Go Home Camarone is a complete Portal 2 overhaul that is a "First Person Horror Adventure Family Simulator with RPG elements".

The game will include the following features:
- 100% Hand-drawn and unique content crafted with love!~ SOMETIMES HATE..
- Conversation System with facial features, voice acting, and expanse speech trees, as well as speech cacti!
- Combat System with attacks named "Swimmer Swarm, African Assault, Ukulele Uppercut, ect!"
- Companion System that changes interactions with NPC's in conversation, in battle, and when your scamming them out of a sweet deal!
- Inventory System that do not involve potions, herbs, ect!
- Environments mosly taking place in corridors, our color pallet is limited to brown, also expect alot of bloom.
- Three secrets to find!
- No really, there are only three secrets throughout the whole game..
- Just kidding, there will be hundreds!

I am releasing the testing to certain systems, but do not expect to play any of the levels until the final version.
+Go Home Camarone Alpha Release 0.02+
Combat System
Companion System
Difficulty System
- If you lose the fight, just wait 30 seconds, you will appear back in the over-world (Losing animations and music have not been added)
- If you win the fight, just wait 10 seconds you will appear back in the over-world (Winning animation and music have not been added)
- The two blocks on the ground are items that permanently teach you new fighting moves (Items haven't been illustrated)
- Energy bar is fnucked, but it does work technically just not visually.
If you find any bugs, please leave them in the comments section down below!

~Wanna test the Alpha? Here's the link!~


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Post comment Comments  (10 - 20 of 31)
pfoot Feb 13 2012, 9:54pm says:

aren't you that dude who made that ******* weird anime/half-life 2 fanfiction mod, and the only media you had were some really bad drawings you made? looks like you've done it again lmao

-4 votes     reply to comment
MysteriousMan Creator
MysteriousMan Feb 15 2012, 6:48pm replied:

To the people who down-vote comments: Please go support an internet censorship bill, you are no better than the lobbyist of these pieces of legislation that you protest.

-1 votes   reply to comment
Kizzycocoa Mar 13 2012, 8:06am replied:

this mod's genre is drastically different from the game. this will make others weary of it. Like with my old mod, they want proof of promises.

Like I said before, I'd highly suggest you develop the game, and leave the ModDB profile for now. the only thing that will make it better, is a high-quality level demonstration, which I myself learned too late.

furthermore, if I were to accuse those who laughed me off of supporting ACTA-esque things, they'd only laugh more. laugh harder. seriously Afnopo, just refine the mod. the PR, however cool it may be to have a page here, is not worth it.

+2 votes     reply to comment
Hypo-Crit Dec 3 2011, 5:28pm says:

I actually thought the original blinking mechanic was pretty intriguing. Do you think it'd be possible to add it as an option?

+1 vote     reply to comment
MysteriousMan Creator
MysteriousMan Dec 3 2011, 5:34pm replied:

There will be a way to turn it off, but first you have to solve a mad hard riddle.

+1 vote   reply to comment
lom2 Nov 19 2011, 3:41am says:

so, will there be guns? (Just curious :D)

+1 vote     reply to comment
MysteriousMan Creator
MysteriousMan Nov 22 2011, 7:56pm replied:

Does it look like there will be guns.

+3 votes   reply to comment
The_Dias Nov 12 2011, 4:05pm says:

Personally, I think it's a pretty & creative looking mod you're working on & I'm sure I'll try it when it's released. However, your demonstration videos could use a lot of work & don't quite reflect well on your skill.

+1 vote     reply to comment
MysteriousMan Creator
MysteriousMan Nov 12 2011, 7:53pm replied:

I am paranoid of the molesters on the internet, that's why I stutter and what not in the videos because I think they will get me.. Again..

+1 vote   reply to comment
The_Dias Nov 13 2011, 10:34pm replied:

It's not the stuttering. The videos are too long for what you actually manage to show off & what is shown is explained somewhat poorly. You spend too much time looking at the ground, or moving the camera around too quick & randomly. None of the menu or loading screen footage was necessary either. It may sound like nitpicking, but it really does affect how watchable the videos are.

+1 vote     reply to comment
MysteriousMan Creator
MysteriousMan Nov 13 2011, 10:54pm replied:

I think I should perhaps hire Todd Howard to demonstrate my game for me.. But then again he might hype the cacti.

+1 vote   reply to comment
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Go Home Camarón
Go Home Camarón
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2 years ago
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