Image RSS Feed Latest Screens
New gloves model New hands model New Minigun by Alexander Voysey
Blog RSS Feed Report abuse Latest News: Underhell Chapter One - Anniversary

28 comments by Mxthe on Sep 1st, 2014

Greetings all !

Underhell Chapter 1



*Make sure to completely uninstall Prologue before installing Chapter One, do not install on top!*

The game ONLY requires Source Sdk Base 2007 installed, no other source games are required.
(to avoid possible bugs/crashes)

News from the past year

It's been one year since Underhell Chapter One was released, and a lot has happened. What follows is an update on what we're currently doing and what we're planning on doing in the future.

First of all let's talk about Mr. Tom Stoffel!

Tom has been working on another original soundtrack lately, and he has recently released his latest work for the game Blade Symphony. If you guys like his work, you can check out the Blade Symphony OST.

Charly Sotelo, the all mighty Underhell Programmer, he has been working on porting the game to the newest version of the Source Engine. He has also been working for Black Mesa for the past year in addition to being a Computer Science and Engineering student at UCLA. I'm not sure when he finds time to sleep, but I'm sure this guy is going places!

Alex Voysey has been hard at work for this past year and has now completed all the weapon models for the game !

You can view all the renders in the Images section.

Alex's next step will be to recreate character models and textures, along with world textures to ensure that everything you see in the game has been created by us (or by Valve).

Toadie, a good friend of Alex, is also currently working on recreating the player's arms and hands, as well as model variations with gloves and sleeves.

These new hands coupled with brand new highly detailed animations will really give a new and more polished look and feel to the game. It's a big step towards the Steam Release!

Michael Tsarouhas, voice actor and weapon designer, has been mainly working on Insurgency for this past year, as well as multiple other projects. Michael is THE voice of Insurgency, since he wrote and voiced pretty much everything for the game. So if you liked Underhell's soldier voices, or Angelo's moaning, you'll probably like his work there!

Michael is available for hire, so if you need a cool voice for a serious project, don't hesitate to contact him.

As for me, I have also been working on Insurgency. I worked on the Training level as well as the Checkpoint and Hunt maps for the game's cooperative modes.

This game has really changed my life. For the first time I am actually making a living out of creating video games. It's a dream come true for me, and I hope I'll continue to work for New World Interactive for a long time.

(Steam Dev Days, January 2014)
Contagion, No More Room In Hell, Blade Symphony, Underhell, Natural Selection II, Insurgency.
Oh, and the photo was taken by Minh Lee, creator of Counter Strike.

I have also been working on another game, Dangerous Rays.

The game is heavily inspired by the S.T.A.L.K.E.R series, and since I am a huge fan I couldn't help but contact the author and ask him if I could join the team.

Dangerous Rays is...was being made by ONE GUY with his own custom game engine which he spent 2 years building after he left Bohemia Interactive, where he worked on Arma 2 and Operation Arrowhead.

Now that I joined the team that makes two of us, and we're heading in a pretty good direction.

The game recently got Greenlit on Steam and will be available as soon as we feel the game is good enough to deserve to be on Early Access. If you want to check out the Alpha, you can buy the game on the official site. If you buy the game from there you will receive a Steam key as soon as the game releases on Steam.

Here you can check out the Dangerous Rays Greenlight Trailer I made for the game.

A lot has happened this year for us. I feel like this is the beginning of a great adventure and I'm happy I'm getting to share it with these guys. And I am excited for you guys to see what we have planned for Underhell.

The road ahead

  • Release Underhell Prologue and Chapter One on Steam.

This version will be remastered and include new assets and gameplay improvements. It will be what Underhell is meant to be.

  • Continue developing Underhell Chapter Two

New exciting things are coming. With Valve teasing Source 2, I'm thrilled to see what comes next. If Source 2 comes out during the development cycle of Chapter Two, we will consider porting the game to it.

  • One Prologue - Four Chapters - One Epilogue

Many people ask me how many chapters are planned for the game, so there you have it.

Six chapters total, which includes the Prologue and Epilogue. We are one third of the way through the Underhell storyline, and I know exactly where this is going. I can't possibly explain to you guys how excited I am for the future of the game.

To be honest I try not to think about it too much and take it one step at a time, or else I'll go insane.


It's true that I don't have as much time to work on Underhell now as I did when I was working on Chapter One, but that was because I was dedicating my entire time to it back then. I used to spend all my days working on it, and that wasn't very healthy to be honest, but I was on a mission.

I did this to be able to start working in the games industry, and now I'm in.

Does that mean I'll stop working on Underhell? Of course not. I'll finish working on this game because it's one of the most important things to me. It's pretty much my life's project.

I don't want to rush it and make mistakes. I'll take my time and do it right.

Stay tuned for more info on the Steam release. No date yet, but we'll have a few surprises coming with that release.

Don't you guys wonder what Project EKG is? You should.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Underhell Chapter 1 - Spanish Language Pack

Underhell Chapter 1 - Spanish Language Pack

Mar 27, 2014 Patch 10 comments

Underhell Prologue + Chapter 1 Spanish Language Pack, includes translated subtitles and graphic content. Instructions/Instrucciones:

Underhell Chapter 1 - Russian Language Pack

Underhell Chapter 1 - Russian Language Pack

Dec 10, 2013 Patch 76 comments

Underhell Prologue + Chapter 1 Russian Language Pack, includes translated subtitles and graphic content. INSTRUCTIONS/ИНСТРУКЦИЯ:

Underhell Chapter 1

Underhell Chapter 1

Sep 1, 2013 Full Version 103 comments

Underhell Chapter 1 + Underhell Prologue Remake Do not install over the 2011 Prologue, first uninstall the old version, then install this clean.

Post comment Comments  (2250 - 2260 of 4,357)
totalspartan58 Aug 2 2013, 2:39pm says:

so when is chapter 1 estimated to come out and will it require half life 2 episodes 1 and 2

-1 votes     reply to comment
natestross1052 Aug 2 2013, 3:18pm replied:

Is it really that hard to take a goddamn minute to look at "requirements" section, couple o dozen of mouse rolls above the comment section?

Seriously, how many times this question has been asked in a past... Month?

+3 votes     reply to comment
Shizzzler Aug 2 2013, 3:23pm replied:

It's just not worth answering this same question to all lazy ***** who refuse to read several lines in description section

+3 votes     reply to comment
totalspartan58 Aug 2 2013, 9:07pm replied:

im sorry im new to desura

0 votes     reply to comment
DarkStarLive Aug 1 2013, 10:03pm says:

I have a question about the stealth segments of the game. Will the player be able to "ghost" (navigating the level while being completely undiscovered by the guards and without killing them)?

+1 vote     reply to comment
Mxthe Creator
Mxthe Aug 2 2013, 12:26am replied:

That is possible (although quite difficult) in some places, and there are some convenient rewards for doing that.
These "stealth" segments are easily distinguishable thanks to the dynamic music system specific to those areas.

That said, those segments do end at some point, and depending how you went through those segments, you might have to deal with the outcome in a different way.

+2 votes   reply to comment
Shizzzler Aug 1 2013, 1:59pm says:

Soo, Dean is done with Beta testing
How many bugs left to fix and how severe are they?

+1 vote     reply to comment
Mxthe Creator
Mxthe Aug 1 2013, 2:30pm replied:

We have fixed everything that was reported during that session.

We can't know how many bugs are still in the game without testing thoroughly, and we certainly won't be able to fix absolutely everything for release, simply because there are quite a lot of possibilities and ground to cover.
We only fix the bugs we notice, and some of them are sneaky bastards.

We are just trying to test, fix and polish as much as we can.

+4 votes   reply to comment
natestross1052 Aug 1 2013, 4:18pm replied:

Who is Dean anyway?

+1 vote     reply to comment
DarkShift Aug 1 2013, 4:28pm replied:

Just Dean

0 votes     reply to comment
TheOneMuffin Jul 30 2013, 10:54pm says:

I'm just going to pound my head with a mallet until a release date or until it releases.
*bonk* ow.
*bonk* ow.

+5 votes     reply to comment
Mxthe Creator
Mxthe Jul 30 2013, 11:16pm replied:

At which frequency?

+8 votes   reply to comment
TheOneMuffin Jul 31 2013, 6:24pm replied:

I would say about 30 pounds per minute.
Gotta have that extra second for my mind to register the blow.

+1 vote     reply to comment
LegionCrynet Aug 1 2013, 10:04am replied:

you could just shoot yourself with a stun-gun you be out longer and it be less painful

+1 vote     reply to comment
LegionCrynet Aug 1 2013, 10:05am replied:

Sorry about the double post

-1 votes     reply to comment
Mr_Onii-Chan Jul 31 2013, 1:55pm replied:

Probably about 60 pounds per minute.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Half-Life 2 Icon
Developed By
Send Message
Release Date
Released Mar 5, 2011
Mod Watch
Track this mod
Community Rating



1652 votes submitted.

You Say


Ratings closed.

Highest Rated (168 agree) 10/10

Underhell is one of those mods that comes along every so often, that makes you look at retail and remember when they used to make good games like this...and saddens you a little that the industry can't turn out gold like this these days. In a world of MMO's, Call of Duty FPS's, we get a classic game with a good story, incredible atmosphere, and depth to boot. Fun gameplay on top of that? This is a lovechild, and that is what makes it amazing. This is the result of someones vision come to life. They…

Mar 6 2011, 5:11am by Mkilbride

Lowest Rated (13 agree) 3/10


Mar 8 2012, 8:53am by ruMpel

Single Player

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote Underhell on your homepage or blog by selecting a button and using the embed code provided (more).

Underhell Underhell
Last Update
4 months ago
3,701 members