Underhell is a Half Life 2 Modification developed by Mxthe in collaboration with We Create Stuff. Underhell Prologue requires a Source Engine game to run, and Source SDK Base 2006 installed. Underhell Chapter 1 will require a Source Engine game to run, and Source SDK Base 2007 installed.
Voice acting was extremely good, level design also was great. Using console commands not usually used for gameplay such as the "ent_fire Display_Objective Trigger" command (Yes, I was looking in the CFG files) to show what is your mission was great idea, plus the skip cutscene button was really needed becuase can't really pay attention to long scenes. What really gave you a 10/10 from me was the fact you used SMod in a way rarely anyone has done. Long story short, you are just skillful and I hope for the next part of the series to come will be just as great.
A fascinating, white-knuckle ride through apartments, sewers, a hospital, and a secret research facility. this mod is a budding potential masterpiece, with excellent weapon and gun play mechanics, a promisingly excellent original soundtrack, and a good emerging plot,i recommend this mod to any who like a good plot driven shooter. At one point i felt like i was watching a chase scene from Predator 2.
Extremely promising ! If you can skillfully hook in a clearly " evolving " storyline, it'll be gold ! I had also embarrassingly forgotten how much fun SMOD was to play. Now I want that front kick attack in all my mods ! Keep it coming and all the best with chapter 1.
Its rare that a game can combine horror and action in one package. The problem with giving the player weapons in a horror title is that they feel empowered and have a way to take down the horrors. But to get around this Underhell developed by MXthe desides to basically make two different games entirely, one has you explore the secrets of a large countrys house. The other has you being a member of a swat unit fighting terrorists. quite a change up i know, but the game brings them together well, in one narrative. The exploration of the house is fantastic it has tones of secrets and a gradually evolving story, but the star hear for me is the slow suttleness of the scares. Youll get to explore the attic and the barn and then you go back down into the basement when all of a sudden you see to grisly legs of somthing through a window then the legs levetate up in an unhinged and desturbing way. this is fantastic as each area has many scares that will be triggered at different times, at the start of the game you may not realise it is horror orientated and then when the big scares come they shock you with all the more force. Their is some great puzzels in the many dream sequences and nice progression. Now onto the second game. this one has fantastic combat, with a slow building plot. the guns sound spectacular with the smg rminding me more of a sniper rifle. and whilst i mentioned sound this is easily the best soundtrack i have ever seem in a mod with a nice ambient audio cues and heart bounding adrenalin makers. the shooting is good throughout as this being basically the smod with different maps. also this is just the prologue to the events of the future episodes despite its length which is huge for a prologue. and the mod ends on a cliffhanger which i wont spoil but i feal its like a too suddener turn of events for me but keep yout eyes peeled for the next slice of this delicious plot cake.