This is a full, real SDK for the classic Unreal Tournament with totally new features, methods and tools improving the Unreal Engine 1 in a wide range. Next to tons of new visual features it improves overall physics (has it's own build-in Physics Engine "Thelema Physics" or short "tPhys"), has loads of gameplay and AI enhancements, a new render (currently OpenGL only) to deal with hardcoded features and bundled tools.
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A glow combiner is used to let glowy buttons and lights perform self illumination on the Ripper. What you don't see in the dark here: that Ripper also has Environment Mapping + Specular Map, the metal appears really shiny in bright areas!
NOTE: please, please click "View Original" because the thumbnail version looks horrible..
tihs is cool
Oh man, I've been waiting for texture combining in UE1 for a looooong time