You are a bounty hunter sent to Na Pali by Inuit corporation to find the crashed ship, Vortex Rikers and termine surviving prisoners and recapture three rogue AIs that were on board and then get to gravity lift taking you to planet moon where you will call for dropship to pick you up. This is a rework of a cancelled Playstation port of Unreal by Pterodactyl Software Ltd, which had all exclusive content. About 75 percent of content was recovered. This project wants to achieve finishing up of the content, retexturing the maps, making them 100 percent coop playable, fixing scripts, finishing them up and filling up holes of not salvaged content.

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Blog RSS Feed Report abuse Latest News: Release of the first Demo

0 comments by Leo(T.C.K.) on May 1st, 2013

Episode 1 Part 1 "Demo" finally released The developers behind Unreal - Rise of Jrath are glad to announce that the demo that contains the first part of the re-work of Unreal Playstation is finally ready for the public.

In this demo the player must explore new parts of Na Pali in order to locate and infiltrate the prison ship Vortex Rikers, last seen in the original Unreal. The player will get to explore decks of the ship that were sealed off to prisoner 849 and find out what has happened since the events of the original game.

Four level "sets" consists of Episode 1 part 1, since part 2 should end with e1l8 levels.
Part 2 will be hard to complete too, due to the fact most levels are missing from part2 as they were not recovered fully, while the other two episodes are mostly complete. I will surely need some help still regarding mesh work etc.

Multiple new items/enemies are present, but new enemies mostly make up the "dream-in-your-mind-like" levels. That is also because e1l3 concepts were heavily unfinished.
New creatures should be good news for certain people, especially the minotaur rework. There is a special secret level featuring big variant of the minotaur also.

Gameplay in the usual levels was kept as intact from original as possible. For those not familiar with the original levels using the low res psx textures, this pack should really feel fresh and new and should be at least of quality of good expansion pack.

New textures, loads of new textures and player skins, some coming from the graves of Unreal developement, some are completely new and fresh.

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Hotfix for the masking problem with Krall under ol

Hotfix for the masking problem with Krall under ol

May 2, 2013 Script 0 comments

Hotfix for the masking problem with Krall under oldskool.



May 1, 2013 Demo 2 comments

This demo contains the first part of the planned game. Unreal Gold or Unreal Tournament required to run it.

Post comment Comments  (10 - 16 of 16)
foo_jam2002 Nov 2 2011 says:

Keep it up man, Unreal is the best fps ever, those were the days.

+3 votes     reply to comment
Leo(T.C.K.) Creator
Leo(T.C.K.) Nov 2 2011 replied:

Yeah I agree, unfortunately the developement of this might be slower because I don't have enough help as I originally wanted to have or not coming at right times. I am capable of reworking the maps and level design in general and some coding but not much beyond that. Hopefuly it won't take long to release a "demo", if things will go well enough it can be expected around December I think. The final mod will be released sometime in 2012 I hope.

Still this is rather fresh compared to other mods in developement that have been there forever, like that Firestorm mod, I really hope that Turbo will release it sometime soon, I betatested it back in 2006 and he was supposed to release it but he didn't and then he started reworking the stuff again and some more people have been helping him since, to polish the story (it wasn't really well thought story) and other things. So I hope it will turn up to be good, but then again who knows..time will tell

+2 votes   reply to comment
foo_jam2002 May 7 2013 replied:

So, this is never going to be released?

+1 vote     reply to comment
lowenz Oct 30 2011 says:

Is it real? :|

+2 votes     reply to comment
Leo(T.C.K.) Creator
Leo(T.C.K.) Oct 30 2011 replied:

Of course it is real. Why else would it be here?

+2 votes   reply to comment
lowenz Nov 1 2011 replied:

'Cause it's.....Unreal? :D

It's a joke :p

+5 votes     reply to comment
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