SWAT goes deep into the house through a glass door (disguised as a mirror) to train, where they get to the underground laboratory. It turns out that the train took them to the "ant hill" - the secret laboratory corporation «Umbrella», situated near the town of Raccoon City, which conducted the study of viruses. Getting to the quarters, "Red Queen", the special forces disable it. As a result, all the closed doors were opened to release the entire indoctrinate personnel. Zombie attack survivors and if one of them is bitten, it has a few minutes to find and enter an antidote, otherwise a member of the command dies ... The game is presented in survival mode, ie players must escape of zombies as they can, core of the game relies on multiplayer.

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Reeze17
Reeze17 Nov 4 2010, 5:17pm says:

Awesome work! I really like this map.

+1 vote     reply to comment
HounderKnight
HounderKnight Nov 4 2010, 5:30pm says:

Damn sexy

+1 vote     reply to comment
Spooboy
Spooboy Nov 4 2010, 5:50pm buried:

(buried)

Darker, browner, get rid of the plants.

-5 votes     reply to comment
HellsHigh
HellsHigh Nov 5 2010, 12:02am replied:

So it can be like every other generic shooter with dark **** brown corridors? Also in an underground lab its probably best to keep plants around, you know, for oxygen.

+3 votes     reply to comment
Spooboy
Spooboy Nov 10 2010, 8:37am buried:

(buried)

Excuse me? This is too bright and white for it to be a resident evil according to the previous games and movies. I'm going to assume you don't what you're talking about, which makes you an idiot. Also, there were no plants in the movie, because it's a ******* horror movie.

-5 votes     reply to comment
chris_coma
chris_coma Nov 10 2010, 11:36am replied:

they are developing mod that is based on first movie. It was well-lit (coz facility was running by CPU just right) in exception of some scenes in sewers and itc. So they catch atmosphere right - well-lit underground high-tech facility. solitude and isolation after mass murder of all staff.

+1 vote     reply to comment
aamurs
aamurs Nov 10 2010, 12:13pm replied:

screw you douche! it's his mod!

+1 vote     reply to comment
Spooboy
Spooboy Nov 17 2010, 3:21pm replied:

Oh hey it's aamurs, the nobody, telling me that I can't give criticism. Let me explain this for you all very clearly...*deep breath* the textures used look horrible, prop placement is incorrect, architecture looks bland, lighting is hideous, community is restarted, plot is overused, css plants. Go **** yourselves.

-4 votes     reply to comment
GravityCat
GravityCat Jan 11 2011, 12:30pm replied:

If you don't like it make one yourself. Until then try find ACTUAL reasons why this map is somehow bad because the textures are great and architecture looks bland? its a mod not real life. The lighting is good your just too dumb to think of real reasons to try and make this WIP map sound bad.

+1 vote     reply to comment
carleton6
carleton6 Nov 4 2010, 6:35pm says:

should make a few blown out/flickering lights, love this mod already though =) good job

+2 votes     reply to comment
Chompster
Chompster Nov 4 2010, 9:20pm says:

to think some people still cant get it in their head that this is all WiP.. truly sad.

but anyhoo, it looks nice for such early stage cant wait to see more. and no dont get rid of the plant leave it its fine.

+1 vote     reply to comment
Death_7149
Death_7149 Nov 5 2010, 3:20am says:

will yous be doing the part where the licker smashes at the reinforced glass and people have to escape?

+1 vote     reply to comment
stealthpredator
stealthpredator Nov 5 2010, 11:30am says:

Even for a early stage this looks ******* amazing!

+1 vote     reply to comment
AccessGranted
AccessGranted Nov 5 2010, 12:55pm says:

I love this lab! it's beautiful! :)

+1 vote     reply to comment
hotdog2449
hotdog2449 Nov 25 2010, 3:30pm says:

looks...dead...sooooo quiet...

+1 vote     reply to comment
NitroExpress
NitroExpress Feb 20 2011, 11:16am says:

very n1ce ^^

+1 vote     reply to comment
papamdt
papamdt Jan 12 2012, 9:56am says:

wow impresive

+1 vote     reply to comment
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Nov 10th, 2010
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