Underhell is a Source Engine game developed by the Underhell Team in collaboration with We Create Stuff. Underhell Chapter 1 requires ONLY Source SDK Base 2007 installed. No Source game is required.
Voice acting was extremely good, level design also was great. Using console commands not usually used for gameplay such as the "ent_fire Display_Objective Trigger" command (Yes, I was looking in the CFG files) to show what is your mission was great idea, plus the skip cutscene button was really needed becuase can't really pay attention to long scenes. What really gave you a 10/10 from me was the fact you used SMod in a way rarely anyone has done. Long story short, you are just skillful and I hope for the next part of the series to come will be just as great.
A fascinating, white-knuckle ride through apartments, sewers, a hospital, and a secret research facility. this mod is a budding potential masterpiece, with excellent weapon and gun play mechanics, a promisingly excellent original soundtrack, and a good emerging plot,i recommend this mod to any who like a good plot driven shooter. At one point i felt like i was watching a chase scene from Predator 2.
Extremely promising ! If you can skillfully hook in a clearly " evolving " storyline, it'll be gold ! I had also embarrassingly forgotten how much fun SMOD was to play. Now I want that front kick attack in all my mods ! Keep it coming and all the best with chapter 1.
Part 1: the House
The house was a interesting setup and somewhat creepy. The one door that acts funny is the one you want to enter, but its looked. Also, something weird happened during the night, suddenly I only saw a extremely breif, like .5 seconds, no clear picture. The dream state had its creepy momment with the first one with the weird thing. The rest turned into challenges that 2 were difficult since you were walking and had no sprint.
Part 2: The Mission
I reconized the Neo Combine model from Garrysmod, which was ok, its not a licensed thing anyway. Although a wider selection of weapons might have been better, the way the enemy used made them more of a real enemy rather than shoot from cover all the time. And Silenced weaponslike the MP7 helped out on certain parts. The helicopter fight actaully reminded me more of the Ghost Recon Future soldier gameplay trailer. The rest of the series should be just as good as this mod. Looking forward to what lies beyond the doors and the secrets they hold.
Overall Rating: The weapons are good, also the creepy effects added some sence of paranormal activity that will be happening threw out the game. Enemy soldiers are also quite diversed from the others. Only thing was aiming, lack of a crosshair made some firefights harder, but its fun either way.
Of Chapter 1+2: Wow, just wow. If I thought this game that good, Chapters 1 and 2 made it go even further. It's got more plot-twists than Bioshock Infinite had. These happen so fast, it becomes even more difficult to tell whether one is fiction and the other reality. Although the lack of weapon variety was made shorter, the game still had the same feeling as the first Underhell that was released. This is one mod that should be it's own stand-alone game.
Well. What can I say about this? Maybe that this is a huge project and an amazing total conversion for HL2. I actually think this mod is as ambitious as the Black Mesa and G-String mods, because the team plans to develop 6 chapters in total, and this 1st chapter is just HUGE!!, actually is so huge, that I have some mod crashing issues at the last maps of this chapter 1 release, though they were no big problem and I completed the mod properly and I ended pretty entertained and satisfied.
To talk about Underhell as a mod, I'd say is like a great piece of art, the story plot is so immersive and the atmosphere and environment of the mod is always great and full of thrill, some have said this mod is similar to great old-school action games that industry just don't make no more, well, I guess that's right. Indeed I guess Underhell fits into the intrigue-suspense-action and also horror categories.
Actually, this is like 3 mods in one!! you know, because you have to play in the weird and hallucinating Jake's dreams; undercover the sinister, creepy and horrific secrets in Jake's house where you never be alone (the tunnels and well part in the house just were so full of psychological horror to me, that I just couldn't play that part with the lights off, that I thought even Cry of Fear can't offer a superior horror section in their mod and their add-ons!!!!); and finally, the great action-combat chapters.
Now, in what this new things chapter 1 have to offer, I can say it has it all, I mean great production, great visuals and tech aspect with great quality, also great combat, great voice acting, and I'd say "Valve quality" cutscenes that just as they're unveiling and developing the story just show this is a great mod with a Hollywood like suspense and mystery story to tell. And finally about the cons I can say this is a hard mod to play in normal skill, the gamer requires to adapt to the gameplay dynamic and the use of search things and press buttons stuff is way too much