Underhell is a Source Engine game developed by the Underhell Team in collaboration with We Create Stuff. Underhell Chapter 1 requires ONLY Source SDK Base 2007 installed. No Source game is required.

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Hoizen
Hoizen Apr 11 2011, 8:41pm says:

I don't know, description. How 'bout you tell me eh?

otherwise it looks fitting to the feel of the mod. excellent.

+9 votes     reply to comment
WarlockSyno
WarlockSyno Apr 11 2011, 8:48pm says:

More Underhell pl0x!

+6 votes     reply to comment
WS-GS8
WS-GS8 Apr 11 2011, 9:05pm says:

I'd say gameplay.
Yes, I saw your thirdperson over-the-shoulder camera settings file :)
Anyway...Keep up the good work!

+6 votes     reply to comment
Mkilbride
Mkilbride Apr 11 2011, 9:07pm says:

Looking good.

+3 votes     reply to comment
Bobomberman
Bobomberman Apr 11 2011, 9:21pm says:

From seeing these pictures I forget how terrifying the house is.

+6 votes     reply to comment
DarkPivot
DarkPivot Apr 11 2011, 9:24pm says:

Aw man I can't wait for the next release! :D

+5 votes     reply to comment
xXMaNiAcXx
xXMaNiAcXx Apr 12 2011, 5:43pm replied:

Who can? The first part was quite good, The House got my attention for more time than the actual game, but wow, I can't wait for more.

+1 vote     reply to comment
MrSaturdayKnight
MrSaturdayKnight Apr 11 2011, 9:37pm says:

You already got this much done? Wow you're working hard keep up the good work.

+3 votes     reply to comment
Mkilbride
Mkilbride Apr 11 2011, 10:27pm replied:

He has been in the editor non-stop. It's quite insane if you check his Steam profile out:

Steamcommunity.com

Guy just doesn't stop. Have it on Steam and he's pretty much on the editor all the time, and responds to, so it's not like he's afking.

Guy is over-working himself, honestly, at least that's what I think lol. 263 hours over the past two weeks?

That's akin to working 18 hour days. That's 6 hours he's not working on the mod a day. Crazy.

+4 votes     reply to comment
nerd007
nerd007 Apr 11 2011, 11:00pm replied:

Jesus Christ dude everyone can wait for the realease get some rest

+4 votes     reply to comment
Dønny
Dønny Apr 12 2011, 8:52am replied:

maybe shiftwork ;D

+1 vote     reply to comment
]BlackPhoenix[
]BlackPhoenix[ Oct 12 2011, 11:45am replied:

Heh , and i tought im breaking my health with 3477.8 hours.

+1 vote     reply to comment
Paulisdead18
Paulisdead18 Apr 11 2011, 11:56pm says:

Can't wait to see the whole facility.

+2 votes     reply to comment
nickreaper
nickreaper Apr 12 2011, 12:07am says:

So this is an over-the-shoulder mod now?

+2 votes     reply to comment
Mxthe
Mxthe Apr 12 2011, 3:19am replied:

No

+1 vote     reply to comment
nickreaper
nickreaper Apr 25 2011, 5:57pm replied:

Should be.

+1 vote     reply to comment
Dønny
Dønny Apr 12 2011, 8:50am says:

its cutscene but gameplay..play the tutorial ;D

+1 vote     reply to comment
Armageddon104
Armageddon104 Apr 13 2011, 12:04am says:

Is that film grain and DOF apart of SMOD?

+1 vote     reply to comment
Mxthe
Mxthe Apr 13 2011, 1:36am replied:

No such effects in game, maybe it's due to the screenshot compression ?

+1 vote     reply to comment
Armageddon104
Armageddon104 Apr 13 2011, 7:34pm replied:

I mean it kinda blurs things that are further away, I only noticed this in Underhell: Prologue.

+1 vote     reply to comment
Mkilbride
Mkilbride Apr 13 2011, 11:42pm says:

That's Depth of Field you're talking about, SMOD supports it, so unless Myxthe changed something about the way the graphical overlays work, then yes, it's in UnderHell also.

+1 vote     reply to comment
MrSaturdayKnight
MrSaturdayKnight Apr 15 2011, 11:04pm says:

Wouldnt Jake be in hand-cuffs? I mean sure yeah if he tries to get away he'll just be beaten by the guards or killed but I thought prisoners are usually hand-cuffed.

+1 vote     reply to comment
Dønny
Dønny Oct 30 2011, 5:11pm says:

yep..would be much more intense with ego perspective ( in cutscenes ) and your hands n feet tied...nothings perfect.

+1 vote     reply to comment
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Description

Hmmm is it a cutscene, or actual gameplay ?

Image Details
Type
Demonstration
Date
Apr 11th, 2011
By
Mxthe
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1440×900
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