %)
  • bundled Tools to work with the new features (N/A)
  • in-game Editing for some major Systems (UnrealEnigma and UnrealCine) (N/A)
  • Full Source Code (UScript and C++) (N/A)
  • Full extracted Content Source (N/A)
  • ...and many more (to see all features take a look at the UnrealWiki Page of this Pack !)

Release/Progress Details

  • Public Demo/Beta Version: 17th October 2007 (100 % done)
  • Public Final Version: TBD (Around May) 2008 (78 % done)

  • >> It's highly recommended to develope with the Final Version! Do NOT work with the Demo Version! <<


Officially cooperating Projects

Maps

Mods

Implementation into other Unreal Engine Games/Projects possible! (Also see: Official Partners)

Games/Mods the SDK might be ported on

  • Unreal I
  • Unreal I Missionpack
  • Deus Ex I
  • Rune
  • Wheel Of Time
  • Tactical Ops (Mod/Retail Version)

Downloads

Filefront Mirros:

UT99ExtensionPack v1.01 [Beta] - File Archive (3.2 MB)
UT99ExtensionPack v1.01 [Beta] - UMOD (3.2 MB)

NOTE: recommended to download via ModDB

Related Links


Official Partners:

  • User Posted Image
  • User Posted Image
  • User Posted Image

Want to become a partner too and gain special support, informations and features as officially cooperating project/partner? Let me now!

Requirements

  • GAME: Unreal Tournament v436
  • HDD Space (Demo): 5 MB
  • HDD Space (Final): TBD
  • CPU: 1.0/1.5 GHZ CPU (2/3 GHZ Class CPU or higher recommended)
  • GRAPHICS CARD: DirectX/OpenGL compatible Graphics Card with min. 64 MB VRam (128 MB and more recommended)
  • RAM: 256 MB RAM (512 MB and more recommended)

© 2008 UnrealTournament Extension Pack by Stephan "Shadow" Nagel, under Artistic License 2.0

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UT99 Extension Pack v1.01 Demo (ZIP Version)

UT99 Extension Pack v1.01 Demo (ZIP Version)

Nov 14, 2007 Demo 0 comments

The Download for the Demo Version of the Extension Pack for UT99. It contains mostly new basic features like Emitters and Lensflares and can be seen as...

Comments  (10 - 20 of 103)
wmat
wmat Jul 7 2008, 11:31am says:

yup =S
i hope nothing happened to him =S

+2 votes     reply to comment
effxmodder
effxmodder Jul 2 2008, 4:23pm says:

well, geez i hope this is still happening. am new to modding (1 month) but have already accomplished quite a bit with mapping, weather effects, and now coding too and would love to have something like this available. in fact, after recently running into some walls with audio sounds for maps etc., this update would fix everything. the lighting, textures and physics upgrades would also be of enormous help, this is actually something i dreamed would happen. so is this a yayy or neigh sort of thing? haven't seen any responses from the creator.

+1 vote     reply to comment
Lee_Stricklin
Lee_Stricklin Jun 9 2008, 1:38am says:

Still alive Shadow?

+1 vote     reply to comment
wutsittou
wutsittou Jun 5 2008, 4:44pm says:

Seems to be a bit quiet lately. We are all behind you Shadow, dont give up for I have not stopped drooling over this ;).

+3 votes     reply to comment
wmat
wmat May 25 2008, 11:14am says:

Radical in all those new features...
it's radical for this "old game".

+1 vote     reply to comment
FXD|Shadow
FXD|Shadow May 22 2008, 3:24am says:

No, the demo was UnrealScript only

+1 vote     reply to comment
FabulousFurryFreak
FabulousFurryFreak May 21 2008, 4:25pm says:

Hi, Does the beta add mp3/ogg support? if so, where/how could i get hold of the source code, I'm asking coz i'd like to (try to) port that feature to Deus Ex.

+1 vote     reply to comment
FXD|Shadow
FXD|Shadow May 21 2008, 2:20pm says:

thanks, but radical? in which way?

+1 vote     reply to comment
wmat
wmat May 20 2008, 3:56pm says:

This mode should get to the top of mod db mods
It's the more radical thing i've ever saw...
Keep the good work ^^

+1 vote     reply to comment
Lee_Stricklin
Lee_Stricklin May 5 2008, 8:11pm says:

Holyshit! You got that much completed already? I'm struggling just to get a text-based adventure (tech-school project) done right now.

+1 vote     reply to comment
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