Underhell is a Source Engine game developed by the Underhell Team in collaboration with We Create Stuff. Underhell Chapter 1 requires ONLY Source SDK Base 2007 installed. No Source game is required.
I've never seen a mod quite like this before. From the start, I was immediately immersed into the world of Underhell. It feels so refreshing to see a mod like this come about. I can't wait to see what happens in the next chapters. What a fantastic mod. Shouldn't be missed to whoever has HL2 installed :D.
This game was truly amazing in all ways I could name. At first when I spotted it,it seemed as though it would be another action fps, but to my surprise it was much more than that.
This game flawlessly combines a good mix of depth, creativity, and a intuitive storyline as you progress through a creepy house filled with mysteries,unlocks, and nightmares.
Though the games house gives plenty to download for,it also has a VERY interesting combat system that kept me playing it till the end, and wanting far more after it was done, and when I realized it was only a prologue, i was shocked.
10/10, you have earned all my respect for a great mod that feels like a whole separate game entirely.
Even though this game currently only contains the prologue, it is quite obvious that the story is the top priority for this game. Never before have I played a game that contains just as much story as game-play, and just as much scares as much action.
The House is so far the only place that contains the scares, with several mysteries to uncover, and dreams to sleep through to uncover a mysterious story that probably means more than what is ahead of you in the next chapters.
The thrills and horror only go so deep for me, as I practically skipped the scary parts because I was to scared of my life to even continue forth with anything involving the House. So I just grabbed the keys, my gear, and moved my *** onto the Prologue story. Unfortunately once I made it past the Prologue I wanted to see more of the House. That didn't do too well, as I nearly soiled myself.
The action and game-play itself on another hand is absolutely superb in almost every way. Your firefights are gripping and really demand duck n' cover instead of run and gun. It sounds repetitive, but the developer of the game really managed to make the battles intense no matter what the situation at hand, reloading, shooting, taking cover, either way you're getting pounded with lead in a very tense and uncomfortable manner, which pumped my adrenaline A LOT.
This game is highly recommended to anyone who is looking for good shooting, scares, thrills, chills, twists and turns, and one hell of a good story. I give it a 10/10.
tl;dr: What the hell are you reading this for? Go play the mod and buy the soundtrack.
This mod is the mod to raise your standards for any and all source mods.
Underhell is whatever it wants to be:
If it wants to be a drama, it can be a drama.
If it wants to be a horror game, it will be a good horror game.
If it wants to be a shooter, it's going to be a shooter.
If it wants to be an adventure game, it'll be an adventure game.
If it wants to be a stealth game, it becomes a stealth game.
The best part about this all is that it excels in everything it sets out to do all with coherency. Every genre blend felt like it seamlessly fit into the story and worked just the way it need to.
The mod was incredibly lengthy too; in a good way. I clocked in at about 23 hours since I stayed and listened to the extra banter that was always interesting to listen to. It even showed me a couple of cutscenes I would have otherwise missed had I just rushed through the game and I heard optional dialogue that had major implications behind it. Also there is replayablity to be had, when I livestreamed the game my friend said "Wow this happened completely different than when I played." so I will be going back through the game again.
There were multiple occasions where I thought, "Okay, this is going to be the part where it fades to black and says 'to be continued'." Nope, it throws hours more content at you. The very talented dev team behind underhell are not content to leave you with a half assed ending that makes you go "Well ****, that was unsatisfying." Instead Chapter 1 leaves you with a satisfactory ending that leaves many questions that you know will eventually be answered as the chapters go on.
And last but not least, the soundtrack. Tom Stoffel's soundtrack hits all of the right notes at the right times; I will eventually purchase some tracks.
The main shortcomings this has are all source engine related problems, like sometimes odd camera tracks and the occasional crash.