|
UNDERWORLD: The Legend of Nephthys Storyline (unfinished): Few ages later, Titans started imitating their masters by creating different planets, creating life on them, and then creating their own lesser representations called Gods. Their (Gods) purpose was to serve as a representative of the higher beings (Titans) for the evolving races in countless, now self creating planets. Each Titan represented their own realm in the universe, managing their gods and learning from them just like the Ancients did with Titans. As the mortal and immortal races of those 'realms' prayed to the countless variations of the gods, the Titans felt a new power brewing inside themselves, their knowledge of the 'ages' (existence) growing. These powers channeled through the Titans to the Ancients who were intrigued by the abilities & learning's of their creations. But no one was more intrigued than Kali, who soon passed on the arts of KalCharis, a new kind of magic created using the forbidden dark secrets of ages by herself, to Nephthys so instead of wasting time learning the pure secrets of ages, she could gain an edge among other titans and learn and gain much darker secrets. Nephthys, fascinated by the power of KalCharis did exactly what Kali wanted her to do.. and went even further.
Latest News: Skeletal Rage 2 & Underworld: TLON excuses
0 comments by desmasic on May 14th, 2008 digg this super bookmark I haven't worked on my mods for Wc3 for sometime now. So before I pack-up my modding tools and thow away the key, I have decided to finish some of the mods that I really enjoyed working on all this time.. Skeletal Rage 2: Sequel to SR: Extremities, SR2 pretty much achieves what I wanted to achieve with SR in the first place. A dark gory battlefield with skeletons and their captured slaves duking it out mindlessly. Win by numbers, through speed, using epic heroes and vehicles, or good old strategy. Gameplay video from SR2 and the Screenshots collection. I know, it's not the best demonstration considering that most Wc3 players are used to the massively detailed maps like Dota and AOS, but still, I hope it's more than enough for some people to give this map a try and then give some feedback. I have already started work on the standalone version of this game based on another project I have been busy with sometime for now (which will be posted here as well, Indie category). So feedback will help a lot with the standalone version as well as the mod. UNDERWORLD: The Legend of Nephthys: "HDD crash.", "Recovery.", "Not quite dead.", that's basically the story of this project and the reason behind any activity AT ALL for a long time. I ended up chucking a big part of the project (mostly, pre-rendered cinematics) out of the window because of the loss of work that included the story and elements supporting the cinematics in the first place. What I will now do is to release what I have recovered as an unifinished campaign and a gameplay video (coming soon). Here's the last shot from the cinematic :( That's pretty much it. I am looking forward to any feedback on SR2 primarily, except for the types that go "you suck", "this sucks", "I will suck".. and on..
Post a Comment
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Profile
Style
Statistics
|
If you made this mod a dead one, thats real bad, I mean it looked so awesome, so can you please finish it, or atleast update us :(
iwould like to be a beta tester for you from the screen shots and the reviews it sounds worth while
Rock on WC3
heretic2hex
dont die~~!!! keep working
this mod looks soo promising, dont abandon!! finish it!
nothing for 4months and you say it's not dead...?
O_O zomg this owns cant wait till its finished ^^
Its for TFT.
can i download it and when
Is this for "Reign of Caos", or "Frozen Throne.
I am pleased to announce that a music composer has joined the project. Underworld will now feature 100% original/pure music. There will be about 13 tracks, but we are still working on it :)
=======
@lucash
What you see in shots is the result of default WC3 models. I really didn't see any need to create new models just to lure players into playing my campaign.
But there 'are' new models. There 'are' new character models, plus some buildings or misc doodad models used.
Before anyone asks, yes, there are already new skins for all characters (see screenshots), and models for the new environments.