Ultimate Empire at War is a conversion of Star Wars: Empire at War: Forces of Corruption. It aims to include four eras of Star Wars history: the Age of the Old Republic, the Clone Wars, the Galactic Civil War, and the Dawn of the New Republic in an re-created game that is more engaging on both the tactical and strategic level, enhancing gameplay and deepening it, as well as overhauling the graphics in the game. In short - EaW the way it was meant to be - spanning Star Wars history in a deeply strategic game with high quality graphics and challenging gameplay.

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Jeroenimo
Jeroenimo - - 6,765 comments

Lol, we have the same GC map, just remember not to make the planets to big. Nice sub menu btw. Was that a Thranta warship I saw in the menu? Where did you get the model for that?

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ShimrratheDark Author
ShimrratheDark - - 139 comments

Our Thranta class warship model is from Warb Null.
Yeah, we'll rescale the planets later probably (during Beta-2).

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Gen.Anthrax
Gen.Anthrax - - 142 comments

Could spread them out a little. Just a thought.

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Akalonor
Akalonor - - 1,686 comments

I think they're so close so they can be considered near canon,I wouldnt mind it personally.

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scorcher499
scorcher499 - - 13 comments

Umm im wondering is this on the Ultimate-Empire-at-war mod from the website? Or is it a updated one because i have version 4.0.65 on the mod right now so im just wondering oh umm do he have to redownload the mod or just keep this version and it will update on its own?

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xdxsadd
xdxsadd - - 638 comments

are this ships in the mod now? or no?

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Förster44
Förster44 - - 608 comments

*aaaaaargh*
wanna play it >.<

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Jeroenimo
Jeroenimo - - 6,765 comments

Warb never made a Thranta as far as I know, or do you use a larger praetorian?

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ShimrratheDark Author
ShimrratheDark - - 139 comments

Don't know, evilbob made the models...I've asked him which models he has used (for credits) and he told me, that the Thranta is a Warb Null-production...

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Warb_Null
Warb_Null - - 189 comments

As far as i'm concerned the Thranta IS the Preatorian. They're one and the same. Someone just gave it a new name.

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ShimrratheDark Author
ShimrratheDark - - 139 comments

Yeah, you're right, it's the same model, just with another armament...

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Aetherial87
Aetherial87 - - 449 comments

sweet, can't wait for next week...

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ShimrratheDark Author
ShimrratheDark - - 139 comments

Erm...could you please look in this vid? How should we end a mod within one week, if we're in a stage like the shown?

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FISHMAN_PRIME
FISHMAN_PRIME - - 364 comments

The video doesn't really show a lack of progress or any reason why the mod might not be ready, there of course could be other reasons that are not in the video for a delay, the video itself gives no evidence of that.

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ShimrratheDark Author
ShimrratheDark - - 139 comments

Missing text entries? E1 is shown, even E3 is much more interesting (because I've not finished E3 yet..sorry, even with worktimes from 8 AM - 11 PM). Planets aren't rescaled...wrote this in a comment. Beta-2 hasn't started yet..wrote this in a comment too. Game is unbalanced, there are some smaller things where you can see this.
Now some things you can't see: Just E1-E2 tech trees are finished. AI, multiplayer GC's and balancing missing. CIS base, perimeter outpost and both Lucrehulks as models missing too. Death Star not implemented. And a lot of smaller things.

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Jeedai
Jeedai - - 368 comments

MUST PLAY MOD

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Veritas
Veritas - - 281 comments

totaly wicked! cant wait to play it, I didn't even those sub-menues were possible:P, oh , if you order a research, will it still take up a production spot on the other sub-menues? (same planet)

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ShimrratheDark Author
ShimrratheDark - - 139 comments

It will.

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Razihel
Razihel - - 167 comments

MOOOOAAARRR!

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obliterator789
obliterator789 - - 1,052 comments

youtube link? shockwave flash likes to crash in Google Chrome

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ShimrratheDark Author
ShimrratheDark - - 139 comments

I have Firefox ^^
Try this link:

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Warb_Null
Warb_Null - - 189 comments

I love the submenu, nicely done.
One question though, Do the new buttons float in the middle of the screen when you play on a widescreen monitor. The vanilla GUI stays on the left side of my screen, the right is open.

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ShimrratheDark Author
ShimrratheDark - - 139 comments

Uhm, the buttons are fixed to the location/size of the rest of the GUI. So whereever your right side of the GUI menu is, the buttons are there too.

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Vader91
Vader91 - - 1,837 comments

I like it. One thing I noticed was that the ground tab was shaded out and no planets had garrisons. Are we shooting land combat?

Also, what exactly are the three tabs? (looks like small ship, structure, big ship)

Anyhow, looks fun, good work!

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ShimrratheDark Author
ShimrratheDark - - 139 comments

Ehm...V1 is spaceonly...^^
Ship menu, structure menu, research menu. That's a chemical flask.

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Nova_Stihl
Nova_Stihl - - 501 comments

i wants to play :( . take your time but i really wish this would finish soon, since this and pr might be the only things to get me out of starcraft2...

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lokkena8
lokkena8 - - 42 comments

sweet i love yalls mod but on latest release you messed up
only 2 ssd's=[

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mikey1871
mikey1871 - - 1,097 comments

wow! the sub menu thing is awesome.. thanks guys. Good thing i voted for ya huh lol

Hope everyone has a very happy and safe holiday this year!!!

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The-Dark-Lord-Link
The-Dark-Lord-Link - - 78 comments

I really wish someone would release a tutorial and/or some program to edit the menus, create new build menus, etc. I REALLY wish that was available to all modders now.

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Description

Preview of UEAW's Sub Menu System. Excuse please the missing text entries, but my english isn't good enough to write the text.