Unreal Fortification is a mod that is based on the concept that was created in the Half-Life 2 Modification Source Forts. Although based on another mod, this mod will be very unique in many aspects. It will be more detailed, but most of all it will offer completely different game play. Instead of an emphasis on building a wall in the center of the map, and fighting there aswell, Unreal Fortification will have build zones separated by a large "free area". This will encourage players to use other means of attack, such as cannons and catapults due to the inability to create tactical structures in the free area. Each team will have a commander who will be able to place key game objects like those just mentioned (cannons and catapults) and will also be in control of the teams funds. The funds will go to building blocks and other accessories. There will be multiple kinds of building blocks, all with different prices and different effects. This will ensure a different game experience...

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Pre-Production has begun.

Pre-Production has begun.

May 27, 2007 By RichardL 0 comments

While anticipating of the release of UT3 I have started to create assets for the mod. I am currently testing everything in roboblitz, which uses the same...

Unreal Fortification News Update

Unreal Fortification News Update

Nov 27, 2007 By RichardL 4 comments

We have started production, Included are 2 in game screenshots of our mod.

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Unreal Tournament 3 Icon
Platform
PC
Developed By
RichardL
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Release Date
TBD
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