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Unreal Tournament Role-Play, a multi-player game will focus on the daily life of people instead of deathmatch. In the final version you will be able to buy buildings, rent out rooms, be assigned jobs by an admin, make your own gang, become C.E.O. of most of the buildings, chase down players that commit a crime, rob buildings, buy a diner and make a profit or decline from wages from other people, buy guns at a gun shop, own a vehicle, have a job like a clerk, Army Private, Police Officer, gang member, hotel manager, diner manager, and much much more! This is a game of limitless ideas and is loosley based on the role-playing modification for The specialists mod for half-life. There is no real storyline to this game but that's because you can choose your own destiny, starting out as an unemployed piece of garbage with potential to be the richest man in the city or the top of the police's most wanted list. The map itself will be over similar size of an onslaught map but if the engine...
Well, it has been a month since the last news update so I decided to inform you on current events. We currently have 9 members on the team. This time I think we're going to make it. RichardL, or Fearless on our forum posted some of his WIP models in the image gallery. He is learning to model so
Posted by Minimum on Mar 12th, 2006 digg this super bookmark
Well, it has been a month since the last news update so I decided to inform you on current events. We currently have 9 members on the team. This time I think we're going to make it. RichardL, or Fearless on our forum posted some of his WIP models in the image gallery. He is learning to model so he will probably be an expert by the time UT2007 comes out. I am working on configuring Linux since my windows disaster. I lost some good WIP maps for UT2004 in that. I have been keeping my mastered skill with Unreal Editor in check. We are in need for an active community. We have only 19 members where only about 5 of the members are active. We also might need another coder. We only have one coder and I don't want to put all of the stress of coding on one person. We have plenty modelers but we could always use more. Once I get photoshop working in Linux I will be able to finally make the real home page of the site. We have extensive plans on how the mod will be and timelines about 75% done. But overall, things are looking great.
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