UT99 Extension Pack v1.01 Demo (ZIP Version)
Nov 14, 2007 Demo 0 commentsThe Download for the Demo Version of the Extension Pack for UT99. It contains mostly new basic features like Emitters and Lensflares and can be seen as...
This is a full, real SDK for the classic Unreal Tournament with totally new features, methods and tools improving the Unreal Engine 1 in a wide range. Next to tons of new visual features it improves overall physics (has it's own build-in Physics Engine "Thelema Physics" or short "tPhys"), has loads of gameplay and AI enhancements, a new render (currently OpenGL only) to deal with hardcoded features and bundled tools. However this is really not the first attempt of improving an old engine. The initial spark for this SDK came from the concept of the "DoomsDay Engine" and the content of this Pack that was archived before it's public announcement when it's elderly features were used for the Mod "Lost Secrets of Na Pali".
Developer: Stephan "Shadow" Nagel
Additional Help/Support: Creavion, moonangel (alpha-stage new rendering code), the ut99.org Community
Beta-Testers: (n/a)
Contact: UT99SDK@gmx.de
General Feature List
Release/Progress Details
>>ATTENTION: Do NOT use the Demo Version for implementing it into any (custom) mod! <<
* Main progress based on average percentages of all progresses.
Update Section (New)
Last update: 3.2. 2009 (Progresses, Added New Features)
Officially cooperating Projects
Maps
Mods
Games/Mods the SDK might be ported on (TBD !!)
Currently only the development for Unreal Tournament is a relevant task, sorry.
Downloads
Filefront Mirros:
UT99ExtensionPack v1.01 [Demo] - File Archive (3.2 MB)
UT99ExtensionPack v1.01 [Demo] - UMOD (3.2 MB)
NOTE: recommended to download via ModDB
Related Links/Contact
Official Partners
Want to become a partner too and gain special support, informations and features as officially cooperating project/partner? Let me now!
Requirements
Copyright
© 2009 Unreal Tournament SDK by Stephan "Shadow" Nagel, under Artistic License 2.0
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The Download for the Demo Version of the Extension Pack for UT99. It contains mostly new basic features like Emitters and Lensflares and can be seen as...
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W00T Update...
=D
Hehe, I hope everybody's busy voting ^^
*Wipes Red Bull off of screen* Holy shit! Is that Shadow posting? Nice to see you posting again. Real life can be a bitch sometimes, hell my PC blew up about a month ago and it's going to take me until near the end of February to get my next one built. So you've jumped back into developing this SDK?
yes, it's me ^^
and yes, I've continued developing... finally. I`ve finished the Beam Emitters for example yesterday. They work really fine. My current main task is to complete the whole Particle Engine Things, since there're 5 sub-engines...
keep up the amazing work :]
Holy shit, thats awesome, shadow. Great to get you back on track for the SDK. Yees, the forum is back, too.
Yeah that's great.... X2
Thank you very, very much ! Really.
A little vote for the best engine upgrade :)
I already thought about such a terrain editor, the visual result is no great problem (rendering a "complex" terrain within an empty unreal map), what IS a problem is UE1's horrible collision detection and the more or less difficult imbedding/interaction with the unreal world (behaviour of projectiles, explosions, decals, physics etc.), a trick to fix this prob would be creating a low poly version of the terrain added as invisible brush "under" the actual visual terrain as a collision hull